1,101
Files coded
across 18 active domains
12,445
Edges in the graph
3,152 curated links + 9,293 keyword kinship
24
Domain codes
→ 16 segment registries
1:1
Content preserved
backups hash-identical · reversible
13
Keep-both queued
9 Dean same-name + 4 contested
📊 Domain breakdown — by CODE PREFIX replaces 00–70 class distribution
Files per two-letter domain code. Recomputed on every nightly refresh from the segment registries (library/LIBRARY-*.md code→article rows). Sum = 1,101.
GU 318 GG 248 FR 110 CL 105 BR 89 MD 63 LI 50 SYS 35 RF 18 AU 13 OP 13 KB 13 ST 10 SEC 6 AH 4 WB 3 EN 2 CX 1
Reconciliation: LIBRARY.md declares 24 domain codes; 18 carry files today and are the 18 bars above. The other 6 — 2 private-walled (INV OS — Dean-private / Jim’s 80_ vault; never enter the shared brain) and 4 declared but not yet minted (CF AT SK WR ). 24 declared = 18 active + 6 inactive. Bar counts sum to 1,101 — the same total as the Files coded KPI and the graph’s node count.
🕸 KB knowledge graph — live force-directed web RESTORED · moving
All 1,101 coded files as nodes, colored by domain-code prefix; 12,445 edges from real relationships ([[CODE]] cross-links and read_also / related fields, plus shared-keyword kinship). This panel runs the original dashboard’s graph mechanism , unchanged: the force simulation cold-starts every time you arrive at it and visibly settles — nodes drift, links pull, the web reorganises itself for several seconds. Every node carries its code label ; the most connected ones also carry their article name ; hover or tap any node for the full name in the panel. Drag a node to re-heat the web, scroll to zoom, click a legend chip to isolate one domain.
AH11 — AHLA Membership Offer — Robert Stuckey (AH, deg 0) AH12 — AHLA Miami 2026 — The Hospitality Show (AH, deg 48) AH13 — Trade Show Packout — Inventory (AH, deg 0) AH14 — Trade Show Floor Conversion Architecture (AH, deg 17) AU02 — Autelligence — What We're Building (Dean brief, 2026-08-22) (AU, deg 25) AU03 — Autelligence Multi-Model Brain — Briefing for Dean (AU, deg 17) AU04 — Autelligence — Multi-Model Governed Brain (AU, deg 19) AU05 — Autelligence — Multi-Platform Orchestration Strategy + Disruption Defense (AU, deg 37) AU06 — Autelligence.AI — Productize the Memory System as Licensed IP (AU, deg 18) AU07 — Autelligence — Marketing Site + Combined Mega-Brain Graph (AU, deg 21) AU08 — Autelligence — SMB Offer (Draft v1, 2026-07-28) (AU, deg 33) AU09 — Autelligence — Bringing the Two Systems Together (draft for Jim + Dean) (AU, deg 34) AU10 — Autelligence OS v-next — Unified Playbook (DRAFT) (AU, deg 45) AU11 — Autelligence Framework — Self-Organizing Memory (Permanent Pillar) (AU, deg 18) AU12 — Multi-Model Brain — First-Proof Runbook (AU, deg 7) AU13 — Agent Teams, the Agent OS, and Buzz (external capture + eval) (AU, deg 0) AU14 — The Knowledge Catalog as Moat (external capture + eval) (AU, deg 1) BR01 — Dean + Jim Zoom Recap — 2026-06-24 (BR, deg 35) BR02 — Fleet Hostname Drift Fix — 2026-06-24 (BR, deg 0) BR03 — Dean + Jim Meeting Recap — 2026-06-25 (Fathom) (BR, deg 35) BR04 — Gravitas — Complete Vision Synthesis (2026-06-25) (BR, deg 6) BR05 — Session Log — Economic Model + Email Engine (2026-07-02) (BR, deg 6) BR06 — Gravitas Gameplay Design — Handoff for Main / Clark Axiom (BR, deg 35) BR07 — End-of-Day Log — 2026-07-09 (BR, deg 0) BR08 — Strategy Session — 2026-07-21: HotelStaff Demand Death → Gravitas Pivot (BR, deg 11) BR09 — Session Log — 2026-07-27 (BR, deg 15) BR10 — 2026-08-06 — BUILD-mini Real-Work Load Proof (BR, deg 0) BR11 — Session Briefing — First Shift Build (BR, deg 0) BR12 — Health Check Report — 2026-06-01 (BR, deg 0) BR13 — KB Health Check — 2026-06-04 (BR, deg 0) BR14 — Knowledge Base Health Check — 2026-06-16 (BR, deg 0) BR15 — KB Health Check — 2026-07-01 (BR, deg 0) BR16 — KB Health Check — 2026-07-05 (BR, deg 13) BR17 — KB Health Check — 2026-07-10 (BR, deg 0) BR18 — KB Health Check — 2026-08-01 (Saturday) (BR, deg 0) BR19 — Incident — Fleet KB sync stale + 80_ leak (2026-06-17) (BR, deg 21) BR20 — Nightly run log (BR, deg 1) BR21 — WEEKLY MEDIA REVIEW — Week of June 1, 2026 (BR, deg 0) BR22 — YouTube Strategy Findings — 2026-07-20 (overnight-research Stream 3) (BR, deg 51) BR23 — YouTube Strategy Findings — 2026-07-24 (overnight-research Stream 3) (BR, deg 51) BR24 — YouTube Strategy Findings — 2026-07-27 (overnight-research Stream 3) (BR, deg 52) BR25 — YouTube Findings — 2026-08-14 (overnight-research Stream 3) (BR, deg 37) BR26 — YouTube Findings — 2026-08-17 (overnight-research Stream 3) (BR, deg 38) BR27 — YouTube Findings — 2026-08-24 (overnight-research Stream 3) (BR, deg 38) BR28 — YouTube Findings — 2026-08-28 (overnight-research Stream 3) (BR, deg 37) BR29 — Jim/Clark Axiom KB Convergence — NCI & Gravitas Merge Review (2026-08-29) (BR, deg 28) BR30 — Dean Handoff #2 — Additional Instructions Review (2026-08-29) (BR, deg 37) BR31 — Proposal: Refine MD31 — "recycled clips suppress reach" is too blanket (BR, deg 12) BR32 — PROPOSAL — MD31 update: templated-clip variation is now a monetization-safety issue (BR, deg 15) BR33 — PROPOSAL — MD31 update: Shorts search filter + confidence upgrade (BR, deg 29) BR34 — Proposal — MD31 update: Gravitas AI-labeling has no distribution/monetization penalty (BR, deg 19) BR35 — PROPOSAL — Channel-Level Shorts Distribution Ceiling + Opus Clip Batch Interchangeability Risk (BR, deg 29) BR36 — Proposal: HSTV Episode Hook Framework + B2B Relationship-Monetization Model (BR, deg 34) BR37 — PROPOSAL: Shorts Series Structure for HSTV (BR, deg 35) BR38 — PROPOSAL: Activate YouTube Hype Feature for HSTV (BR, deg 20) BR39 — PROPOSAL — Add "Original Audio Bonus" signal to MD31 (youtube-shorts-strategy.md) (BR, deg 14) BR40 — Proposal — Connected TV (CTV) reframes HSTV long-form as living-room lean-back assets (BR, deg 20) BR41 — YouTube Research Digest — 2026-06-20 (BR, deg 41) BR42 — YouTube Research Digest — 2026-06-21 (BR, deg 41) BR43 — YouTube Research Digest — 2026-06-22 (BR, deg 41) BR44 — YouTube Research Digest — 2026-06-23 (BR, deg 41) BR45 — YouTube Research Digest — 2026-06-24 (BR, deg 41) BR46 — YouTube Research Digest — 2026-06-25 (BR, deg 41) BR47 — YouTube Research Digest — 2026-06-26 (BR, deg 42) BR48 — YouTube Research Digest — 2026-06-27 (BR, deg 41) BR49 — YouTube Research Digest — 2026-06-28 (BR, deg 41) BR50 — YouTube Research Digest — 2026-06-30 (BR, deg 42) BR51 — YouTube Research Digest — 2026-07-01 (BR, deg 41) BR52 — YouTube Research Digest — 2026-07-03 (BR, deg 41) BR53 — YouTube Strategy Research — 2026-07-06 (PM / second run) (BR, deg 54) BR54 — YouTube Strategy Research — 2026-07-06 (Monday) (BR, deg 55) BR55 — YouTube Strategy Research — 2026-08-07 (overnight-research Stream 3, Friday) (BR, deg 62) BR56 — YouTube Strategy Research — 2026-07-31 (overnight-research Stream 3, Friday) (BR, deg 60) BR57 — YouTube Strategy Findings — 2026-07-29 (overnight-research Stream 3, Wednesday) (BR, deg 51) BR58 — Claude Optimization: Cloud Routines Run Without Your Machine (BR, deg 51) BR59 — Claude Optimization: AGENTS.md — Cross-Agent Context Portability Standard (BR, deg 52) BR60 — Claude Optimization Findings — 2026-07-10 (BR, deg 51) BR61 — Claude Optimization Findings — 2026-07-17 (Friday) (BR, deg 51) BR62 — Claude Optimization Findings — 2026-07-20 (overnight-research Stream 4, Monday) (BR, deg 51) BR63 — Claude Optimization Findings — 2026-07-22 (overnight-research Stream 4, Wednesday) (BR, deg 51) BR64 — Findings — 2026-07-23 (weekly-library-audit) (BR, deg 52) BR65 — Claude Optimization Findings — 2026-07-24 (overnight-research Stream 4, Friday) (BR, deg 51) BR66 — Claude Optimization Findings — 2026-07-27 (overnight-research Stream 4, Monday) (BR, deg 52) BR67 — Claude Optimization Findings — 2026-07-29 (overnight-research Stream 4, Wednesday) (BR, deg 51) BR68 — Claude-Optimization Findings — 2026-07-31 (overnight-research Stream 4, Friday) (BR, deg 52) BR69 — Finding: Claude Agent Context Engineering — 2026 Field Consensus vs. This KB's Architecture (BR, deg 52) BR70 — Stream 4 Finding — Claude Sonnet 5 / Opus 5 Benchmark Leaderboard Update (2026-08-05) (BR, deg 51) BR71 — Finding: Claude Managed Agents Platform Expansion — 500-Skill Cap, Memory Public Beta, Dreaming Rollout (BR, deg 55) BR72 — Finding: Claude Agent SDK Subagent Orchestration Updates (August 2026) (BR, deg 53) BR73 — Finding — Claude/AI-Agent Optimization Research, 2026-08-10 (BR, deg 52) BR74 — Finding — Claude/AI Agent Optimization Update, 2026-08-12 (BR, deg 52) BR75 — Claude Sonnet 5 / Opus 5 — Updated Capability Benchmarks & Pricing (2026-08-14) (BR, deg 51) BR76 — Claude / AI-Agent Optimization Update — 2026-08-17 (overnight-research Stream 4, Monday) (BR, deg 51) BR77 — Claude Developer Platform — Managed Agent Governance Additions (August 2026) (BR, deg 52) BR78 — Claude Sonnet 5 Pricing — Contradicts the 2026-08-14 Filed Finding, Not Silently Resolved (BR, deg 52) BR79 — Claude Sonnet 5 Pricing — Contradiction from 2026-08-21 Finding Now Resolved at the Primary Source (BR, deg 51) BR80 — Subagent Model/Effort Visibility Added — Relevant to KAISEN-047488 (Cowork Sub-agent Haiku Routing Bug) (BR, deg 51) BR81 — Finding — 2026 AI Coding Assistant Landscape for Game Development (overnight-research Stream 5) (BR, deg 52) BR82 — Finding: YouTube Shorts Algorithm — 2026 Watch-Time/Satisfaction Shift (BR, deg 33) BR83 — Finding: YouTube Shorts Algorithm Changes — August 2026 (BR, deg 33) BR84 — Finding — YouTube Algorithm / Shorts / Creator-Economy Update, 2026-08-10 (BR, deg 32) BR85 — Finding — YouTube Algorithm / Shorts Update, 2026-08-12 (BR, deg 32) BR86 — YouTube Shorts Comments-Section / Link Policy Change (August 2026) (BR, deg 32) BR87 — YouTube Shorts Algorithm: Viewer-Satisfaction Signals Now Explicit Primary Ranking Factor (August 2026) (BR, deg 32) BR88 — Claude Optimization Research — 2026-06-19 (BR, deg 82) BR89 — Claude Optimization Research — 2026-06-26 (BR, deg 81) CL100 — Pipedrive activity pull — DIRECT API (do NOT revert to Zapier) (CL, deg 15) CL101 — Services & Accounts Inventory (Discovery Register) (CL, deg 5) CL102 — Shared Artifact Sync Protocol — "Built ≠ Shared" (CL, deg 32) CL103 — Studio Gameplay Lane — Implementation Runbook (CL, deg 39) CL104 — Studio Gameplay Lane — Reply From Main → Dean's Studio (CL, deg 32) CL105 — Studio Worker Loop — Setup Runbook (CL, deg 28) CL106 — ⏱ Temporal Anchor Protocol — Fleet-Wide (CL, deg 21) CL107 — Weekend-Readiness Checklist — for Dean (run Friday before you leave) (CL, deg 0) CL108 — Claude Design — Brand System to Deployed Asset Pipeline (external capture + eval) (CL, deg 1) CL109 — Design Quality — Reference Systems and the Critic Loop (external capture + eval) (CL, deg 2) CL110 — World Models and Spatial Intelligence — What Comes After LLMs (external capture + eval) (CL, deg 3) CL111 — n8n Practitioner YouTube Research — Expressions, Sub-Workflows, Error Handling, Credentials, Scaling (CL, deg 43) CL112 — AI Operations Value — Clark Axiom Assessment (5-Week Baseline) (CL, deg 16) CL113 — After-Action Review (AAR) — A Learning Ritual for the Operation (CL, deg 12) CL114 — 2026 AI Agent Memory Platform Wave — Comparison and What It Confirms About This KB's Architecture (CL, deg 35) CL115 — ARC-AGI: Measuring True Reasoning in AI (CL, deg 0) CL116 — Cardinal Sin Recurrence Reduction — Taxonomy, Rate Analysis, and the Ambiguous-Correction Gate (CL, deg 32) CL117 — Claude Business Operations — Knowledge Management and Second Brain Architecture (CL, deg 58) CL118 — Claude Code / Agent SDK Practitioner YouTube Research (CL53) (CL, deg 78) CL119 — Claude Code / AI Game-Dev Workflow Reference (CL33) (CL, deg 57) CL120 — Claude Content Pipeline — Media Production and Social Automation (CL, deg 69) CL121 — Claude Dispatch — Native Push Notifications (CL, deg 47) CL122 — Claude for Excel & Cowork's xlsx Skill — When to Use Which (CL, deg 56) CL123 — Claude Prompting — Architecture and Best Practices (CL, deg 58) CL124 — Claude Session Load Protocol — CL07 (CL, deg 53) CL125 — Claude Skills and Automation (CL, deg 46) CL126 — Claude Workflow Optimization — Session Management and Tool Strategy (CL, deg 77) CL127 — Content Interview: Socratic Prompting for Content Creation (CL, deg 11) CL128 — Anthropic Context Engineering Framework — 2026 Consolidated Reference (CL, deg 52) CL129 — Context Hygiene: Reducing Cowork Context Consumption Without Third-Party Plugins (CL, deg 16) CL130 — Cowork Context Management: Compaction Behavior, Failure Modes, and Mitigations (CL, deg 20) CL131 — Cowork + Dispatch: Session Lessons Log — 2026-06-18 (CL, deg 25) CL132 — Cowork Projects — Workstream Isolation (CL, deg 9) CL133 — Cybersecurity Ops Rules — Fleet Security & Integrity (CL, deg 24) CL134 — Dynamic Workflows — What It Is, and Why It's Not Available in Cowork (CL, deg 13) CL135 — Coding in Excel — VBA, Office Scripts & Python in Excel (CL, deg 7) CL136 — Excel Core Reference — Functions, Modeling & 2026 Features (CL, deg 38) CL137 — Excel Data Visualization & Charting (CL, deg 7) CL138 — Excel for Stock Portfolio Tracking (CL, deg 6) CL139 — External System Benchmark (CL, deg 14) CL140 — Gravitas i18n Batch Translation — Process Lessons (CL46) (CL, deg 24) CL141 — Iterative Attempt Logging Standard (CL, deg 10) CL142 — Localization & Translation Best Practices — External Research (CL47) (CL, deg 53) CL143 — Multi-Agent AI Orchestration — Failure Modes and Fleet Health (CL, deg 22) CL144 — OpusClip API & MCP Connector — Reference (CL, deg 24) CL145 — Opus Clip API — Adoption Decision vs. the Playwright Editor Workflow (CL, deg 16) CL146 — CL61 — Overnight / Unattended Long-Horizon Research & Build Protocol (CL, deg 46) CL147 — Pending-Findings Review & Filing SOP — One-at-a-Time Approval + Same-Session Filing (CL, deg 29) CL148 — Python Programming — Fundamentals & Business Use Cases (CL, deg 6) CL149 — Recurring SPA-Framework Automation Blocker Pattern (CL, deg 12) CL150 — ReportLab PDF Table Cell Wrapping — Standing Rule (CL, deg 3) CL151 — Scheduled Task — Universal Prompt Template (CL, deg 11) CL152 — Scheduled Tasks — Design, Optimization, and SOP (CL, deg 67) CL153 — Session Handoff: Preserving Task Continuity Across Context Resets (CL, deg 23) CL154 — Stale-Duplicate Config File Hardening — Detection, Prevention, and This KB's Concrete Fix (CS-N / KAISEN-110) (CL, deg 5) CL155 — Western AI Video Model Evaluation — Runway Gen-4 / Gen-4.5 (CL, deg 16) CL156 — YouTube Caption Generation Status: Polling captions.list Before Timedtext Fetch (CL, deg 4) CL157 — Gravitas Content Brief (CL, deg 8) CL158 — SKILL: gravitas-content-pipeline (CL, deg 4) CL159 — Gravitas Research — Stage 1: Content Brief (CL, deg 45) CL160 — SKILL: hotelstaff-media-voice (CL, deg 4) CL161 — HotelStaff.TV Website Publishing (CL, deg 4) CL162 — n8n KB Sync — Workflow Reference & Debug Guide (CL, deg 23) CL163 — Prompt Auditor — Claude 4.x Compliance (CL, deg 51) CL164 — Session Wrap — Session-End Protocol Automation (CL, deg 17) CL165 — Dean's Cardinal-Sins Log — reference (cross-owner governance) (CL, deg 46) CL166 — Dean's Verify-First Capability-Claim Gate — reference (cross-owner governance) (CL, deg 48) CL167 — Dean's Rule-as-Gate Governance Comparison — reference (cross-owner governance) (CL, deg 27) CL63 — Incident — Model-Mount Over-Exposure (2026-08-27) (CL, deg 11) CL64 — AI Data — Lead-Data + Trigger Engine (CL, deg 3) CL65 — feedback_dean_md_handoff — package cross-owner exchanges as MD (CL, deg 8) CL66 — feedback_fix_on_sight — the self-healing KB (CL, deg 13) CL67 — The AI hype cycle — what's real, and what it means for us (CL, deg 9) CL68 — AI Liability + Risk Posture (CL, deg 13) CL69 — API Rotation Switch Board (CL, deg 4) CL70 — Chrome Browser Registry (CL, deg 13) CL71 — Clark Axiom (CL, deg 9) CL72 — Clark Communication Style Guide (CL, deg 2) CL73 — Clark File Safety Protocol (CL, deg 2) CL74 — Claude Code Optimization SOP (CL, deg 21) CL75 — Claude Desktop auto-update — the problem, the (non-)fix, and how we're protected (CL, deg 8) CL76 — Clawdbot — Build Sheet (media lane) (CL, deg 10) CL77 — Cowork / Clark Environment — Known Issues (CL, deg 2) CL78 — Data Node — Bring-Up Runbook (CL, deg 1) CL79 — Dean DiNardo — AI Operating System (CL, deg 0) CL80 — ⚑ For Dean — Fix the .local hostname drift (kills the conflict-file pile) (CL, deg 14) CL81 — Dean MD-Handoff Protocol (CL, deg 9) CL82 — Dean DiNardo — Ruled-Out Approaches (CL, deg 1) CL83 — Monday Substrate Deploy — for Dean (CL, deg 4) CL84 — Switch 2 — Verify & Report (for Dean) (CL, deg 1) CL85 — DNS-Derived Integration Map (CL, deg 11) CL86 — Email Triage System (CL, deg 15) CL87 — Send path — reactivation batch 1 (CL, deg 10) CL88 — Headless Browser Testing in the Cowork Sandbox (CL, deg 11) CL89 — Local Credential Locations (~/.config/clark) (CL, deg 25) CL90 — Loop Engineering → Worker Loops (mapped to our fleet) (CL, deg 26) CL91 — Keep Main Lean — Memory & Session Hygiene (CL, deg 14) CL92 — Metrics Refresh Runbook (CL, deg 7) CL93 — Parallel Build + Merge SOP — and the 2026-07-31 incident (CL, deg 25) CL94 — Pepper — Read Me First (Onboarding & Bootstrap) (CL, deg 5) CL95 — Pepper Setup Runbook — for Dean (CL, deg 1) CL96 — Pepper — Studio Knowledge-Base Sync Setup (CL, deg 4) CL97 — Pepper — Mac Studio Teardown / Rollback (CL, deg 5) CL98 — Per-Service Audit Checklists (CL, deg 10) CL99 — Jim's Personal Assistant — "Pepper" — Build Spec (CL, deg 6) CX16 — 90_Curiosity_Personal — Class Index (CX, deg 7) EN01 — Corporate Structure (EN, deg 33) EN02 — Gravitas → W-2 / EOR Employment Entity (concept) (EN, deg 10) FR01 — NCI Frameworks (FR, deg 80) FR02 — The Art of Impossible — Steven Kotler (Reference Reading) (FR, deg 19) FR03 — Chris Voss — Negotiation Playbook (recap + comms strategy) (FR, deg 4) FR04 — Ethical Attention Design (FR, deg 10) FR05 — NCI Library — Hub (FR, deg 2) FR06 — Authority & Confidence Development Plan (FR, deg 6) FR07 — Behavior Operations Manual (card / router → full text FR99) (FR, deg 16) FR08 — Behavioral Magnetics (FR, deg 6) FR09 — NCI Behavioral Profile — State-Actor Example (BOM Analytical Product) (FR, deg 2) FR10 — The 2026 Tracker (Predictions) (FR, deg 5) FR100 — Get Brilliant on the Basics — FULL TEXT (handwriting; tesseract failed, vision-transcribed, 7 pp.; p.7 partly illegible) (FR, deg 14) FR101 — Name the Script — FULL TEXT (handwriting; tesseract failed, vision-transcribed, 7 pp.) (FR, deg 7) FR102 — 20 Misconceptions — FULL TEXT (handwriting; tesseract failed, vision-transcribed, all 20 items, 8 pp.) (FR, deg 10) FR103 — NLP Hypnotic Language Patterns — FULL TEXT (real OCR, tesseract LSTM, 14 pp., ~21.8k chars; body pp.3–13 clean) (FR, deg 7) FR104 — Media-to-Revenue Play — FULL TEXT ATTEMPT (handwritten map; tesseract ~0 chars, legible nodes vision-transcribed — PARTIAL/low-quality, needs manual pass) (FR, deg 20) FR109 — Diagnostic Cockpit — handwritten worksheet body (annotated B-17 cockpit photo + 4 deployment scenarios) — FULL TEXT (handwriting; tesseract failed, vision-transcribed, 2 pp.; CLEAN, one [?]) (FR, deg 5) FR11 — Black Course §5–7 — Confusion / Command Training (FR, deg 7) FR113 — Chase Hughes — Persuasion & Compliance Frameworks (Primary-Source Video Research) (FR, deg 56) FR114 — Chase Hughes — Profiling, Elicitation & Interrogation Techniques (Primary-Source Video Research) (FR, deg 51) FR115 — Chase Hughes — Frame, Identity & Compliance Techniques (Extended Primary-Source Research) (FR, deg 47) FR116 — Chase Hughes — Profiling & Behavioral Diagnostic Extensions (Primary-Source Video Research) (FR, deg 50) FR117 — Chase Hughes — Speculative, Societal & Philosophical Content (Non-Technique, Primary-Source Video Research) (FR, deg 54) FR118 — Chase Hughes — YouTube Body of Work, Credibility & Epistemic Calibration (FR, deg 11) FR119 — KAPTOR Sequence Mechanics (FR, deg 22) FR12 — BLACK (Course Deck) → see [[black-course]] (FR, deg 13) FR120 — NCI — Personality System & Six-Axis Model (diagnostic-layer overview) (FR, deg 22) FR13 — BLACK Course — Operator Script Library (summaries pending verbatim extraction) (FR, deg 8) FR14 — The Black Course — Course Map (FR, deg 23) FR15 — Black Course §3 — Escalating Deviance (FR, deg 10) FR16 — Black Course §12 — The Executive Analysis Framework (FR, deg 7) FR17 — Black Course §2 — Linguistics Reference Card (N/D/V) (FR, deg 7) FR18 — Black Course §18 — The Model Stack (FR, deg 8) FR19 — Black Course §4 — Cognitive Dissonance, the PCP Model & Identity Formation (FR, deg 11) FR20 — Black Course §1 — Powerful Words (FR, deg 5) FR21 — Black Course §8–10 — Rapid Theta Programming & Clinical Hypnosis (FR, deg 7) FR22 — Boundaries Work (Worksheet) (FR, deg 4) FR23 — CAPTURE — Psychological Overclock (90-Second Nervous System Capture) (FR, deg 6) FR24 — Categories of Reality (FR, deg 8) FR25 — Category Cages (FR, deg 5) FR26 — Chase Hughes Coaching — Components Overview (FR, deg 4) FR27 — Cognitive Virology & the Cognitive Viral Engine (FR, deg 9) FR28 — Context-Activated Personas (CAP) Assessment (FR, deg 5) FR29 — Core Values Inventory (FR, deg 5) FR30 — Crossfade Application Playbook (FR, deg 24) FR31 — CROSSFADE — Operative Guide (actual stage definitions) (FR, deg 8) FR32 — Crossfade (FR, deg 10) FR33 — Diagnostic Cockpit (FR, deg 8) FR34 — Flight Plan — Master (FR, deg 12) FR35 — Frame Hack Tools (FR, deg 8) FR36 — Get Brilliant on the Basics (FR, deg 12) FR37 — NCI Grad School — Mandatory NDA (Signed) (FR, deg 5) FR38 — Grad School — General Recommended Viewing Order (FR, deg 7) FR39 — Guest Lecture — Dr. Richard Nongard (FR, deg 6) FR40 — KAPTOR — Operative Guide (actual stage definitions) (FR, deg 8) FR41 — KAPTOR Script Audit — "James" (Black Course Example) (FR, deg 5) FR42 — Language Is a Cognitive Hazard (Student Guide) (FR, deg 7) FR43 — Media-to-Revenue Play (Brainstorm Map) (FR, deg 6) FR44 — The Milton Model (Erickson via Bandler & Grinder) — and how it threads under NCI (FR, deg 6) FR45 — Name the Script (NCI Exercise) (FR, deg 6) FR46 — NCI "Black" — Private Home Visit Confidentiality / NDA (FR, deg 3) FR47 — NCI Grad School Training Bible (Black Course Highlight) (FR, deg 10) FR48 — NCI Memory Map (JD) (FR, deg 7) FR49 — NCI Operator Principles — the layer beneath the scripts (FR, deg 10) FR50 — NCI University (Bookmark) (FR, deg 0) FR51 — NCI-2 Behavior Profiler — Study Guide (FR, deg 5) FR52 — NCI-4 Concierge Coaching Call Recap — Keith Ray Mackie (2025-09-03) (FR, deg 2) FR53 — NLP Hypnotic Language Patterns (Reference Book) (FR, deg 8) FR54 — The Operator Self-Development Workbook (Categories & Metaphors Edition) (FR, deg 9) FR55 — The Permission Protocol (Handout) (FR, deg 10) FR56 — NCI Sections 2–4: Authority, Influence & Behavioral Escalation (FR, deg 2) FR57 — JD Seven Minute Avery (Session Transcript) (FR, deg 8) FR58 — The 17 Sentences (FR, deg 11) FR59 — Shame Concealment (Handout + Worksheet) (FR, deg 7) FR60 — 6MX Behavior Compass Breakdown (FR, deg 21) FR61 — 20 Misconceptions (Running Your Brain) (FR, deg 6) FR62 — The Art of Impossible — Steven Kotler — FULL TEXT (265pp ebook) (FR, deg 34) FR63 — The Permission Protocol (Handout) — FULL TEXT (FR, deg 34) FR64 — The Permission Protocol (27APR25, 18pp) — FULL TEXT (FR, deg 34) FR65 — The Operator Self-Development Workbook — FULL TEXT (FR, deg 34) FR66 — Frame Hack Tools — FULL TEXT (FR, deg 34) FR67 — NCI Sections 2/3/4 Handout — FULL TEXT (FR, deg 34) FR68 — NCI Grad School Training Bible — FULL TEXT (FR, deg 34) FR69 — Grad School Training Bible (BLACK Course Highlight) — FULL TEXT (FR, deg 34) FR70 — The 17 Sentences — FULL TEXT (FR, deg 34) FR71 — CAPTURE Handout (Psychological Overclock) — FULL TEXT (FR, deg 34) FR72 — 6MX Behavior Compass Breakdown — FULL TEXT (FR, deg 34) FR73 — JD Seven Minute Avery (Session Transcript) — FULL TEXT (FR, deg 34) FR74 — Language Is a Cognitive Hazard (Student Guide) — FULL TEXT (FR, deg 34) FR75 — Cognitive Virology — FULL TEXT (FR, deg 34) FR76 — The Cognitive Viral Engine — FULL TEXT (FR, deg 34) FR77 — Context-Activated Personas (CAP) Assessment — FULL TEXT (FR, deg 34) FR78 — Boundaries Work (Worksheet) — FULL TEXT (FR, deg 34) FR80 — NCI-2 Exam Study Guide — FULL TEXT (FR, deg 34) FR81 — Behavioral Magnetics — FULL TEXT (FR, deg 34) FR82 — NCI Behavioral Profile IRL-07 — FULL TEXT (FR, deg 34) FR83 — Category Cages — FULL TEXT (FR, deg 34) FR84 — Categories of Reality (Grad School Handout) — FULL TEXT (FR, deg 34) FR85 — Shame Concealment (Handout) — FULL TEXT (FR, deg 34) FR86 — Shame Concealment (Worksheet) — FULL TEXT (FR, deg 34) FR88 — 2026 Predictions (The Tracker) — FULL TEXT (FR, deg 34) FR89 — Grad School General Recommended Viewing Order — FULL TEXT (FR, deg 34) FR90 — NCI BLACK Privacy / Home-Visit Confidentiality — FULL TEXT (FR, deg 34) FR91 — NCI-4 Concierge Coaching Recap — Keith Ray Mackie — FULL TEXT (FR, deg 34) FR93 — Authority & Confidence Development Plan — FULL TEXT (FR, deg 34) FR94 — Core Values Inventory — FULL TEXT (FR, deg 34) FR95 — Flight Plan — Master — FULL TEXT (FR, deg 34) FR96 — Crossfade — FULL TEXT (FR, deg 34) FR97 — Guest Lecture — Dr. Richard Nongard — FULL TEXT (FR, deg 34) FR98 — The Black Course (NCI-4, 2026) — FULL TEXT (real OCR, 176 pp., 306,494 chars) (FR, deg 55) FR99 — Behavior Operations Manual — FULL TEXT (real OCR, 1,027 pp., 2,122,602 chars / 351,562 words) (FR, deg 26) GG248 — Minigame Suite — Fix Report for Dean (GG, deg 53) GG249 — Cooking Mama Gameplay Mechanics — Research Brief (GG, deg 16) GG250 — Narrative Flavor — The Words on the Walls (GG, deg 6) GG251 — Pre-Login Entry Game — play your way in (GG, deg 9) GG252 — Game Design Best Practices — applied to the open Gravitas tasks (GG, deg 29) GG253 — Gravitas Gameplay — Bartender + Server Tracks (F&B Front-of-House) (GG, deg 37) GG254 — Gravitas Gameplay — Career Tracks, Antagonist Design & Personality Branching (GG22) (GG, deg 45) GG255 — Gravitas Gameplay Design — Jim + Dean Session Transcript (2026-07-06) (GG, deg 38) GG256 — GRAVITAS — Scene/Scenario Repository v1.0 (GG, deg 31) GG257 — Gravitas Gameplay — The Shift (Core Loop) (GG, deg 31) GG258 — Gravitas Gameplay — UI Primitive Library (v4) (GG, deg 33) GG259 — Gravitas Characters — Nano Banana Expression Prompt Library (GG, deg 44) GG260 — Gravitas Minigame — Global Design Principles (GG, deg 17) GG261 — Branching Narrative Engine Architecture — Coding the Telltale Model (GG23) (GG, deg 19) GG262 — Narrative-Model Research — Gamebooks & Telltale Games (Dean, 2026-07-06) (GG, deg 2) GG263 — Gravitas Minigame v3 — Family Build Specifications (GG, deg 46) GG264 — Gravitas v2 Minigame — Full Play-Test Log (GG, deg 31) GG265 — Minigame Suite — Live Scenario Map (GG, deg 66) GG266 — Gravitas Minigame Test Bay — Living Status (GG, deg 21) GG267 — Minigame Scenarios — v2 Revision Spec (GG, deg 34) GG268 — Gravitas Character Emotion System — Standard v1.0 (GG, deg 45) GG269 — First Shift — Session Handoff (GG, deg 0) GG270 — Character Art — drop PNGs here (GG, deg 3) GG271 — Cooking Mama food art — drop Nano Banana PNGs here (GG, deg 0) GG272 — ⚑ Flag for Dean — LUX pronoun fix (Gate Worker Track) (GG, deg 0) GG273 — ⚑ For Dean — refined Gate VO spine (Jim's words, locked 2026-06-23) (GG, deg 2) GG274 — Gate Worker Track — Asset Manifest (GG, deg 0) GG275 — Gate Worker Track — Audio Slots + SFX Audit (GG, deg 0) GG276 — Gate Worker Track — Asset Manifest (GG, deg 0) GG277 — Gate Worker Track — Audio Slots + SFX Audit (GG, deg 0) GG278 — Worker-Side Game Mechanics — Build Brief for Dean (GG, deg 81) GG279 — Gravitas OCEAN Personality Branching — Locked Architecture (Dean code GG30) (GG, deg 31) GG280 — Six-Axis Engagement, NDV Needs Model & Monetization/Liability Framing (Dean code GG33) (GG, deg 27) GG281 — Gravitas NDV — Adaptive Personalization Architecture (Dean code GG34) (GG, deg 39) GG282 — Gravitas NDV — Combinatorial Taxonomy & Track Architecture (Dean code GG36) (GG, deg 42) GG283 — Gravitas NDV — Personalization Engine Model Spec & Design Authority (Dean code GG37) (GG, deg 22) GG284 — Gravitas Game Build Handoff — NDV Data Contract & Signal Taxonomy (Dean code GG38) (GG, deg 26) GG285 — Gravitas NDV — Consumption Layer & Taxonomy Reconciliation (Dean code GG40) (GG, deg 23) GG286 — First Contact VN Rebuild — Telltale Branching + OCEAN/Six-Axis Measurement (Dean code GG31) (GG, deg 30) GG287 — Gravitas Scenario Completion SOP — Visual Branching Map (Dean code GG32) (GG, deg 47) GG288 — Gravitas Universe — AI Content Generation Pipeline (Dean code GG19) (GG, deg 23) GG289 — Dialogue Craft Research — Film, Television, and Interactive Narrative (Dean code GG219) (GG, deg 51) GG290 — Interactive Dialogue & Branching Decision Design (Dean code GG220) (GG, deg 32) GG291 — Gravitas 4K Portrait Recovery — Unified Checkerboard-Key + Magenta-Key Pipeline (Dean code GG216) (GG, deg 10) GG292 — Minigame Competitive Arcade Hub — Phase 1 (Build) (Dean code GG175) (GG, deg 31) GG293 — Odalys Ferreira — Gravitas Banquet Captain Mentor, Events Manager (Dean code GG188) (GG, deg 18) GG294 — Banquet Captain Track — Build (Dean code GG189) (GG, deg 21) GG295 — Marisol Cuadra — Gravitas Bartender Mentor, Head Bartender (Dean code GG178) (GG, deg 22) GG296 — Bartender Track — Build (Dean code GG186) (GG, deg 25) GG297 — Callum Fitzgerald — Gravitas Bellman/Valet Mentor, Bell Captain (Dean code GG179) (GG, deg 21) GG298 — Bellman/Valet Track — Build (Dean code GG187) (GG, deg 24) GG299 — Branching Narrative & Dialogue Systems Craft — GDC/Interactive Fiction Research (GG234) (Dean code GG234) (GG, deg 10) GG300 — Candidate Mechanic — Attention Scan (proposed QT family sub-type) (Dean code GG205) (GG, deg 4) GG301 — Candidate Mechanic — Rush Hour (proposed CM family extension) (Dean code GG202) (GG, deg 11) GG302 — Candidate Mechanic — Tube Sort (proposed INV family extension) (Dean code GG203) (GG, deg 1) GG303 — Candidate Mechanic — Pipe Route (proposed MNT family) (Dean code GG201) (GG, deg 6) GG304 — Candidate Structural Pattern — Rank-Framed Retrieval Puzzle (Dean code GG207) (GG, deg 3) GG305 — Candidate Mechanic — Sequential Extraction (proposed Bellman/Valet logistics puzzle) (Dean code GG204) (GG, deg 5) GG306 — Candidate Structural Pattern — Vigilance Wrapper (antagonist tension layer) (Dean code GG206) (GG, deg 3) GG307 — Gravitas Universe — Capstone Engine: BOSSFIGHT_LOGIC (Escalating-Phase Pressure) (Dean code GG242) (GG, deg 40) GG308 — Gravitas Universe — Capstone Engine: CROSSEXAM_LOGIC (Decisive Dialogue Contradiction) (Dean code GG243) (GG, deg 15) GG309 — Gravitas Universe — Capstone Engine: DINERDASH_LOGIC (Simultaneous Multi-Customer Rush) (Dean code GG241) (GG, deg 21) GG310 — Gravitas Universe — Capstone Minigame Track-to-Engine Mapping (Reference Hub) (Dean code GG244) (GG, deg 10) GG311 — Gravitas Care System — Personality-Conditioned Rapport Growth & Decay (Dean code GG79) (GG, deg 48) GG312 — Gravitas Career Track Roadmap (Dean code GG170) (GG, deg 42) GG313 — Gravitas Character Reference Factory — Priority Queue (Dean code GG171) (GG, deg 57) GG314 — Character Wiki Authoring Framework — Hub / Tier / Individual, Respect Ceiling, Citation Discipline (Dean code GG78) (GG, deg 60) GG315 — Gravitas Dossier — Cross-Track/Cross-Session Persistence Layer (Dean code GG176) (GG, deg 31) GG316 — Kwame Boateng — Gravitas Dishwasher Mentor, Steward Supervisor (Dean code GG192) (GG, deg 23) GG317 — Dishwasher Track — Build (Dean code GG193) (GG, deg 25) GG318 — Gravitas Scenario Engine — Unification Architecture (Dean code GG209) (GG, deg 48) GG319 — External Minigame Research — Portal Scrape & Candidate Mechanics (2026-07-23) (Dean code GG200) (GG, deg 8) GG320 — Fabian Achterberg — Gravitas F&B Mentor, General Manager (Dean code GG161) (GG, deg 22) GG321 — Food & Beverage Track — Build (Dean code GG172) (GG, deg 23) GG322 — Feedback-Loop Craft — Where Minigame "Juice" and Narrative "Barks" Share One Design Principle (GG237) (Dean code GG237) (GG, deg 18) GG323 — Gravitas Food/Prop Asset Background-Removal SOP — What Doesn't Work, What Does (Dean code GG218) (GG, deg 27) GG324 — Ivy Delgado — Gravitas Front Desk Mentor, Front Desk Lead (Dean code GG211) (GG, deg 18) GG325 — Gravitas Front Desk Career Track — Build (GG41 Pipeline Applied, Second Full Career-Track Code, First Track Built with GG79 In From the Start) (Dean code GG110) (GG, deg 33) GG326 — Gameplay Coding & Implementation — YouTube Research (GG223) (Dean code GG223) (GG, deg 10) GG327 — Gravitas Universe — Gameplay Design Canon (Dean code GG07) (GG, deg 51) GG328 — Gridlock Extraction Module — Shared Prototype (GG204/GG207 Convergence, Built) (Dean code GG208) (GG, deg 25) GG329 — Adaora Bright — Gravitas Guest Character (Dean code GG66) (GG, deg 39) GG330 — Beatrix Colefax — Gravitas Guest Character (Dean code GG64) (GG, deg 39) GG331 — Coraline Vantage — Gravitas Guest Character (Dean code GG59) (GG, deg 45) GG332 — Dalton Reyes-Marsh — Gravitas Guest Character (Dean code GG61) (GG, deg 39) GG333 — Desmond Okafor — Gravitas Guest Character (Dean code GG51) (GG, deg 40) GG334 — Ezra Kettleman — Gravitas Guest Character (Dean code GG60) (GG, deg 39) GG335 — Harlan Whitcombe — Gravitas Guest Character (Dean code GG55) (GG, deg 40) GG336 — Imre Tóth — Gravitas Guest Character (Dean code GG57) (GG, deg 41) GG337 — Ingrid Solberg — Gravitas Guest Character (Dean code GG169) (GG, deg 40) GG338 — Julian Osei — Gravitas Guest Character (Dean code GG165) (GG, deg 42) GG339 — Marguerite Fennimore — Gravitas Guest Character (Dean code GG52) (GG, deg 39) GG340 — Nadia Kessler-Amundsen — Gravitas Guest Character (Dean code GG164) (GG, deg 41) GG341 — Odalys Marchetti — Gravitas Guest Character (Dean code GG56) (GG, deg 41) GG342 — Percival Ashdown-Reeve — Gravitas Guest Character (Dean code GG58) (GG, deg 40) GG343 — Priya Anand-Kell — Gravitas Guest Character (Dean code GG50) (GG, deg 39) GG344 — Renata Solis-Vance — Gravitas Guest Character (Dean code GG54) (GG, deg 39) GG345 — Renée Castellanos — Gravitas Guest Character (Dean code GG166) (GG, deg 41) GG346 — Guest, Room 214 Incident — Gravitas Guest Character (Dean code GG62) (GG, deg 42) GG347 — Background Tier — Ambient Guests (Dean code GG163) (GG, deg 12) GG348 — Gravitas Guest Roster — Capstone: Dame Corvina Ashworth (Dean code GG48) (GG, deg 36) GG349 — Gravitas Difficult Guest Roster — Wiki Hub (Dean code GG44) (GG, deg 50) GG350 — Gravitas Guest Roster — Silent Tier (Martyr / Passive-Aggressive) (Dean code GG47) (GG, deg 39) GG351 — Sympathetic Tier — Care Beat Guests (Dean code GG162) (GG, deg 13) GG352 — Gravitas Guest Roster — Tier 1: Standoff Guests (De-Escalation Puzzles) (Dean code GG45) (GG, deg 40) GG353 — Gravitas Guest Roster — Tier 2: Safety-Critical Guests (Jaycustomer / Aggressor) (Dean code GG46) (GG, deg 39) GG354 — Soren Lindqvist — Gravitas Guest Character (Dean code GG65) (GG, deg 39) GG355 — Guest, Table 9 Incident — Gravitas Guest Character (Dean code GG63) (GG, deg 42) GG356 — Tyce Bellamy — Gravitas Guest Character (Dean code GG53) (GG, deg 39) GG357 — Walter Prine — Gravitas Guest Character (Dean code GG168) (GG, deg 41) GG358 — Warrick Thorne-Abelard — Gravitas Guest Character (Dean code GG49) (GG, deg 39) GG359 — Priya & Marcus Whitfield-Ansah — Gravitas Guest Characters (Dean code GG167) (GG, deg 32) GG360 — Guided Procedure Grading Revision — Flourish Phase Removed, Fleet-Wide (Dean code GG173) (GG, deg 11) GG361 — Gravitas Housekeeper Career Track — Build (GG41 Pipeline Applied, First Full Career-Track Code) (Dean code GG43) (GG, deg 46) GG362 — Thaddeus Rourke — Gravitas Houseman Antagonist (Dean code GG180) (GG, deg 31) GG363 — Rafa Santiago — Gravitas Houseman Mentor (Dean code GG182) (GG, deg 25) GG364 — Houseman Track — Build (Dean code GG183) (GG, deg 29) GG365 — Gravitas Dialogue Localization Architecture — Locale-Aware PHRASING_LIBRARY (Dean code GG177) (GG, deg 28) GG366 — Writing Large, Consistent Character Casts — Craft Research (GG235) (Dean code GG235) (GG, deg 9) GG367 — Gravitas Legal Exposure — the "Not Employer of Record" Liability Theory Against US Law (Dean code GG35) (GG, deg 27) GG368 — Gravitas Line Cook Career Track — Build (GG160) (Dean code GG160) (GG, deg 29) GG369 — Denise Okafor — Gravitas Maintenance Antagonist, Facilities Operations Manager (Dean code GG196) (GG, deg 26) GG370 — Pat Kessler — Gravitas Maintenance Mentor, Maintenance Specialist (Dean code GG195) (GG, deg 16) GG371 — Maintenance Track — Design & Implementation Spec (Dean code GG198) (GG, deg 39) GG372 — Writing Convincing Manipulation & Persuasion in Antagonist/Guest Dialogue — Cross-Reference to Chase Hughes' Real-World Techniques (GG236) (Dean code GG236) (GG, deg 12) GG373 — CM-01 — Dice the Potatoes (Dean code GG139) (GG, deg 1) GG374 — CM-02 — Whisk the Eggs (Dean code GG140) (GG, deg 1) GG375 — CM-03 — Pour-to-Line (Dean code GG141) (GG, deg 5) GG376 — CM-04 — Sanitize the Surface (Dean code GG142) (GG, deg 1) GG377 — CM-05 — Sequence Steps (Dean code GG143) (GG, deg 8) GG378 — CM-06 — Drag-and-Place (Dean code GG144) (GG, deg 2) GG379 — CM-07 — Flip the Pan (Dean code GG145) (GG, deg 1) GG380 — CM-08 — Season Evenly (Dean code GG146) (GG, deg 1) GG381 — CM-09 — Peel the Potato (Dean code GG147) (GG, deg 1) GG382 — CM-10 — Crack the Egg (Dean code GG148) (GG, deg 1) GG383 — CM-11 — Grate (Dean code GG149) (GG, deg 1) GG384 — CM-12 — Grill the Bacon (Dean code GG150) (GG, deg 2) GG385 — CM-13 — Plate the Order (Dean code GG151) (GG, deg 1) GG386 — Cooking Mama (CM) — Authenticity Gap Analysis & Build Backlog (Dean code GG126) (GG, deg 12) GG387 — Cooking Mama (CM) — Proposed Primitive Extensions: Tilt-to-Pour & Flick-to-Flip (Dean code GG127) (GG, deg 8) GG388 — Cooking Mama (CM) — Visual Modernization Plan (Real Art + State-Change Animation) (Dean code GG217) (GG, deg 24) GG389 — Gravitas Minigame Design & Documentation SOP (Dean code GG80) (GG, deg 51) GG390 — Gravitas Minigame Family — CM (Cooking Mama) (Dean code GG87) (GG, deg 25) GG391 — Gravitas Minigame Family — INV (Investigate) (Dean code GG83) (GG, deg 35) GG392 — Gravitas Minigame Family — OTH (Control Bay) (Dean code GG85) (GG, deg 25) GG393 — Gravitas Minigame Family — QT (Quick Time) (Dean code GG82) (GG, deg 24) GG394 — Gravitas Minigame Family — RHY (Rhythm) (Dean code GG86) (GG, deg 37) GG395 — Gravitas Minigame Family — VN (Visual Novel) (Dean code GG88) (GG, deg 21) GG396 — Gravitas Minigame Family — WRK (Work Sim) (Dean code GG84) (GG, deg 31) GG397 — Gravitas Universe — Minigame Feel, Coding Patterns, and Player Hook Mechanics (Dean code GG20) (GG, deg 39) GG398 — Minigame Fun Research — Cooking Mama (CM) — GG230 (Dean code GG230) (GG, deg 15) GG399 — Minigame Fun Research — Gridlock Extraction (GG208 prototype) — GG233 (Dean code GG233) (GG, deg 9) GG400 — Minigame Fun Research — Investigate (INV) — GG227 (Dean code GG227) (GG, deg 14) GG401 — Minigame Fun Research — Control Bay (OTH) — GG229 (Dean code GG229) (GG, deg 6) GG402 — Minigame Fun Research — Pipe Route (GG201 prototype) — GG231 (Dean code GG231) (GG, deg 6) GG403 — Minigame Fun Research — Quick Time (QT) — GG225 (Dean code GG225) (GG, deg 11) GG404 — Minigame Fun Research — Rhythm (RHY) — GG226 (Dean code GG226) (GG, deg 16) GG405 — Minigame Fun Research — Rush Hour (GG202 prototype) — GG232 (Dean code GG232) (GG, deg 9) GG406 — Minigame Fun Research — Work Sim (WRK) — GG228 (Dean code GG228) (GG, deg 12) GG407 — INV-01 — Spot the Difference (Dean code GG102) (GG, deg 11) GG408 — INV-02 — Nonogram (Dean code GG99) (GG, deg 12) GG409 — INV-03 — Odd One Out (Dean code GG103) (GG, deg 11) GG410 — INV-04 — Pattern Match (Dean code GG104) (GG, deg 12) GG411 — INV-05 — Sort by Rule (Dean code GG105) (GG, deg 13) GG412 — INV-06 — Trace the Path (Dean code GG100) (GG, deg 16) GG413 — INV-07 — Memory Pairs (Dean code GG106) (GG, deg 17) GG414 — INV-08 — Spot the Outlier (Dean code GG107) (GG, deg 11) GG415 — INV-09 — Sequence Echo (Dean code GG108) (GG, deg 17) GG416 — INV-10 — Word Scramble (Dean code GG109) (GG, deg 13) GG417 — Gravitas Landscape-Mobile Fix Set — Minigame Visibility, Embed-End Navigation, Portrait Sizing, Full-Screen Choices (Dean code GG213) (GG, deg 33) GG418 — Gravitas Minigame Library — Hub (Dean code GG81) (GG, deg 29) GG419 — OTH-01 — Steady Hand (Balance) (Dean code GG101) (GG, deg 8) GG420 — OTH-02 — Lock-Pick (Dean code GG121) (GG, deg 8) GG421 — OTH-TS-A — Trace A: Path Overlay (Dean code GG122) (GG, deg 10) GG422 — OTH-TS-B — Trace B: Resource Bar (Dean code GG123) (GG, deg 8) GG423 — OTH-TS-C — Trace C: Combined (Dean code GG124) (GG, deg 8) GG424 — QT-01 — Tap (Dean code GG89) (GG, deg 3) GG425 — QT-02 — Swipe (drag-to-goal) (Dean code GG90) (GG, deg 3) GG426 — QT-03 — Spin-to-Charge (Dean code GG91) (GG, deg 1) GG427 — QT-04 — Hold-to-Fill (Dean code GG92) (GG, deg 1) GG428 — QT-05 — Mash (Dean code GG93) (GG, deg 1) GG429 — QT-06 — Go/No-Go (Dean code GG94) (GG, deg 1) GG430 — QT-07 — Ring (pulse-to-align) (Dean code GG95) (GG, deg 1) GG431 — QT-08 — Arc Trace (Dean code GG96) (GG, deg 7) GG432 — QT-09 — Arrow Swipe Sequence (Dean code GG97) (GG, deg 8) GG433 — QT-10 — Multi-tap Sequence (Dean code GG98) (GG, deg 11) GG434 — RHY-01 — Approach Circles (Dean code GG128) (GG, deg 15) GG435 — RHY-02 — Slider (Dean code GG129) (GG, deg 16) GG436 — RHY-03 — Reverse Slider (Dean code GG130) (GG, deg 16) GG437 — RHY-04 — Spinner (Dean code GG131) (GG, deg 15) GG438 — RHY-05 — Stream · Zigzag (Dean code GG132) (GG, deg 25) GG439 — RHY-06 — Stream · Arc (Dean code GG133) (GG, deg 27) GG440 — RHY-07 — Multi-Lane (Dean code GG134) (GG, deg 19) GG441 — RHY-08 — Freeform Combo (Dean code GG135) (GG, deg 15) GG442 — RHY-09 — Piano Tiles (Dean code GG136) (GG, deg 15) GG443 — RHY-10 — Taiko (Dean code GG137) (GG, deg 17) GG444 — RHY-11 — Guitar Hero (Dean code GG138) (GG, deg 15) GG445 — Gravitas Minigame → Career Track Integration Standard (Dean code GG125) (GG, deg 45) GG446 — VN-01 — Dialogue + Branch (Dean code GG152) (GG, deg 10) GG447 — VN-02 — Timed Choice (Dean code GG153) (GG, deg 2) GG448 — VN-03 — Expression Read (Dean code GG154) (GG, deg 4) GG449 — VN-04 — Relationship Meter (Dean code GG155) (GG, deg 1) GG450 — VN-05 — Typewriter (Dean code GG156) (GG, deg 1) GG451 — VN-06 — Multi-Character (Dean code GG157) (GG, deg 35) GG452 — VN-07 — Tone Pick (Dean code GG158) (GG, deg 2) GG453 — VN-08 — Knowledge Check (Dean code GG159) (GG, deg 3) GG454 — WRK-01 — Conveyor Sort (Dean code GG111) (GG, deg 13) GG455 — WRK-02 — Scan / Checkout (Dean code GG112) (GG, deg 11) GG456 — WRK-03 — Screw / Torque (Dean code GG113) (GG, deg 12) GG457 — WRK-04 — Power-Wash (Dean code GG114) (GG, deg 11) GG458 — WRK-05 — Stock the Shelf (Dean code GG115) (GG, deg 12) GG459 — WRK-06 — Make the Bed (Dean code GG116) (GG, deg 11) GG460 — WRK-07 — Fold Towels (Dean code GG117) (GG, deg 11) GG461 — WRK-08 — Key-Card Encode (Dean code GG118) (GG, deg 13) GG462 — WRK-09 — Vacuum Room (Dean code GG119) (GG, deg 13) GG463 — WRK-10 — Mop the Floor (Dean code GG120) (GG, deg 12) GG464 — Gravitas NDV Session Log — 2026-07-08 Source Doc Filing & Recency-Rule Resolution (Dean code GG39) (GG, deg 45) GG465 — The NDV Standard — Guiding SOP for Personality Signal Across Gravitas Universe (Dean code GG210) (GG, deg 38) GG466 — Gravitas Universe — Playability Craft, QA/Playtesting Tactics, Gaming Landscape & Comparable Titles Research (Dean code GG240) (GG, deg 16) GG467 — Teodoro "Teo" Vasquez — Gravitas Prep Cook Mentor, Sous Chef (Dean code GG190) (GG, deg 15) GG468 — Prep Cook Track — Build (Dean code GG191) (GG, deg 19) GG469 — Gravitas Universe — Retention Benchmarks & Design Targets (Dean code GG21) (GG, deg 34) GG470 — Gravitas Universe — RHY Family (Rhythm Drills) (Dean code GG17) (GG, deg 39) GG471 — Silas Draper — Gravitas Security Antagonist (Dean code GG181) (GG, deg 31) GG472 — Andre Hale — Gravitas Security Mentor (Dean code GG184) (GG, deg 25) GG473 — Security Track — Build (Dean code GG185) (GG, deg 28) GG474 — Anjali Rao — Gravitas Server Mentor, Service Captain (Dean code GG194) (GG, deg 18) GG475 — Server Track — Design & Implementation Spec (Dean code GG197) (GG, deg 39) GG476 — Gravitas Sprite Dead-Space Normalization & Final Sizing Spec (Dean code GG215) (GG, deg 14) GG477 — Sprite-Size Comparison Renderer (GG32 Verification Tool) (Dean code GG214) (GG, deg 11) GG478 — Staff Antagonist Roster — Institutional Tier (Dean code GG68) (GG, deg 29) GG479 — Imogen Kade — Gravitas Staff Antagonist (Dean code GG71) (GG, deg 25) GG480 — Koa Kalama — Gravitas Staff Antagonist (Dean code GG76) (GG, deg 20) GG481 — Mallory Wright — Gravitas Staff Antagonist (Dean code GG77) (GG, deg 35) GG482 — Maxim Soklov — Gravitas Staff Antagonist Capstone (Dean code GG70) (GG, deg 20) GG483 — Oke Dlamini — Gravitas Staff Antagonist (Dean code GG72) (GG, deg 19) GG484 — Oso Lopez — Gravitas Staff Antagonist (Dean code GG75) (GG, deg 18) GG485 — Staff Antagonist Roster — Peer Tier (Dean code GG69) (GG, deg 28) GG486 — Gravitas Staff Antagonist Roster — Wiki Hub (Dean code GG67) (GG, deg 36) GG487 — Trúc Lê — Gravitas Staff Antagonist (Dean code GG74) (GG, deg 19) GG488 — Wszebora Nowak — Gravitas Staff Antagonist (Dean code GG73) (GG, deg 20) GG489 — Gravitas Track Authoring Framework — From Design to NDV-Tagged, Dialogue-Crafted Build (Dean code GG41) (GG, deg 68) GG490 — Career Track Expansion — Design & Implementation Specs (Bellman/Valet, Banquet Captain, Bartender, Prep Cook, Dishwasher, Houseman, Security) (Dean code GG174) (GG, deg 43) GG491 — Gravitas Universe — Audit & Evolution Roadmap (2026-08-06) (GG224) (Dean code GG224) (GG, deg 26) GG492 — Visual Appeal & Art Direction for 2D Sprite-Based Mobile VNs — YouTube Research (GG238) (Dean code GG238) (GG, deg 11) GG493 — Gravitas VN Engine & Scenario Authoring (Dean code GG18) (GG, deg 40) GG494 — Visual Novel Genre Specifics — YouTube Research (GG222) (Dean code GG222) (GG, deg 17) GG495 — Gravitas VN Shell Standard — Presentation & Layout Canon (Dean code GG42) (GG, deg 33) GU219 — Dean — In-game avatar art brief (for Thursday 2026-07-16) (GU, deg 8) GU220 — Dean — Bartender + Server tracks (for Thursday 2026-07-16) (GU, deg 10) GU221 — ⚑ For Dean — Import the Gate VO (do it the overwrite-safe way) (GU, deg 28) GU222 — GRAVITAS HOTEL — EP2 WRITING CONTEXT PACKAGE (GU, deg 16) GU223 — Gravitas Gate — Worker Track — Handoff & Pending Tasks (2026-06-24) (GU, deg 53) GU224 — Gravitas Universe — Scenario Development SOP (GU, deg 28) GU225 — Gravitas Universe — App Store Readiness (GU, deg 25) GU226 — The Ascend — Rocket Components Reference (GU, deg 3) GU227 — Spacesuit references — SOURCE NOTE (GU, deg 11) GU228 — CM — American Breakfast Recipe Arc (GU, deg 8) GU229 — CM Family — 100 Recipes Ranked by Complexity (GU, deg 13) GU230 — CM — Cooking Mama Recipe Structure Research (GU, deg 20) GU231 — Cooking Mama Walkthrough — Design Reference for the Gravitas CM Section (GU, deg 39) GU232 — Competitive Research — Employment Platforms (GU, deg 8) GU233 — Gravitas Universe — Honesty-Compliance Audit (GU, deg 32) GU234 — Daily Challenges — Clearance Checks (GU, deg 16) GU235 — GRAVITAS HOTEL — Episode 2: "LOAD-BEARING" (GU, deg 13) GU236 — GRAVITAS HOTEL — PILOT S1E1 "Opportunity of a Lifetime" — Master Transcript (GU, deg 7) GU237 — The Two-Voice Mentor Engine — LUX & KINDNESS (GU, deg 4) GU238 — Project Invisible — The Question Bank (GU, deg 3) GU239 — Gravitas Game → Personalization — Build Handoff for Dean (GU, deg 23) GU240 — Gravitas — Defensibility Doctrine (GU, deg 9) GU241 — Early-Access Modal — Build Spec (GU, deg 35) GU242 — Employer Account — Build-Ready Spec (Two-Layer Org/Person Model) (GU, deg 12) GU243 — Gravitas Universe — Employer Account Model (LOCKED spec) (GU, deg 29) GU244 — Employer Dashboard — "What the Employer Sees" (build-ready spec v1) (GU, deg 17) GU245 — Gravitas Universe as an Employment Platform — Module Roadmap (GU, deg 8) GU246 — Employment Platform QA Supplement (GU, deg 17) GU247 — Employment Platform — Spec-only modules (need Jim's design call) (GU, deg 1) GU248 — Flare Booster + Employer-Side Engagement (PROPOSAL) (GU, deg 67) GU249 — Gate Back-End Wiring Plan (GU, deg 45) GU250 — The Gate — Cinematic Scripts (GU, deg 18) GU251 — Gravitas Gate — Employer Track Handoff (GU, deg 40) GU252 — Gate Employer Track — Player + /[locale]/employer-gate Route Build Spec (GU, deg 33) GU253 — GRAVITAS — Employer Gate Cinematic (GU, deg 15) GU254 — Gate Full Pre-Login Flow Redesign — Build Spec (GU, deg 24) GU255 — The Gate — Gravitas Universe Pre-Login Onboarding Flow (GU, deg 10) GU256 — Gate Sign-In Link — Re-Apply & Reconciliation Runbook (GU, deg 1) GU257 — Gate Cinematic — Vertical (Portrait) Experience Guide (GU, deg 56) GU258 — Gate Worker Track — Audio Integration + /[locale]/worker Route Build Spec (GU, deg 43) GU259 — Gravitas Universe — GDPR / PII / Stripe Build Checklist (DRAFT) (GU, deg 25) GU260 — Gravitas — Adaptive Personalization from Gameplay (NCI 6-need engine) (GU, deg 30) GU261 — Gravitas Universe — The Billion-Dollar Thesis (GU, deg 6) GU262 — Gravitas Universe — Build Status (GU, deg 31) GU263 — Compliance & Legal Surface Map — the build gate (GU, deg 14) GU264 — Gravitas Universe — Counsel Briefing (GU, deg 3) GU265 — Defensibility, IP & Speed — beating the big fish (GU, deg 5) GU266 — Gravitas Universe — Dependency & Security Audit Framework (GU, deg 30) GU267 — Gate Worker Track — Cinematic Player Build Log (GU, deg 59) GU268 — gravitas-hotel-canon-decision-log (GU, deg 36) GU269 — gravitas-hotel-canon-detail-bank (GU, deg 37) GU270 — gravitas-hotel-canon-open-questions (GU, deg 28) GU271 — gravitas-hotel-canon-ruled-out (GU, deg 34) GU272 — gravitas-hotel-canon-settled-but-missing (GU, deg 31) GU273 — Gravitas Hotel — Launch Punchlist (GU, deg 39) GU274 — GRAVITAS HOTEL — MASTER CANON (single source) (GU, deg 46) GU275 — Gravitas Hotel — Training Track System (GU, deg 29) GU276 — Gravitas Hotel — Virtual Cast (trading-card roster) (GU, deg 36) GU277 — Gravitas — How We Take Over (GU, deg 5) GU278 — The Gravitas Movement — Mission Thesis (GU, deg 6) GU279 — Gravitas NDV Signal Taxonomy (v1 draft) (GU, deg 20) GU280 — Gravitas Platform — Layered Build Plan (GU, deg 18) GU281 — Gravitas Two-Sided Flood — 10 GTM Strategies (GU, deg 15) GU282 — Gravitas UI Handoff — Dean's Asks for Jim (GU, deg 39) GU283 — Gravitas Universe — UI / Navigation Structure (IA proposal v1) (GU, deg 10) GU284 — Gravitas Universe — Phase 2: The Skilled-Trades Expansion (GU, deg 71) GU285 — Gravitas Universe (GU, deg 410) GU286 — Gravitas Value Proposition (working draft) (GU, deg 14) GU287 — Gravitas Universe — What We're Actually Building (GU, deg 8) GU288 — Gravitas Visual Series Bible (GU, deg 29) GU289 — gravitashotel.com — Conversion Redesign (GU, deg 4) GU290 — ⛔ RETIRED 2026-06-23 — DO NOT USE / DO NOT SEND TO DEAN (GU, deg 6) GU291 — Gravitas Hotel Site — Cinematic Rebuild Spec (gravitashotel.com) (GU, deg 44) GU292 — Grilled Cheese — Nano Banana Asset Prompt List (GU, deg 14) GU293 — i18n Architecture — LOCKED DECISION (2026-06-12) (GU, deg 6) GU294 — i18n Batch Fix — Build Spec (2026-06-23) (GU, deg 41) GU295 — Gravitas Universe — i18n Holes (Jim's Chinese walkthrough, 2026-06-22) (GU, deg 42) GU296 — KINDNESS Assistant — Help, Guidance & Feedback (Build Spec) (GU, deg 47) GU297 — KINDNESS — Operations Spec (requirements) (GU, deg 30) GU298 — KINDNESS — Character Render Prompts (selection set) (GU, deg 1) GU299 — Gravitas Universe — Launch Plan (v1, 2026-06-22) (GU, deg 40) GU300 — Gravitas Universe — Launch QA Protocol (§A-5) (GU, deg 36) GU301 — Gravitas Universe — Cookie Consent Banner Copy (DRAFT) (GU, deg 13) GU302 — Gravitas Universe — Privacy Policy (DRAFT) (GU, deg 24) GU303 — Gravitas Universe — Terms of Service (DRAFT) (GU, deg 14) GU304 — Gravitas Universe — Live-Site Build-Ready Queue (GU, deg 22) GU305 — Lux Onboarding Explainer — Real-Site Overlay Demo (GU, deg 6) GU306 — How This Was Built — Real-Site Overlay Technique (GU, deg 0) GU307 — Lux Onboarding Explainer — Demo (GU, deg 0) GU308 — Lux Sprite Production Notes (GU, deg 1) GU309 — Module B — Paywall Pricing / Credit Unlocks (Build-Ready Spec) (GU, deg 50) GU310 — Gravitas Universe — Module D Phase 1: AI Resume Redaction (Build Spec) (GU, deg 76) GU311 — Gravitas Universe — Module D Phase 2: AI Video Screening Pipeline (Build Spec) (GU, deg 50) GU312 — Mutual Ratings — Build Spec (GU, deg 11) GU313 — NanoBanana Sprite Production Guide (GU, deg 1) GU314 — Simplified Navigation — Build-Ready Spec v1 (GU, deg 18) GU315 — Gravitas Universe — 4-Step Onboarding Assessment (BUILD-READY v1) (GU, deg 79) GU316 — Placements + Stripe Billing — Build-Ready Spec (Module A) (GU, deg 43) GU317 — Gravitas — Positioning: Oppositeland & Working-Class Empowerment (GU, deg 19) GU318 — Project Invisible — Video Module Spec (GU, deg 7) GU319 — Proximity — Build A: Talent-Density Map (Technical Build Spec) (GU, deg 41) GU320 — Gravitas — Proximity Matching & Notifications (spec v1) (GU, deg 14) GU321 — Responsive Full‑Viewport UI + Duplicate Nav — the proper fix (GU, deg 43) GU322 — Rhythm Game Legal Landscape — IP & Copyright Reference (GU, deg 33) GU323 — RHY — Rhythm Game Platform Research (GU, deg 17) GU324 — Gravitas Universe — Rocket-as-Spine Progression Spec (v1) (GU, deg 27) GU325 — The Rocketship Metaphor — Gravitas Universe's core progression (GU, deg 9) GU326 — Gravitas — Seedance 2.0 Production Guide → MOVED (GU, deg 2) GU327 — Share-to-Flare — Technical Build Spec (GU, deg 39) GU328 — The Ascend — Spacesuit Components Reference (GU, deg 1) GU329 — Gravitas Minigame Suite — Master Review Index (GU, deg 28) GU330 — Housekeeper Track — Full Review (GU, deg 30) GU331 — Front Desk Track — Full Review (GU, deg 26) GU332 — Line Cook Track — Full Review (GU, deg 28) GU333 — Food & Beverage Track — Full Review (GU, deg 27) GU334 — Houseman Track — Full Review (GU, deg 33) GU335 — Security Track — Full Review (GU, deg 31) GU336 — Bartender Track — Full Review (GU, deg 33) GU337 — Bellman/Valet Track — Full Review (GU, deg 29) GU338 — Banquet Captain Track — Full Review (GU, deg 27) GU339 — Prep Cook Track — Full Review (GU, deg 26) GU340 — Dishwasher Track — Full Review (GU, deg 34) GU341 — Server Track — Full Review (GU, deg 26) GU342 — Verify-a-Position — Technical Build Spec (GU, deg 37) GU343 — Gravitas Universe — Video Screening & Approval Pipeline (v1) (GU, deg 57) GU344 — Gravitas Universe — Walkthrough Refinements (Jim, 2026-06-22) (GU, deg 34) GU345 — Walkthrough UI Quick-Fixes Bundle (GU, deg 33) GU346 — Worker-Thread Beachhead — Build-Ready Spec v1 (GU, deg 20) GU347 — Worker-Side Thread — the Gathering Place (spec v1) (GU, deg 14) GU348 — WRK — Work Simulator UI Research (GU, deg 4) GU349 — The Gate — Production-Audio VO Transcript (from Archive.zip) (GU, deg 33) GU350 — Archive.zip — Gravitas Gate Media Asset Index (video/image/audio catalog) (GU, deg 36) GU351 — Gravitas Print Cards — Copy Record (worker EN/ES + employer front/back) (GU, deg 3) GU352 — Gravitas Universe — UI Coding Guide (Dean dev reference; Dean code GU49) (GU, deg 16) GU353 — Gravitas Prompt Library — INDEX ONLY (corpus 526 prompts / 2,677 gens / 533 images NOT received; Dean code GU06) (GU, deg 41) GU354 — Gravitas Universe — UI File Manifest — MANIFEST ONLY (208 UI source files NOT received; Dean code GU22) (GU, deg 1) GU355 — Higgsfield & Google Labs — Complete Model Guide (Dean code GU19) (GU, deg 25) GU356 — The Gate — Implementation Plan & Production Robot (Dean code GU12) (GU, deg 48) GU357 — The Gate — Visual Asset Production Log (Dean code GU13) (GU, deg 36) GU358 — Gravitas Gate — VO Wiring Guide (Dean code GU47) (GU, deg 37) GU359 — The Gate — Worker Track: Storyboard & Visual Spec (Dean code GU11) (GU, deg 38) GU360 — Visual Asset Factory — Character Reference SOP (Dean code GU17) (GU, deg 77) GU361 — Gravitas Universe — Character Gesture System (Dean code GU18) (GU, deg 11) GU362 — Gravitas Character Portrait — Magenta Extraction Pipeline (Dean code GU20) (GU, deg 14) GU363 — Gravitas VN — Narrative Choice Architecture & Perceived Agency (Dean code GU56) (GU, deg 25) GU364 — Gravitas Build — Technical Lessons Learned (Dean code GU48) (GU, deg 14) GU365 — Gamification & Workforce Retention — What Actually Works (Dean code GU16) (GU, deg 21) GU366 — 12-Track Deep Playtest Audit — Live vs. Local Source, Real-Input Testing (2026-08-26) (Dean code GU189) (GU, deg 28) GU367 — AI Video Direction Techniques — Hand-Drawn Paths & Master-Shot Coverage (GU57) (Dean code GU57) (GU, deg 25) GU368 — Gravitas Antagonist Craft Standing Rule (Dean code GU82) (GU, deg 28) GU369 — Gravitas Asset-Optimization Pathway — Primary Deploy Build (GU190) (Dean code GU190) (GU, deg 5) GU370 — Gravitas Beat-Level Content Review Mechanism (Non-Playthrough QC) (Dean code GU116) (GU, deg 10) GU371 — Best Visual Novel Games — Design Research Digest (Dean code GU177) (GU, deg 11) GU372 — Boss-Minigame Code Prefix Standardization Fix (2026-08-21) (Dean code GU148) (GU, deg 24) GU373 — Build Incident & Lessons-Learned Documentation Standard — Every Minigame and Game-Clone, Going Forward and Backfilled (GU, deg 31) GU374 — Gravitas Universe — Capstone Minigame Research Process & Discovery Log (2026-08-13) (Dean code GU106) (GU, deg 26) GU375 — Character Factory — Biggest Lessons Audit (2026-07-20 to 2026-07-27) (Dean code GU76) (GU, deg 69) GU376 — Gravitas Character Factory Tool Registry (Dean code GU63) (GU, deg 40) GU377 — Classic Game Architecture — Pong, Tetris, Galaga, Early Zelda (GU, deg 23) GU378 — Galaga Clone — Build Log & Design Deep Dive (GU, deg 19) GU379 — Classic Game Clones — Legal/IP Guidance (Pong, Tetris, Galaga, Zelda-Style) (GU, deg 23) GU380 — Pong Clone — Build Log & Design Deep Dive (GU, deg 21) GU381 — Tetris Clone — Build Log & Design Deep Dive (GU, deg 20) GU382 — Zelda-Style Clone (Quest Shell) — Build Log & Design Deep Dive (GU, deg 21) GU383 — Classic Game Clones — Cooking Game Architecture (Gesture-Sequence, Multi-Station, Order-Ticket Assembly-Line) (GU, deg 32) GU384 — Classic Game Clones — Legal/IP Guidance for Cooking Games (Gesture-Sequence, Multi-Station, Order-Ticket) (GU, deg 38) GU385 — Classic Game Clones — Master Tracker & Lessons Learned (GU, deg 23) GU386 — Classic Game Clones — Puzzle Game Architecture (Tile-Merge, Grid-Logic, Block-Pushing) (GU, deg 20) GU387 — Classic Game Clones — Legal/IP Guidance for Puzzle Games (Tile-Merge, Grid-Logic, Block-Pushing) (GU, deg 24) GU388 — Classic Game Clones — Rhythm Game Architecture (Note-Highway, Tap-Timing, Call-and-Response) (GU, deg 25) GU389 — Classic Game Clones — Legal/IP Guidance for Rhythm Games (Note-Highway, Tap-Timing, Call-and-Response) (GU, deg 28) GU390 — Shared cm.html Scoring-Bug Attribution — Corrected, Root Cause Not Located (2026-08-21) (Dean code GU141) (GU, deg 4) GU391 — Cohesive, Tileable Environment Art Design — Research Digest (Dean code GU218) (GU, deg 6) GU392 — Craft Lesson — Character Stakes Over Worldbuilding Density (Dean code GU70) (GU, deg 7) GU393 — Creative Writing Craft — General Structure, Character, Dialogue & Editing — YouTube Research (GU95) (Dean code GU95) (GU, deg 6) GU394 — Gravitas Cultural Expression Calibration (Dean code GU59) (GU, deg 8) GU395 — Deltarune/Undertale Character & Lore Analysis — Research Digest (Dean code GU172) (GU, deg 5) GU396 — Deltarune/Undertale Code Architecture & Implementation — Research Digest (Dean code GU170) (GU, deg 13) GU397 — Deltarune/Undertale Combat & ACT-Menu Mechanics — Research Digest (Dean code GU169) (GU, deg 7) GU398 — Deltarune/Undertale Diegetic-Player & Thematic Design — Research Digest (Dean code GU171) (GU, deg 7) GU399 — Deltarune/Undertale Sprite, Gameplay & Design Research — Methodology & Scope (2026-08-25) (Dean code GU167) (GU, deg 13) GU400 — Deltarune/Undertale Sprite & Animation Technique — Research Digest (Dean code GU168) (GU, deg 11) GU401 — Gravitas Universe — Dialogue Text Sizing & Box Readability (GU120) (Dean code GU120) (GU, deg 5) GU402 — Gravitas Dialogue Writing Style Guide (Dean code GU65) (GU, deg 28) GU403 — Dishwasher 3-vs-4 Component Discrepancy — Investigated, Likely Testing Artifact (2026-08-21) (Dean code GU143) (GU, deg 9) GU404 — The Divergence Sequence — Implementation Spec (Dean code GU71) (GU, deg 39) GU405 — Duplicate "Back to Menu" Button Fix — Shared Track-Completion Template (2026-08-21) (Dean code GU137) (GU, deg 12) GU406 — E9 Credential Verification Scene — Full Generation Attempt Log (Prompts, Reasoning, Outcomes) (Dean code GU89) (GU, deg 17) GU407 — Gravitas Universe — Employment Platform Design (Dean code GU26) (GU, deg 28) GU408 — Gravitas Engagement Mechanics — Core Loop, Comeback & the Ethical Line (Dean code GU55) (GU, deg 16) GU409 — Gravitas Universe — Exact-Beat Save Fleet Rollout + Resume Sessions Button (2026-08-21) (Dean code GU145) (GU, deg 7) GU410 — Fleet-Wide Header/Title-Overlap + Grade-Badge Overlap CSS Fix — All 12 Tracks (2026-08-21) (Dean code GU138) (GU, deg 4) GU411 — Gravitas Flow Character-Lock — Verified Working, Housekeeper Proof Unit (2026-08-19) (Dean code GU125) (GU, deg 12) GU412 — Google Flow — Character System for Nano Banana & Veo (Dean code GU60) (GU, deg 51) GU413 — Google Flow Ingredient-Attach Method (Working) & GIF Frame-Density/Smoothing Process (Dean code GU77) (GU, deg 20) GU414 — Google Flow/Veo3 — Exact-Starting-Frame Connector Method (Working Tool) (Dean code GU81) (GU, deg 20) GU415 — Google Flow/Veo3 — VO Lip-Sync Prompting Method (Working Tool) (Dean code GU80) (GU, deg 38) GU416 — Full-Body Emotion & Pose Expression in Pixel-Art Sprites — Research Digest (Dean code GU217) (GU, deg 9) GU417 — Game-Clone Asset Development Roadmap — Images, Backgrounds, Icons, Animation (GU, deg 41) GU418 — Replication Manual — Game-Clone Asset Generation & Wiring (Chroma-Key, Base64-Embed, Cover-Fit Composite) (GU, deg 30) GU419 — Game Design Deepening — Sprites, Interactivity, Playability, Mechanics (Dean code GU180) (GU, deg 15) GU420 — Godot Deep Dive — Engine Evaluation for Gravitas Minigames (GU, deg 20) GU421 — Phaser 3 Deep Dive — Engine Evaluation for Gravitas Minigames (GU, deg 19) GU422 — Game-Dev Engines & Tools Research — Phaser, Godot, Construct 3, GameMaker, PixiJS (GU, deg 20) GU423 — Game Intro Design & Propaganda Technique — Helldivers 2 Case Study + Comparative Framework (Dean code 40_Gravitas_Universe) (GU, deg 22) GU424 — The Gate Cinematic Player — Technical Architecture Deep Dive & Story-Slideshow Baseline (Dean code GU73) (GU, deg 39) GU425 — The Gate — Gravitas Universe Onboarding Spec (Dean code GU24) (GU, deg 42) GU426 — Gate/Divergence Trailer — Full Redo History Across All Scenes (Every Attempt, Every Correction) (Dean code GU84) (GU, deg 26) GU427 — GDBG Automated Fast-Sweep Method — Optimization Log & Reusable Script (Dean code GU131) (GU, deg 36) GU428 — GDBG Beat-Review / Debug-Jump Tool — Usage SOP (Dean code GU118) (GU, deg 28) GU429 — Utility AI/GOAP Implementation Feasibility + Player-Onboarding Accessibility — Research Digest (Dean code GU173) (GU, deg 14) GU430 — Google Labs / Veo3 — Unexplored Capabilities Audit (2026-07-31) (Dean code GU87) (GU, deg 19) GU431 — Why the Unified Script Is "Great But Not Grabbing" — Diagnosis + Restructuring Proposal (Dean code 40_Gravitas_Universe) (GU, deg 45) GU432 — Gridlock Engine — Mouse-Input Gap + Canon-Terminology Regression Fix (2026-08-21) (Dean code GU136) (GU, deg 22) GU433 — GU91 Marisol Layering Pilot — Full Attempt Log (Part 3 Validation) (Dean code GU99) (GU, deg 8) GU434 — Gravitas Hell Grind Production Upgrade — Handoff Review & KB Cross-Check (GU219) (Dean code GU219) (GU, deg 41) GU435 — Helldivers 2 Propaganda, Satire Craft & In-Character Marketing — YouTube Video-Essay Research (GU94) (Dean code GU94) (GU, deg 11) GU436 — Gravitas Hotel — Series Production (Dean code GU04) (GU, deg 35) GU437 — Gravitas Hotel/Universe Narrative Sync — 2026-07-23 (Dean code GU66) (GU, deg 48) GU438 — Houseman Gridlock "Non-Interactivity" — Corrected Finding, Testing-Methodology Gap (2026-08-21) (Dean code GU140) (GU, deg 15) GU439 — HTML5 Coding & App-Store Deployment — YouTube Deepening Research (Dean code GU179) (GU, deg 9) GU440 — HTML5 Game Coding Best Practices + App Store/Play Store Deployment — Research Digest (Dean code GU176) (GU, deg 9) GU441 — Gravitas Universe — Full 12-Track es-MX LINE_I18N Coverage (GU146) (Dean code GU146) (GU, deg 16) GU442 — Gravitas Universe — i18n Live Audit, Both Properties (2026-08-29) (Dean code GU220) (GU, deg 15) GU443 — Indie VN/Game Community-Building & Launch Marketing — YouTube Research (GU, deg 20) GU444 — Institutional-Satire Deadpan Discipline + Mandatory Crack Beat — Reconciled (GU98) (Dean code GU98) (GU, deg 9) GU445 — JUGGLE_LOGIC Sprite/Icon Asset List — Production Scope (2026-08-25) (Dean code GU166) (GU, deg 19) GU446 — Layered Development & Scope Discipline — Word Play Postmortem Deep-Dive (GU, deg 9) GU447 — Legally-Cloneable HTML5 Game Patterns — Survey for Gravitas (GU, deg 19) GU448 — Gravitas Universe — Live Build State (Dean code GU50) (GU, deg 24) GU449 — Gravitas Live Playtest Verification Standard (Dean code GU101) (GU, deg 26) GU450 — Gravitas Live-Site Overlay Embed Technique — Real-Site Walkthroughs via Cross-Origin Iframe (GU, deg 19) GU451 — Live vs. Local-Source Deploy Discrepancy Audit — gravitasuniverseui.netlify.app vs. raw/scenarios/ (2026-08-26) (Dean code GU185) (GU, deg 32) GU452 — Lux — Character Canon (Personality, Expression & Gesture Standard) (Dean code GU61) (GU, deg 78) GU453 — Lux Mobile-Landscape Sizing Fix — ck.html Engine (2026-08-21) (Dean code GU139) (GU, deg 24) GU454 — Gravitas Magenta Border Process (Dean code GU64) (GU, deg 17) GU455 — Gravitas Main-Site Push Process (Scenarios Tab) (GU, deg 17) GU456 — MDA Framework Original Source + Papers Please Rule-Scheduling — Research Digest (Dean code GU174) (GU, deg 11) GU457 — Metroidbrainia Knowledge-Gating Examples + Celeste Assist Mode Postmortem — Research Digest (Dean code GU175) (GU, deg 6) GU458 — Gravitas Minigame Accessibility — YouTube Practitioner Research (RHY/QT/OTH) (GU, deg 77) GU459 — Gravitas Minigame Design Lesson Digest — Active/Passive Spectrum, Memory-Discipline Analogy, Gating Principles (Manifest Complete) (GU, deg 54) GU460 — Gravitas Minigame Design Lesson Digest — Emergent Narrative & Procedural/Designed Tension (2026-08-24) (Dean code GU154) (GU, deg 13) GU461 — Gravitas Minigame Design Lesson Digest — Information Design, Utility AI & Borrowed Mechanics (2026-08-24) (Dean code GU157) (GU, deg 11) GU462 — Gravitas Minigame Design Lesson Digest — Jam Survey, Restriction-Driven Creativity, Knowledge-as-Progression (GU, deg 49) GU463 — Gravitas Minigame Design Lesson Digest — Prototyping, Difficulty & Ideation (2026-08-24) (Dean code GU152) (GU, deg 17) GU464 — Gravitas Minigame Design Lesson Digest — Shipping Discipline, Mechanics-First Design & Scalable Architecture (2026-08-24) (Dean code GU155) (GU, deg 13) GU465 — Gravitas Minigame Design Lesson Digest — Layered Development, Showcase Forcing Functions, Vision-Filtered Feedback, Jam Patterns, Destruction-as-Design-Tool (GU, deg 52) GU466 — Gravitas Minigame Suite Expansion — External Mechanics Research, Gap Analysis & Prototypes (2026-08-23) (Dean code GU150) (GU, deg 31) GU467 — AAR — Why gmtk-028 Was Wrongly Flagged Unverifiable (Search/Verification Methodology Failure, 2026-08-24) (Dean code GU156) (GU, deg 20) GU468 — GMTK-Informed Research Deepening Plan (2026-08-25) (Dean code GU164) (GU, deg 21) GU469 — Gravitas Minigame Suite Modernization Roadmap (2026-08-25) (Dean code GU163) (GU, deg 29) GU470 — AAR — Why GU150's Gap Analysis Missed the QT Family (Methodology Failure) (Dean code GU153) (GU, deg 14) GU471 — Gravitas Minigame Suite — Quiz-Heaviness Rebalancing Plan (2026-08-26) (Dean code GU186) (GU, deg 16) GU472 — WarioWare Tempo, Serious-Games Alternate-Path, DK Bananza Alternation, Live-Service FOMO, Prototyping Literature — Closeout Digest (Dean code GU181) (GU, deg 6) GU473 — Gravitas Minigame Design Research — Methodology, Scope & Roadmap (2026-08-24) (Dean code GU151) (GU, deg 30) GU474 — Gravitas Minigame Suite — Consolidated Roadmap & Fun-Editing Guide (2026-08-26) (Dean code GU187) (GU, deg 14) GU475 — Minigame Suite Deep Audit — Beyond Clark's GDBG Review (2026-08-21) (Dean code GU149) (GU, deg 59) GU476 — Minigame Suite Fix Report — Clark's 12-Track GDBG Review (2026-08-21) (Dean code GU147) (GU, deg 40) GU477 — Mobile Game Design Fundamentals — YouTube Research (GU92) (Dean code GU92) (GU, deg 22) GU478 — Mobile Game Ad Deception — Dark Patterns, Whale Economics & the AI Acceleration Risk (GU58) (Dean code GU58) (GU, deg 16) GU479 — Mobile VN-Specific UX Patterns — YouTube Research (GU93) (Dean code GU93) (GU, deg 8) GU480 — Gravitas — Nano Banana Pro / Gemini Image Quota Research (GU104) (Dean code GU104) (GU, deg 13) GU481 — Nano Banana 2 Fallback — Track 3 Quota-Exhaustion Usage Guide (Dean code GU107) (GU, deg 12) GU482 — Gravitas Universe — Near-Term Sci-Fi Orbital Station Research (GU122) (Dean code GU122) (GU, deg 53) GU483 — Gravitas Universe — Netlify CLI Incremental Deploy How-To (Dean code GU103) (GU, deg 11) GU484 — OTH-02 Lock-Pick — Embed-Nav-Escape + Hold-Mechanic Fix (2026-08-21) (Dean code GU134) (GU, deg 6) GU485 — Gravitas Universe — Pending Tasks (GU62) (Dean code GU62) (GU, deg 79) GU486 — Pixel-Art Sprite & Walk-Cycle Animation Design — Research Digest (Old-Zelda / NES-Style Character Sprites) (GU, deg 6) GU487 — Gravitas Portrait — Chroma-Key Matte Pipeline (v16–v18) (Dean code GU54) (GU, deg 27) GU488 — Gravitas Track Posters — Deep Character-Likeness Audit + Method Correction (2026-08-19) (Dean code GU124) (GU, deg 9) GU489 — Gravitas Track Posters — Defect / Causing-Language / Fix Log (2026-08-19) (Dean code GU128) (GU, deg 9) GU490 — Gravitas QA Bug-Fix Session — Process Lessons (2026-08-17) (Dean code GU113 (proposed, see library-lanes)) (GU, deg 12) GU491 — Gravitas Universe — Session Lessons & Process Optimizations (2026-08-21) (Dean code GU-lessons) (GU, deg 27) GU492 — Gravitas QA Screenshot Evidence Standard (Dean code GU112) (GU, deg 6) GU493 — Gravitas Quiz-Asset Batch — Defect Root Causes (2026-08-19) (Dean code GU120) (GU, deg 7) GU494 — Ren'Py Deep-Dive & VN-Builder Tooling Landscape — Mechanics, Progression, Naming, and Lessons for Gravitas (Dean code GU117) (GU, deg 10) GU495 — Replication Manual — Arcade/Action Genre (Pong, Tetris, Galaga, Zelda-Style) (GU, deg 11) GU496 — Replication Manual — Cooking Genre (Recipe Steps, Kitchen Rush, Pizza Ticket) (GU, deg 11) GU497 — Replication Manual — Puzzle Genre (2048, Minesweeper, Sokoban) (GU, deg 7) GU498 — Replication Manual — Rhythm Genre (Note Highway, Tap Timing, Call and Response) (GU, deg 13) GU499 — Research vs. Live Deploy — What's Actually in gravitasuniverseui.netlify.app (Dean code GU183) (GU, deg 13) GU500 — Gravitas Responsive Viewport QA Sweep — Methodology & Findings (2026-08-18) (Dean code GU119) (GU, deg 25) GU501 — RHY-07 Multi-Lane — Animation-Freeze + Embed-Nav-Escape Fix (2026-08-21) (Dean code GU133) (GU, deg 7) GU502 — Rhythm Game Timing Windows, Calibration & Beat-Visualization Deep Dive (GU, deg 22) GU503 — Gravitas Universe — Save/Resume System, External Research (2026-08-21) (Dean code GU144) (GU, deg 6) GU504 — Gravitas Universe — Space-Station Canon Rules (GU121) (Dean code GU121) (GU, deg 27) GU505 — Gravitas Sprites — Bust-Crop vs. Full-Body Defect (2026-08-20) (Dean code GU132) (GU, deg 11) GU506 — Gravitas Sprite Evolution Process — Layered Expression Art (Dean code GU91) (GU, deg 9) GU507 — Sprite-During-Dialogue Presentation Gap Audit — All 12 Career Tracks (2026-08-26) (Dean code GU188) (GU, deg 14) GU508 — Gravitas Track Poster — Accent-Rule Strikethrough Bug + Fix (2026-08-19) (Dean code GU122) (GU, deg 8) GU509 — Gravitas Track Poster — Character-Consistency Audit + Fix (2026-08-19) (Dean code GU123) (GU, deg 9) GU510 — Gravitas Track Poster Design Research (2026-08-19) (Dean code GU121) (GU, deg 10) GU511 — Gravitas Universe — Traffic-Source Onboarding Personalization (PROPOSED, not locked) (Dean code GU79) (GU, deg 31) GU512 — Gravitas Universe — UI Improvement Research (Dean code GU51) (GU, deg 58) GU513 — The Unfolding Drama System — Cross-Track Arc Architecture (Dean code GU72) (GU, deg 25) GU514 — Gravitas Universe — Dev-Value Index vs. Claude Max Cost (GU, deg 53) GU515 — Gravitas Universe — Master Roadmap (2026-08-25, re-sequenced 2026-08-26 — originally "Master Roadmap to AHLA Miami") (Dean code GU184) (GU, deg 9) GU516 — Gravitas Universe — State of the Union & Action Menu (2026-08-25) (Dean code GU182) (GU, deg 13) GU517 — Veo3 Content-Policy Block Troubleshooting — Lux Spanish Lip-Sync Incident (2026-07-30) (Dean code GU86) (GU, deg 38) GU518 — Veo3 Credit Effectiveness Report — Where Credits Went, What Worked, What Didn't (Dean code GU90) (GU, deg 16) GU519 — Veo3 Prompt-Language Effectiveness Matrix (Framework + Populated Reference) (Dean code GU85) (GU, deg 26) GU520 — VERIFY_LOGIC Document/Credential Asset List — Production Scope (2026-08-25) (Dean code GU165) (GU, deg 18) GU521 — Gravitas Version-Diff & QA Report Standard (Dean code GU111) (GU, deg 8) GU522 — Gravitas Visual Canon (written from sight) (Dean code GU10) (GU, deg 21) GU523 — VN/Minigame-Integration Examples — Design Research Digest (Dean code GU178) (GU, deg 6) GU524 — VN Voice-Direction Craft — Casting, Line-Reading Direction, Emotional & Non-Verbal Performance — YouTube Research (GU, deg 18) GU525 — W6 Skills-Runway Scene — Full Generation Attempt Log (Prompts, Reasoning, Outcomes) (Dean code GU88) (GU, deg 15) GU526 — W9→W10 Connector Scene — Full Generation Attempt Log (Prompts, Reasoning, Outcomes) (Dean code GU83) (GU, deg 18) GU527 — Word Play Vision-Filtered Feedback — MDA Framework Case Study (GU, deg 18) GU528 — Worldbuilding Reference — 2312 (Kim Stanley Robinson) (Dean code GU67) (GU, deg 5) GU529 — Worldbuilding Reference — Cyberpunk Lineage (Neuromancer / Cyberpunk 2077 / Blade Runner) (Dean code GU69) (GU, deg 6) GU530 — Worldbuilding Reference — Eon (Greg Bear) (Dean code GU68) (GU, deg 4) GU531 — WRK-01 RED-Bin + "Full Room" Table-Shuffle Fix — F&B Track, Applied but Not Root-Cause-Confirmed (2026-08-21) (Dean code GU142) (GU, deg 9) GU532 — WRK-03 QC-Code Collision Fix — Line Cook Track (2026-08-21) (Dean code GU135) (GU, deg 9) GU533 — Higgsfield Audio — Voice Generation SOP (Dean code GU114) (GU, deg 43) GU534 — TTS Emotional-Control Syntax — Verification Methodology (Reusable) (Dean code GU115) (GU, deg 14) GU535 — Gravitas Universe — 3-Trailer Campaign (Revised Plan of Record) — canonical synthesis, ingested 2026-09-08 (GU, deg 29) GU536 — Gravitas Ecosystem Manifesto — "Fortune Teller/Prophet" Pitch Copy (Dean brand-voice canon, verbatim) (GU, deg 6) KB01 — Citation System — 5-Type Taxonomy (KB, deg 14) KB02 — Raw Capture & Asset Metadata SOP (KB, deg 25) KB03 — KB Synthesis Hub Protocol (KB, deg 12) KB04 — Per-Chapter KB Update SOP (KB, deg 24) KB05 — KB Deletion Queue SOP (KB, deg 19) KB06 — Mega-File Audit & Split Protocol (KB, deg 9) KB07 — Wiki Authoring Security — MCP Risk Classification & Injection Awareness (KB, deg 23) KB08 — KB Structure & Connection Review — Standing SOP (KB, deg 32) KB09 — Live-Expanding Long-Horizon-Harness Batches & Dual-Source Research Methodology (KB, deg 48) KB10 — Knowledge Graph Visualization & System Concept Map — Best Practices + Defined Process (KB, deg 34) KB11 — KB Concept Graph — Chronological Growth Slideshow (KB, deg 5) KB12 — wiki/index.md — Update History Archive (KB, deg 6) KB13 — Dean's Wiki Creation & Organization Standards — reference (cross-owner) (KB, deg 28) LI07 — DRAFT — FOR JIM REVIEW. NOT IN SMARTLEAD. NOTHING SENT. (LI, deg 53) LI08 — DRAFT — FOR JIM REVIEW. NOTHING SENT. (LI, deg 61) LI09 — DRAFT — Olivia Forge Cold-Email Sequences (for Jim's review) (LI, deg 23) LI10 — Bird Dog Cold Open — "Check-Ins" Sequence (v2) (LI, deg 2) LI11 — Bird Dog — Hub (LI, deg 3) LI12 — Bird Dog — Cold Email Sequence Copy (FINAL, media-first 5-touch) (LI, deg 0) LI13 — Bird Dog — Outbound BD Machine (LI, deg 29) LI14 — Bird Dog Outbound Engine — Master Punchlist (LI, deg 0) LI15 — Bird Dog — Daily Hiring-Signal Research & Debrief (LI, deg 22) LI16 — Bird Dog — ICP & Target-Metro Priority (v1) (LI, deg 3) LI17 — Bird Dog — Media-First Outreach Engine (Strategy) (LI, deg 43) LI18 — Bird Dog — Outreach Playbook & Asset Kit (v1) (LI, deg 18) LI19 — Bird Dog — Pipedrive Pipeline Spec (v1) (LI, deg 0) LI20 — Bird Dog Signal Feed List (LI, deg 15) LI21 — Bird Dog — Smartlead Import & Sequence Config (v1) (LI, deg 0) LI22 — Bird Dog — Staged Outreach Pipeline — 2026-06-27 (LI, deg 7) LI23 — Bird Dog Suppression List v1 — ⚠️ SUPERSEDED 2026-07-01 (LI, deg 4) LI24 — Bird Dog — Phase-1 Target Account List (v1) (LI, deg 12) LI25 — Bird Dog Target List v1 — NE PA Corridor (companion to birddog-target-list-v1.csv) (LI, deg 8) LI26 — Bird Dog Target List v2 — Mid-Atlantic Corridor (DE / MD / NJ) (LI, deg 8) LI27 — Bird Dog — Warm Outbound Sequences (DRAFT, for approval) (LI, deg 22) LI28 — The Check-Ins / Spotlight Outreach Machine (LI, deg 5) LI29 — Client Reactivation Framework (LI, deg 10) LI30 — Cold Email Deliverability SOP (LI, deg 9) LI31 — Outbound Email Engine — State (2026-06-28) (LI, deg 14) LI32 — Email Warmup + Sending Plan — Owned Domains (LI, deg 5) LI33 — Hall of Fame Outreach Machine — Master Plan (LI, deg 2) LI34 — HotelStaff Email Engine — Launch Pack (Phase 1) (LI, deg 1) LI35 — Lead Model — Media Flywheel + Platform/Staffing Spillover (LI, deg 15) LI36 — LinkedIn Network (LI, deg 7) LI37 — ListKit List-Build SOP (LI, deg 0) LI38 — Localized SEO Keyword Research — Gravitas Multilingual Sites (LI, deg 0) LI39 — Mailbox Setup Runbook — Cold-Email Send Domains (LI, deg 3) LI40 — Media-First 5-Touch Sequence — Staged Draft (ready to load) (LI, deg 23) LI41 — Media to Revenue Play → see canonical article (LI, deg 2) LI42 — Outbound + Data-Engine Vision (Jim, 2026-06-11) (LI, deg 6) LI43 — Outreach Arsenal — Ranked Menu (LI, deg 3) LI44 — Pipedrive "Bird Dog" Pipeline — Design Draft (on paper) (LI, deg 41) LI45 — Pipedrive Proposal / Contract Template System (LI, deg 18) LI46 — Pipedrive Reactivation — BizDev's Standing Job (NCI-architected) (LI, deg 37) LI47 — Pipedrive SOP — Living (context-efficient navigation) (LI, deg 35) LI48 — String A — Property Highlight (Email Blast) (LI, deg 0) LI49 — Suppression / Do-Not-Contact — Policy & Canonical Index (LI, deg 13) LI50 — Trigger-Event Monitoring Playbook (LI, deg 5) LI51 — Speed-to-Lead — Disclosed Instant Responder (external capture + eval) (LI, deg 0) LI52 — Meta Ads — Creative & Scaling Playbook (Suby; external capture + eval) (LI, deg 0) LI53 — LinkedIn Distribution Under the AI Algorithm (external capture + eval) (LI, deg 0) LI54 — HotelStaff.TV × Bird Dog — Engine Explainer (LI, deg 16) LI55 — Hospitality Metrics Reference — the C-suite's own vocabulary (pitches/scripts/content) (LI, deg 18) LI56 — Heavy Hitters Interview Campaign — PARKED note (build after Check-Ins is live) (LI, deg 7) MD100 — HSTV Episode Metadata Process (MD, deg 32) MD101 — HSTV Native Shorts Playbook (MD, deg 29) MD102 — Industry Intelligence (MD, deg 9) MD103 — Instagram Reels Posting, Metadata & Algorithm Best Practices (2026) (MD, deg 39) MD104 — Long-Form Editorial Standards — HotelStaff.TV (MD, deg 12) MD105 — Media Performance — Weekly Log (MD, deg 18) MD106 — Media-Staffing Flywheel (MD, deg 11) MD107 — Narrative-First Brand Building (MD, deg 9) MD108 — Oil Episode Release Architecture (MD, deg 22) MD109 — Opus Clip — Shorts Generation Process (MD, deg 33) MD110 — Organic Share & Virality Benchmarks — Short-Form Video (2026) (MD, deg 37) MD111 — Pageproof Review Process (MD, deg 21) MD112 — Sequential/Serialized Shorts Release Strategy & Shift-Worker Posting-Time Research (2026) (MD, deg 85) MD113 — Sweepstakes / Illegal-Lottery Law — Prize, Chance, Consideration (U.S.) (MD, deg 3) MD114 — TikTok New/Unverified-Account Nickname Restrictions — Not a Capitalization Issue (MD, deg 8) MD115 — TikTok Posting, Metadata & Algorithm Best Practices (2026) (MD, deg 39) MD116 — Upper Hand Creative — Social Scheduling Platform (MD, deg 15) MD117 — UTM / Campaign-Tracking Best Practices — Multi-Platform, Multi-Variant (2026) (MD, deg 27) MD118 — YouTube Channel Banner — Safe-Zone Dimensions & Cross-Device Best Practices (2026) (MD, deg 31) MD119 — YouTube Shorts Strategy — 2026 Consensus (MD, deg 50) MD120 — YouTube Thumbnail Best Practices — Evidence-Based Findings (2026) (MD, deg 65) MD121 — YouTube Thumbnail Example Library — 24 Documented Case Studies (MD, deg 7) MD122 — Landing Page & Qualifying-Funnel Conversion Rate Benchmarks (2026) (MD, deg 27) MD60 — AI Video — Camera-Movement Prompt Library (MD, deg 4) MD61 — Autelligence.AI — Logo Generation Brief (MD, deg 1) MD62 — Broad-Reach Top-of-Funnel (MD, deg 33) MD63 — The Content Growth Machine (MD, deg 54) MD64 — Content Machine — Production Pipeline & Ownership Map (MD, deg 36) MD65 — Content Growth Machine — Phased Rollout (MD, deg 21) MD66 — Dancing on a Volcano — YouTube Channel Profile (MD, deg 8) MD67 — Dancing on a Volcano (MD, deg 10) MD68 — Dean DiNardo — Anti-AI Writing Blocklist (MD, deg 0) MD69 — Gravitas Episode Production — Instructions for Dean (MD, deg 9) MD70 — Dean DiNardo — Voice Profile (MD, deg 2) MD71 — Footer Credit Lockup — autelligence.ai + Attention Forge (MD, deg 4) MD72 — Gravitas Hotel Launch — Research & Benchmarks (MD, deg 7) MD73 — Gravitas — Offense Plan (MD, deg 8) MD74 — HotelStaff.TV — YouTube Channel Profile (MD, deg 15) MD75 — HotelStaff.TV (MD, deg 36) MD76 — HotelStaff.TV & Dancing on a Volcano — Media Campaign Management Process (MD, deg 31) MD77 — Platforms — Quick Reference (MD, deg 20) MD78 — Provocative-but-On-Brand Content Drivers (MD, deg 27) MD79 — Short-Form Script Library (MD, deg 41) MD80 — Social Media Strategy — REDIRECT (MD, deg 5) MD81 — Social Media Posting Times — HotelStaff.TV Shorts Distribution (MD, deg 39) MD82 — Social Media Strategy (MD, deg 3) MD83 — The Bottom Line (MD, deg 6) MD84 — The Stakes (MD, deg 3) MD85 — YouTube Analytics: How to Read Your Numbers (MD, deg 5) MD86 — YouTube Performance Log (MD, deg 6) MD87 — YouTube Strategy (MD, deg 26) MD88 — Content Library Automation — Bulk Draft Creation (MD, deg 33) MD89 — Content Machine & Clawdbot — Media Automation Initiative (2026-07-23) (MD, deg 31) MD90 — DOAV Meta for Business — Facebook Reels Upload & Scheduling SOP (MD, deg 31) MD91 — DOAV Episode Metadata & Production Workflow (MD, deg 28) MD92 — DOAV Platform Playbook (MD, deg 12) MD93 — DOAV Shorts Metadata & Scheduling SOP (MD, deg 45) MD94 — Facebook Page-Creation Signup Silently Blocked in an Automation-Extension Browser (MD, deg 10) MD95 — Facebook Reels Posting, Metadata & Algorithm Best Practices (2026) (MD, deg 40) MD96 — Faceless Short-Form Content Strategy — Niche Workplace Channels (2026) (MD, deg 50) MD97 — Front Desk — Operator Feature Format (Production SOP) (MD, deg 34) MD98 — In-Character Marketing Case Study — Helldivers 2 Lessons for HSTV Media Strategy (MD, deg 48) MD99 — HotelStaff.TV Website — Episode Publishing SOP (MD, deg 30) OP40 — The Biz Wheel — Operating Model (CANON) (OP, deg 1) OP41 — Contractor Acquisition (OP, deg 7) OP42 — HotelStaff Operations (OP, deg 17) OP43 — Jim DiNardo (OP, deg 12) OP44 — Phone Number Registry — Patriot USA local tracking numbers + both brands' main lines (OP, deg 5) OP45 — Patriot USA — Company Profile (OP, deg 7) OP46 — Pending Web Builds (backlog — DO NOT build yet) (OP, deg 18) OP47 — Subscriptions register (OP, deg 5) OP48 — Team & Key People (OP, deg 12) OP49 — Website Redesign — Concepts & Direction (OP, deg 2) OP50 — Hospitality Workforce Turnover — Root Causes (OP, deg 15) OP51 — Team & Key People — Dean Roster (kept SEPARATE from OP48 per Jim) (OP, deg 40) OP52 — Patriot USA — Contractor Introduction Briefing (supply-side recruitment script, full transcript) (OP, deg 9) RF13 — Dean — the anti-AI-writing standard (RF, deg 29) RF14 — Build Standards — sub-library router (RF, deg 0) RF15 — Asset-Optimization Pathway — Fast-Load Sweep (portable SOP) (RF, deg 29) RF16 — Gravitas Production Recipe — Organization Standard (RF, deg 12) RF17 — Gravitas Production Recipe (RF, deg 6) RF18 — Negative-Constraint Bank (the proven "do not" clauses) (RF, deg 2) RF19 — Seedance 2.0 — Prompt Engineering for Gravitas (RF, deg 14) RF20 — Flagship Seedance 2.0 Prompt — Lux ↔ Lena Arboleda (character-continuity dialogue) (RF, deg 71) RF21 — Shot-Type Prompt Templates (Seedance 2.0) (RF, deg 12) RF22 — Gravitas — Seedance 2.0 Test Findings & Action Items (RF, deg 64) RF23 — HotelStaff.TV Site Rebuild — AI Workflow Pilot (RF, deg 5) RF24 — Higgsfield "Hell Grind" — Open-Source AI Feature-Film Production Recipe (RF, deg 32) RF25 — Platform Map — AI Media-Tool Routing (which tool makes which look) ⚠ tool-stack conflict vs RF24/reference_media_tooling, flagged to Jim (RF, deg 20) RF26 — AI Video-Generation-for-Marketing Technique — YouTube Practitioner Research (RF, deg 45) RF27 — DOAV/HSTV Episode Editing & Production Craft — YouTube Practitioner Research (RF, deg 52) RF28 — DOAV/HSTV Interview-Hosting Craft — YouTube Practitioner Research (RF, deg 45) RF29 — Faceless/Niche Channel Day-to-Day Operating Practice — YouTube Practitioner Research (RF, deg 46) RF30 — YouTube Deep-Research Methodology (RF, deg 38) SEC02 — Fleet Security Posture — always-on Macs (SEC, deg 32) SEC03 — Security Audit — Credential Inventory + Dependency Map (SEC, deg 12) SEC04 — Security Hardening — Master Log & Continuation Tracker (SEC, deg 9) SEC05 — Machine Security Hardening Runbook (SEC, deg 8) SEC06 — ⚠️ PLANNED SECURITY ROTATION — Change-Window Advisory (SEC, deg 8) SEC07 — Dean's Prompt-Injection-Defense Rules — reference (cross-owner) (SEC, deg 24) ST01 — Competitive Landscape (ST, deg 11) ST02 — Owner Strategy & North Star (CANON) (ST, deg 0) ST03 — Patriot USA — Market Positioning (NATIONAL) (ST, deg 8) ST04 — Focus & Growth Through Subtraction (Hormozi principles, distilled) (ST, deg 0) ST05 — Making Money With AI — The Levels (Martell; external capture + eval) (ST, deg 0) ST06 — AI-Assisted Ebook Publishing — The Demand-First Model (external capture + eval) (ST, deg 1) ST07 — Camelback Resort — Review & Ratings Analysis (Apr 1–Jul 22 window, 2023–2026) (ST, deg 31) ST08 — Camelback Resort — Financial Health Assessment from Public Data (ST, deg 8) ST09 — Camelback Resort — Employee Sentiment Analysis (Glassdoor, Indeed) (ST, deg 6) ST10 — James DiNardo — Business Ecosystem Master Map (2026-07-21 Pivot) (ST, deg 16) SYS11 — Dean — Admin + Controller Mini Setup, One Sitting (Thursday 2026-07-16) (SYS, deg 3) SYS12 — Data/Trigger Mini — Setup Sheet (SYS, deg 1) SYS13 — Fleet Setup — Handoff for Dean (SYS, deg 1) SYS14 — AI Infrastructure (SYS, deg 22) SYS15 — Bookkeeper mini — Forensic Capture Plan (SYS, deg 27) SYS16 — Build mini → Headless Build Machine — Setup Log (SYS, deg 26) SYS17 — Autelligence Command Dashboard — Daily Auto-Refresh (SYS, deg 5) SYS18 — How to Build a Dashboard Like "Autelligence.AI Mission Control" — Guide for Dean (SYS, deg 39) SYS19 — >>> DATA IMMEDIATE <<< — Data/Trigger Mini: Finish the Wiki Sync (SYS, deg 2) SYS20 — Switch 2 — rclone KB Re-Sync Runbook (for Dean) (SYS, deg 0) SYS21 — Fleet Task (Dean) — keep 80_Operating_System Main-only (SYS, deg 35) SYS22 — Fleet Auto-Login Policy (SYS, deg 37) SYS23 — Fleet Bus — Operations & Lessons (CANON) (SYS, deg 28) SYS24 — Fleet KB Health Monitor (SYS, deg 13) SYS25 — Fleet Lane-Equipping + Action-Tier Standard (SYS, deg 11) SYS26 — Fleet Machine Registry & Lane Assignments (SYS, deg 13) SYS27 — Fleet Onboarding — Complete Runbook (SYS, deg 35) SYS28 — Fleet Rack Build-Out Spec — one cabinet (v1) (SYS, deg 19) SYS29 — Fleet Remote Execution & Deployment Standard (CANON) (SYS, deg 13) SYS30 — Fleet Target Architecture (SYS, deg 12) SYS31 — Dean — Fleet Setup, One Sitting (Thursday 2026-07-16) (SYS, deg 3) SYS32 — Fleet Worker Service — Install Runbook (SYS, deg 17) SYS33 — Fleet Worker Service (SYS, deg 14) SYS34 — bizdev-mini — Connections & Setup (SYS, deg 7) SYS35 — build-mini — Connections & Setup (SYS, deg 10) SYS36 — data-mini — Connections & Setup (SYS, deg 9) SYS37 — Memory & Operating System (SYS, deg 3) SYS38 — n8n Automation (SYS, deg 20) SYS39 — YouTube Transcript Capture — clark-yt-transcript (one-command pull → raw/ + ingestion log; replaces tactiq copy-paste) (SYS, deg 15) SYS40 — Claude System Architecture (SYS, deg 59) SYS41 — System Redundancy Framework (SYS, deg 20) SYS42 — Scheduled Tasks Inventory (SYS, deg 12) SYS43 — Scheduled-Task Ownership Registry & New-Task Gate (SYS, deg 32) SYS44 — Dean's Command — Living Dashboard & Benchmark System (SYS, deg 37) SYS45 — Network Infrastructure Troubleshooting — Managed vs. Unmanaged Switches (SYS, deg 6) WB02 — JSON-LD Schema Templates (WB, deg 7) WB03 — Website Build & Redesign Standard (WB, deg 37) WB04 — HotelStaff.TV — YouTube SEO Refresh Routine (WB, deg 5)
↻ Re-heat ⤢ Reset view
Hover or click a node for its article name
How the code system got here, and how every number above was counted. Nothing on this tab is a carried-forward snapshot — the figures are the same live values as the Overview tab, recomputed on the same nightly run.
🛠 Cutover state 2026-08-28
Executed: core/00 cutover ran 2026-08-28 (Jim-approved), verified and reversible. As of the 2026-09-12 refresh the coded brain holds 1,101 files routed through 16 segment registries.
Routers rewritten: LIBRARY.md → v2.0 thin code→segment router (24 codes declared); JD_MASTER_CONTEXT.md → task→code; index.md folded by augmentation (0 orphans). All PASS.
Shim: LIVE, not retired — dual-resolution (old 8-class paths + new codes) until a clean code-only session + Jim signoff. Legacy paths keep resolving through the deprecation window.
Fleet-sync: NOT run from the Cowork shell — it has no launchctl . Handed to Jim’s Main Terminal (diagnose read-only first, resume without -k ).
🗂 Full code registry
Every active domain, its file count, share of the coded brain, and the segment file it routes to. These are the same live counts as the KPI row, the domain chart and the graph — they sum to 1,101 . KB = governance/catalog + core files: 13 minted into codes so far; anything not yet minted still resolves through the retained index.md detail.
Code Domain Files Share Segment registry
GU Gravitas Universe 318 28.9% LIBRARY-GRAVITAS-GU GG Gravitas gameplay 248 22.5% LIBRARY-GRAVITAS-GG FR Frameworks & Method (NCI) 110 10.0% LIBRARY-FRAMEWORKS CL Claude / AI-ops 105 9.5% LIBRARY-CLAUDE-OPS BR Briefings / logs 89 8.1% LIBRARY-BRIEFINGS MD Media production 63 5.7% LIBRARY-MEDIA LI LinkedIn / Bird Dog / Outreach 50 4.5% LIBRARY-BUSINESS SYS System / infra / fleet 35 3.2% LIBRARY-SYSTEM RF Reference / SOPs 18 1.6% LIBRARY-MEDIA AU Autelligence (product/GTM/arch) 13 1.2% LIBRARY-AUTELLIGENCE OP Operations (HotelStaff/Patriot) 13 1.2% LIBRARY-BUSINESS KB KB standards / catalog / governance 13 1.2% LIBRARY-SYSTEM ST Strategy / competitive 10 0.9% LIBRARY-BUSINESS SEC Security / hardening / injection 6 0.5% LIBRARY-SECURITY AH AHLA / trade shows 4 0.4% LIBRARY-BUSINESS WB Web / site / GEO-SEO 3 0.3% LIBRARY-WEB EN Entities / corp structure 2 0.2% LIBRARY-BUSINESS CX Curiosity archive 1 0.1% LIBRARY-CURIOSITY
🧭 Code → segment routing (the anti-bloat engine)
Three-deep router chain adopted from Dean's web-brain: two routers never grow, only the segment leaves do. Legacy 8-class paths still resolve through the crosswalk shim during deprecation.
JD_MASTER_CONTEXT.md
task → CODE
LIBRARY.md
CODE → segment · 24 codes · cap 80
library/LIBRARY-GRAVITAS.md
library/LIBRARY-BUSINESS.md
…14 more segment registries · cap 300
thin router — never grows
16 segment registries total · only leaves grow → offload at cap
🔀 Convergence mechanics
Edge model: internal cross-links are [[CODE##]] code-references (LOCKED). 12,445 edges counted live on 2026-09-12 — 3,152 curated link edges ([[CODE##]] refs, name wikilinks and markdown .md links, weight 3 each) + 9,293 shared-keyword kinship edges from keywords: frontmatter (weight 1 per shared keyword).
Merge-collision renumber (applied, reversible): CL62–106 → CL63–107 (+1) and GU191–320 → GU219–348 (+28), to clear Dean's live-claimed codes. One-step revert from the renumber snapshot.
Keep-both: 13 same-name/contested pairs queued to needs-jim-feed.md — never auto-picked, never merged (FR01, GU262, GU285, GU288 + 9 Dean-native candidates). Same 13 as the Keep-both queued KPI.
Periodic-merge model: Jim ⇆ Dean reconcile via periodic full-KB batch merges , operating independently between merges — not continuous live sync. No reserved code blocks; overlaps renumber at merge time.
Private walls held: INV (Dean-private) and OS / 80_ (Jim-private vault) never enter the shared brain.
🛡 Reversibility
Rollback: restore 3 routers from core-cutover-snapshot-2026-08-28/ + delete KB/library/ → full revert, zero article loss.
Backups: every class keeps a hash-identical source-backup/ . That 1:1 preservation is what the Content preserved KPI reports.
Renumber revert: the merge-collision renumber is one step back from the renumber snapshot — see Convergence mechanics .
Nothing is destructive: the cutover changed routing, not content; no article was merged, rewritten or deleted by it.
🕸 KB graph — why the old one was inop, and what this shows instead
Old dashboard graph diagnosis (verified 2026-08-28 — historical, describes the retired graph only): the D3 force-graph read an inline dataset of RN = 342 nodes / RE = 905 edges. Those two figures are the retired July-era snapshot’s own numbers, not current counts — they are kept here purely as the before-picture. The dataset was structurally valid (0 missing edge endpoints, so not a dead or renamed source). The real defect: every node carried a retired 8-class domain — only 00–70 /SYS keys existed, so FR showed 4 nodes. It predated the cutover, so at best it painted the wrong taxonomy: the “same stats” defect at graph level. It also depended on a ~700 KB inline D3 UMD bundle, a force sim invoked only on tab-switch, and a broken root-relative /logo.jpeg .
This dashboard’s fix (rebuilt 2026-08-28, build kbg-oldmotion-2026-08-28): the graph panel on the Overview tab runs the original dashboard’s graph mechanism verbatim — a fresh d3.forceSimulation with no pre-seeded node positions (d3 phyllotaxis start), alpha = 1 and d3’s default alphaDecay .0228 / velocityDecay .4, so the web visibly reorganises itself for several seconds on arrival; drag re-heats via alphaTarget(.3).restart(), and because the old build re-ran on every entry to the graph tab , this one re-heats on every entry to the graph card’s viewport . Descriptions are back the old way too: every node is a <g> carrying a permanent code label, the 80 most-connected also carry their article name on the canvas, and hover/tap opens the article’s full human name in the side panel. Data is the live code system: 1,101 coded nodes + 12,445 edges (3,152 curated links + 9,293 shared-keyword kinship) on the domain-code prefixes — the identical figures printed by the KPI row, the domain chart, the graph HUD and the provenance card below. FR now carries 110 nodes, against 4 in the retired snapshot. D3 v7.9.0 stays inlined (offline-safe); the baked static SVG remains underneath purely as the no-JavaScript fallback and is removed the moment D3 takes over. The previous build’s defect (fixed here): it seeded the sim from the baked settled positions at alpha(0.25) — mathematically alive but visually motionless — and put the article name in a hover-only tooltip, which does not exist on a phone. That is why Jim saw “no motion or descriptions”.
🔎 Data provenance — how each number was counted
Files per code (1,101): every CODE## row in library/LIBRARY-*.md (plus crosswalk-alias.md for anything not yet in a segment file) → dedupe by code → drop rows whose file no longer exists → count per letter prefix. Largest domains: GU 318, GG 248, FR 110, CL 105, BR 89.
Edges (12,445): 3,152 curated link edges — inline [[CODE##]] refs, [[name]] wikilinks and markdown .md links, resolved to codes and weighted 3 per reference — plus 9,293 shared-keyword kinship edges from keywords: frontmatter (weight 1 per shared keyword; a keyword appearing on more than 40 articles is treated as a topic label, not a relationship, and is skipped).
Hubs / isolated (975 / 43): computed live over THIS graph — degree ≥ 4 counts as a hub, degree 0 as isolated. These are code-graph figures, not the retired 8-class snapshot.
Codes/segments (24/16): LIBRARY.md domain registry + ls library/.
Renumber / keep-both / cutover: 00_Catalog_Governance/autelligence-migration-log.md §4–§4d + REGISTRY-RULES.md + KEEP-BOTH-LAYER.md.
Regenerated: every figure on this page is recomputed from the live KB by refresh-dashboard.py on the 2026-09-12 nightly run; nothing here is a carried-forward snapshot.
What Clark’s failures actually cost the operation, tracked so they get fixed rather than repeated (Jim, 2026-09-03). Every figure here is read straight from the human-maintained tracker ACCOUNTABILITY-TRACKER.md on the nightly run — this dashboard displays it and never writes to it.
⚖ Accountability read-only · daily
Ops impact of Clark’s failures — tracked so they get fixed rather than repeated. Read-only mirror of the human-maintained tracker; this job never writes to it.
1
Failures this week
across 5 tracked failure metrics
15 min
Ops time lost this week
estimated, from the tracker
2
Standing rules added
the improvement signal — compounding
Metric This week This month (2026-09) All-time
Operator-Auth (over-deferment) 0 1 1
KB-Ref-Fail (not-looking-first) 0 ▼ 1 1 2
Cardinal Sins 0 0 8
Verify/Corrob Fail 1 1 3
Ops-time cost (min, est) 15 42 222
Focus-breaks 0 ▼ 1 1 4
**Standing rules added (compounding+)** 2 11 11
Standing rules added is the one line where up is good: each one is a rule banked so the same failure cannot recur. Arrows compare this week against last week from the tracker’s Weekly rollup table; green means moving the right way for that metric.
Source: ACCOUNTABILITY-TRACKER.md · parsed from the TALLY-BLOCK region on the 2026-09-12 nightly run · 7 metrics.