Autelligence logo

Autelligence.AI Mission Control

Web-Brain Code System — Internal Dashboard
Rebuilt 2026-09-12 · numbers recomputed live from the KB by refresh-dashboard.py · INTERNAL
● CUTOVER LIVE Jim’s KB runs on the Autelligence web-brain code system — 1,101 coded files and 12,445 edges, recomputed live on 2026-09-12. The 8-class number tree (00–70) is retired as the routing model: content is a graph of coded nodes + edges, routed thin-router → segments. How we got here — cutover state, convergence mechanics, reversibility and the graph rebuild — moved to Details.
1,101
Files coded
across 18 active domains
12,445
Edges in the graph
3,152 curated links + 9,293 keyword kinship
24
Domain codes
→ 16 segment registries
1:1
Content preserved
backups hash-identical · reversible
13
Keep-both queued
9 Dean same-name + 4 contested

📊 Domain breakdown — by CODE PREFIX replaces 00–70 class distribution

Files per two-letter domain code. Recomputed on every nightly refresh from the segment registries (library/LIBRARY-*.md code→article rows). Sum = 1,101.

GU318GG248FR110CL105BR89MD63LI50SYS35RF18AU13OP13KB13ST10SEC6AH4WB3EN2CX1

Reconciliation: LIBRARY.md declares 24 domain codes; 18 carry files today and are the 18 bars above. The other 62 private-walled (INV OS — Dean-private / Jim’s 80_ vault; never enter the shared brain) and 4 declared but not yet minted (CF AT SK WR). 24 declared = 18 active + 6 inactive. Bar counts sum to 1,101 — the same total as the Files coded KPI and the graph’s node count.

🕸 KB knowledge graph — live force-directed web RESTORED · moving

All 1,101 coded files as nodes, colored by domain-code prefix; 12,445 edges from real relationships ([[CODE]] cross-links and read_also / related fields, plus shared-keyword kinship). This panel runs the original dashboard’s graph mechanism, unchanged: the force simulation cold-starts every time you arrive at it and visibly settles — nodes drift, links pull, the web reorganises itself for several seconds. Every node carries its code label; the most connected ones also carry their article name; hover or tap any node for the full name in the panel. Drag a node to re-heat the web, scroll to zoom, click a legend chip to isolate one domain.

AH11 — AHLA Membership Offer — Robert Stuckey (AH, deg 0)AH12 — AHLA Miami 2026 — The Hospitality Show (AH, deg 48)AH13 — Trade Show Packout — Inventory (AH, deg 0)AH14 — Trade Show Floor Conversion Architecture (AH, deg 17)AU02 — Autelligence — What We're Building (Dean brief, 2026-08-22) (AU, deg 25)AU03 — Autelligence Multi-Model Brain — Briefing for Dean (AU, deg 17)AU04 — Autelligence — Multi-Model Governed Brain (AU, deg 19)AU05 — Autelligence — Multi-Platform Orchestration Strategy + Disruption Defense (AU, deg 37)AU06 — Autelligence.AI — Productize the Memory System as Licensed IP (AU, deg 18)AU07 — Autelligence — Marketing Site + Combined Mega-Brain Graph (AU, deg 21)AU08 — Autelligence — SMB Offer (Draft v1, 2026-07-28) (AU, deg 33)AU09 — Autelligence — Bringing the Two Systems Together (draft for Jim + Dean) (AU, deg 34)AU10 — Autelligence OS v-next — Unified Playbook (DRAFT) (AU, deg 45)AU11 — Autelligence Framework — Self-Organizing Memory (Permanent Pillar) (AU, deg 18)AU12 — Multi-Model Brain — First-Proof Runbook (AU, deg 7)AU13 — Agent Teams, the Agent OS, and Buzz (external capture + eval) (AU, deg 0)AU14 — The Knowledge Catalog as Moat (external capture + eval) (AU, deg 1)BR01 — Dean + Jim Zoom Recap — 2026-06-24 (BR, deg 35)BR02 — Fleet Hostname Drift Fix — 2026-06-24 (BR, deg 0)BR03 — Dean + Jim Meeting Recap — 2026-06-25 (Fathom) (BR, deg 35)BR04 — Gravitas — Complete Vision Synthesis (2026-06-25) (BR, deg 6)BR05 — Session Log — Economic Model + Email Engine (2026-07-02) (BR, deg 6)BR06 — Gravitas Gameplay Design — Handoff for Main / Clark Axiom (BR, deg 35)BR07 — End-of-Day Log — 2026-07-09 (BR, deg 0)BR08 — Strategy Session — 2026-07-21: HotelStaff Demand Death → Gravitas Pivot (BR, deg 11)BR09 — Session Log — 2026-07-27 (BR, deg 15)BR10 — 2026-08-06 — BUILD-mini Real-Work Load Proof (BR, deg 0)BR11 — Session Briefing — First Shift Build (BR, deg 0)BR12 — Health Check Report — 2026-06-01 (BR, deg 0)BR13 — KB Health Check — 2026-06-04 (BR, deg 0)BR14 — Knowledge Base Health Check — 2026-06-16 (BR, deg 0)BR15 — KB Health Check — 2026-07-01 (BR, deg 0)BR16 — KB Health Check — 2026-07-05 (BR, deg 13)BR17 — KB Health Check — 2026-07-10 (BR, deg 0)BR18 — KB Health Check — 2026-08-01 (Saturday) (BR, deg 0)BR19 — Incident — Fleet KB sync stale + 80_ leak (2026-06-17) (BR, deg 21)BR20 — Nightly run log (BR, deg 1)BR21 — WEEKLY MEDIA REVIEW — Week of June 1, 2026 (BR, deg 0)BR22 — YouTube Strategy Findings — 2026-07-20 (overnight-research Stream 3) (BR, deg 51)BR23 — YouTube Strategy Findings — 2026-07-24 (overnight-research Stream 3) (BR, deg 51)BR24 — YouTube Strategy Findings — 2026-07-27 (overnight-research Stream 3) (BR, deg 52)BR25 — YouTube Findings — 2026-08-14 (overnight-research Stream 3) (BR, deg 37)BR26 — YouTube Findings — 2026-08-17 (overnight-research Stream 3) (BR, deg 38)BR27 — YouTube Findings — 2026-08-24 (overnight-research Stream 3) (BR, deg 38)BR28 — YouTube Findings — 2026-08-28 (overnight-research Stream 3) (BR, deg 37)BR29 — Jim/Clark Axiom KB Convergence — NCI & Gravitas Merge Review (2026-08-29) (BR, deg 28)BR30 — Dean Handoff #2 — Additional Instructions Review (2026-08-29) (BR, deg 37)BR31 — Proposal: Refine MD31 — "recycled clips suppress reach" is too blanket (BR, deg 12)BR32 — PROPOSAL — MD31 update: templated-clip variation is now a monetization-safety issue (BR, deg 15)BR33 — PROPOSAL — MD31 update: Shorts search filter + confidence upgrade (BR, deg 29)BR34 — Proposal — MD31 update: Gravitas AI-labeling has no distribution/monetization penalty (BR, deg 19)BR35 — PROPOSAL — Channel-Level Shorts Distribution Ceiling + Opus Clip Batch Interchangeability Risk (BR, deg 29)BR36 — Proposal: HSTV Episode Hook Framework + B2B Relationship-Monetization Model (BR, deg 34)BR37 — PROPOSAL: Shorts Series Structure for HSTV (BR, deg 35)BR38 — PROPOSAL: Activate YouTube Hype Feature for HSTV (BR, deg 20)BR39 — PROPOSAL — Add "Original Audio Bonus" signal to MD31 (youtube-shorts-strategy.md) (BR, deg 14)BR40 — Proposal — Connected TV (CTV) reframes HSTV long-form as living-room lean-back assets (BR, deg 20)BR41 — YouTube Research Digest — 2026-06-20 (BR, deg 41)BR42 — YouTube Research Digest — 2026-06-21 (BR, deg 41)BR43 — YouTube Research Digest — 2026-06-22 (BR, deg 41)BR44 — YouTube Research Digest — 2026-06-23 (BR, deg 41)BR45 — YouTube Research Digest — 2026-06-24 (BR, deg 41)BR46 — YouTube Research Digest — 2026-06-25 (BR, deg 41)BR47 — YouTube Research Digest — 2026-06-26 (BR, deg 42)BR48 — YouTube Research Digest — 2026-06-27 (BR, deg 41)BR49 — YouTube Research Digest — 2026-06-28 (BR, deg 41)BR50 — YouTube Research Digest — 2026-06-30 (BR, deg 42)BR51 — YouTube Research Digest — 2026-07-01 (BR, deg 41)BR52 — YouTube Research Digest — 2026-07-03 (BR, deg 41)BR53 — YouTube Strategy Research — 2026-07-06 (PM / second run) (BR, deg 54)BR54 — YouTube Strategy Research — 2026-07-06 (Monday) (BR, deg 55)BR55 — YouTube Strategy Research — 2026-08-07 (overnight-research Stream 3, Friday) (BR, deg 62)BR56 — YouTube Strategy Research — 2026-07-31 (overnight-research Stream 3, Friday) (BR, deg 60)BR57 — YouTube Strategy Findings — 2026-07-29 (overnight-research Stream 3, Wednesday) (BR, deg 51)BR58 — Claude Optimization: Cloud Routines Run Without Your Machine (BR, deg 51)BR59 — Claude Optimization: AGENTS.md — Cross-Agent Context Portability Standard (BR, deg 52)BR60 — Claude Optimization Findings — 2026-07-10 (BR, deg 51)BR61 — Claude Optimization Findings — 2026-07-17 (Friday) (BR, deg 51)BR62 — Claude Optimization Findings — 2026-07-20 (overnight-research Stream 4, Monday) (BR, deg 51)BR63 — Claude Optimization Findings — 2026-07-22 (overnight-research Stream 4, Wednesday) (BR, deg 51)BR64 — Findings — 2026-07-23 (weekly-library-audit) (BR, deg 52)BR65 — Claude Optimization Findings — 2026-07-24 (overnight-research Stream 4, Friday) (BR, deg 51)BR66 — Claude Optimization Findings — 2026-07-27 (overnight-research Stream 4, Monday) (BR, deg 52)BR67 — Claude Optimization Findings — 2026-07-29 (overnight-research Stream 4, Wednesday) (BR, deg 51)BR68 — Claude-Optimization Findings — 2026-07-31 (overnight-research Stream 4, Friday) (BR, deg 52)BR69 — Finding: Claude Agent Context Engineering — 2026 Field Consensus vs. This KB's Architecture (BR, deg 52)BR70 — Stream 4 Finding — Claude Sonnet 5 / Opus 5 Benchmark Leaderboard Update (2026-08-05) (BR, deg 51)BR71 — Finding: Claude Managed Agents Platform Expansion — 500-Skill Cap, Memory Public Beta, Dreaming Rollout (BR, deg 55)BR72 — Finding: Claude Agent SDK Subagent Orchestration Updates (August 2026) (BR, deg 53)BR73 — Finding — Claude/AI-Agent Optimization Research, 2026-08-10 (BR, deg 52)BR74 — Finding — Claude/AI Agent Optimization Update, 2026-08-12 (BR, deg 52)BR75 — Claude Sonnet 5 / Opus 5 — Updated Capability Benchmarks & Pricing (2026-08-14) (BR, deg 51)BR76 — Claude / AI-Agent Optimization Update — 2026-08-17 (overnight-research Stream 4, Monday) (BR, deg 51)BR77 — Claude Developer Platform — Managed Agent Governance Additions (August 2026) (BR, deg 52)BR78 — Claude Sonnet 5 Pricing — Contradicts the 2026-08-14 Filed Finding, Not Silently Resolved (BR, deg 52)BR79 — Claude Sonnet 5 Pricing — Contradiction from 2026-08-21 Finding Now Resolved at the Primary Source (BR, deg 51)BR80 — Subagent Model/Effort Visibility Added — Relevant to KAISEN-047488 (Cowork Sub-agent Haiku Routing Bug) (BR, deg 51)BR81 — Finding — 2026 AI Coding Assistant Landscape for Game Development (overnight-research Stream 5) (BR, deg 52)BR82 — Finding: YouTube Shorts Algorithm — 2026 Watch-Time/Satisfaction Shift (BR, deg 33)BR83 — Finding: YouTube Shorts Algorithm Changes — August 2026 (BR, deg 33)BR84 — Finding — YouTube Algorithm / Shorts / Creator-Economy Update, 2026-08-10 (BR, deg 32)BR85 — Finding — YouTube Algorithm / Shorts Update, 2026-08-12 (BR, deg 32)BR86 — YouTube Shorts Comments-Section / Link Policy Change (August 2026) (BR, deg 32)BR87 — YouTube Shorts Algorithm: Viewer-Satisfaction Signals Now Explicit Primary Ranking Factor (August 2026) (BR, deg 32)BR88 — Claude Optimization Research — 2026-06-19 (BR, deg 82)BR89 — Claude Optimization Research — 2026-06-26 (BR, deg 81)CL100 — Pipedrive activity pull — DIRECT API (do NOT revert to Zapier) (CL, deg 15)CL101 — Services & Accounts Inventory (Discovery Register) (CL, deg 5)CL102 — Shared Artifact Sync Protocol — "Built ≠ Shared" (CL, deg 32)CL103 — Studio Gameplay Lane — Implementation Runbook (CL, deg 39)CL104 — Studio Gameplay Lane — Reply From Main → Dean's Studio (CL, deg 32)CL105 — Studio Worker Loop — Setup Runbook (CL, deg 28)CL106 — ⏱ Temporal Anchor Protocol — Fleet-Wide (CL, deg 21)CL107 — Weekend-Readiness Checklist — for Dean (run Friday before you leave) (CL, deg 0)CL108 — Claude Design — Brand System to Deployed Asset Pipeline (external capture + eval) (CL, deg 1)CL109 — Design Quality — Reference Systems and the Critic Loop (external capture + eval) (CL, deg 2)CL110 — World Models and Spatial Intelligence — What Comes After LLMs (external capture + eval) (CL, deg 3)CL111 — n8n Practitioner YouTube Research — Expressions, Sub-Workflows, Error Handling, Credentials, Scaling (CL, deg 43)CL112 — AI Operations Value — Clark Axiom Assessment (5-Week Baseline) (CL, deg 16)CL113 — After-Action Review (AAR) — A Learning Ritual for the Operation (CL, deg 12)CL114 — 2026 AI Agent Memory Platform Wave — Comparison and What It Confirms About This KB's Architecture (CL, deg 35)CL115 — ARC-AGI: Measuring True Reasoning in AI (CL, deg 0)CL116 — Cardinal Sin Recurrence Reduction — Taxonomy, Rate Analysis, and the Ambiguous-Correction Gate (CL, deg 32)CL117 — Claude Business Operations — Knowledge Management and Second Brain Architecture (CL, deg 58)CL118 — Claude Code / Agent SDK Practitioner YouTube Research (CL53) (CL, deg 78)CL119 — Claude Code / AI Game-Dev Workflow Reference (CL33) (CL, deg 57)CL120 — Claude Content Pipeline — Media Production and Social Automation (CL, deg 69)CL121 — Claude Dispatch — Native Push Notifications (CL, deg 47)CL122 — Claude for Excel & Cowork's xlsx Skill — When to Use Which (CL, deg 56)CL123 — Claude Prompting — Architecture and Best Practices (CL, deg 58)CL124 — Claude Session Load Protocol — CL07 (CL, deg 53)CL125 — Claude Skills and Automation (CL, deg 46)CL126 — Claude Workflow Optimization — Session Management and Tool Strategy (CL, deg 77)CL127 — Content Interview: Socratic Prompting for Content Creation (CL, deg 11)CL128 — Anthropic Context Engineering Framework — 2026 Consolidated Reference (CL, deg 52)CL129 — Context Hygiene: Reducing Cowork Context Consumption Without Third-Party Plugins (CL, deg 16)CL130 — Cowork Context Management: Compaction Behavior, Failure Modes, and Mitigations (CL, deg 20)CL131 — Cowork + Dispatch: Session Lessons Log — 2026-06-18 (CL, deg 25)CL132 — Cowork Projects — Workstream Isolation (CL, deg 9)CL133 — Cybersecurity Ops Rules — Fleet Security & Integrity (CL, deg 24)CL134 — Dynamic Workflows — What It Is, and Why It's Not Available in Cowork (CL, deg 13)CL135 — Coding in Excel — VBA, Office Scripts & Python in Excel (CL, deg 7)CL136 — Excel Core Reference — Functions, Modeling & 2026 Features (CL, deg 38)CL137 — Excel Data Visualization & Charting (CL, deg 7)CL138 — Excel for Stock Portfolio Tracking (CL, deg 6)CL139 — External System Benchmark (CL, deg 14)CL140 — Gravitas i18n Batch Translation — Process Lessons (CL46) (CL, deg 24)CL141 — Iterative Attempt Logging Standard (CL, deg 10)CL142 — Localization & Translation Best Practices — External Research (CL47) (CL, deg 53)CL143 — Multi-Agent AI Orchestration — Failure Modes and Fleet Health (CL, deg 22)CL144 — OpusClip API & MCP Connector — Reference (CL, deg 24)CL145 — Opus Clip API — Adoption Decision vs. the Playwright Editor Workflow (CL, deg 16)CL146 — CL61 — Overnight / Unattended Long-Horizon Research & Build Protocol (CL, deg 46)CL147 — Pending-Findings Review & Filing SOP — One-at-a-Time Approval + Same-Session Filing (CL, deg 29)CL148 — Python Programming — Fundamentals & Business Use Cases (CL, deg 6)CL149 — Recurring SPA-Framework Automation Blocker Pattern (CL, deg 12)CL150 — ReportLab PDF Table Cell Wrapping — Standing Rule (CL, deg 3)CL151 — Scheduled Task — Universal Prompt Template (CL, deg 11)CL152 — Scheduled Tasks — Design, Optimization, and SOP (CL, deg 67)CL153 — Session Handoff: Preserving Task Continuity Across Context Resets (CL, deg 23)CL154 — Stale-Duplicate Config File Hardening — Detection, Prevention, and This KB's Concrete Fix (CS-N / KAISEN-110) (CL, deg 5)CL155 — Western AI Video Model Evaluation — Runway Gen-4 / Gen-4.5 (CL, deg 16)CL156 — YouTube Caption Generation Status: Polling captions.list Before Timedtext Fetch (CL, deg 4)CL157 — Gravitas Content Brief (CL, deg 8)CL158 — SKILL: gravitas-content-pipeline (CL, deg 4)CL159 — Gravitas Research — Stage 1: Content Brief (CL, deg 45)CL160 — SKILL: hotelstaff-media-voice (CL, deg 4)CL161 — HotelStaff.TV Website Publishing (CL, deg 4)CL162 — n8n KB Sync — Workflow Reference & Debug Guide (CL, deg 23)CL163 — Prompt Auditor — Claude 4.x Compliance (CL, deg 51)CL164 — Session Wrap — Session-End Protocol Automation (CL, deg 17)CL165 — Dean's Cardinal-Sins Log — reference (cross-owner governance) (CL, deg 46)CL166 — Dean's Verify-First Capability-Claim Gate — reference (cross-owner governance) (CL, deg 48)CL167 — Dean's Rule-as-Gate Governance Comparison — reference (cross-owner governance) (CL, deg 27)CL63 — Incident — Model-Mount Over-Exposure (2026-08-27) (CL, deg 11)CL64 — AI Data — Lead-Data + Trigger Engine (CL, deg 3)CL65 — feedback_dean_md_handoff — package cross-owner exchanges as MD (CL, deg 8)CL66 — feedback_fix_on_sight — the self-healing KB (CL, deg 13)CL67 — The AI hype cycle — what's real, and what it means for us (CL, deg 9)CL68 — AI Liability + Risk Posture (CL, deg 13)CL69 — API Rotation Switch Board (CL, deg 4)CL70 — Chrome Browser Registry (CL, deg 13)CL71 — Clark Axiom (CL, deg 9)CL72 — Clark Communication Style Guide (CL, deg 2)CL73 — Clark File Safety Protocol (CL, deg 2)CL74 — Claude Code Optimization SOP (CL, deg 21)CL75 — Claude Desktop auto-update — the problem, the (non-)fix, and how we're protected (CL, deg 8)CL76 — Clawdbot — Build Sheet (media lane) (CL, deg 10)CL77 — Cowork / Clark Environment — Known Issues (CL, deg 2)CL78 — Data Node — Bring-Up Runbook (CL, deg 1)CL79 — Dean DiNardo — AI Operating System (CL, deg 0)CL80 — ⚑ For Dean — Fix the .local hostname drift (kills the conflict-file pile) (CL, deg 14)CL81 — Dean MD-Handoff Protocol (CL, deg 9)CL82 — Dean DiNardo — Ruled-Out Approaches (CL, deg 1)CL83 — Monday Substrate Deploy — for Dean (CL, deg 4)CL84 — Switch 2 — Verify & Report (for Dean) (CL, deg 1)CL85 — DNS-Derived Integration Map (CL, deg 11)CL86 — Email Triage System (CL, deg 15)CL87 — Send path — reactivation batch 1 (CL, deg 10)CL88 — Headless Browser Testing in the Cowork Sandbox (CL, deg 11)CL89 — Local Credential Locations (~/.config/clark) (CL, deg 25)CL90 — Loop Engineering → Worker Loops (mapped to our fleet) (CL, deg 26)CL91 — Keep Main Lean — Memory & Session Hygiene (CL, deg 14)CL92 — Metrics Refresh Runbook (CL, deg 7)CL93 — Parallel Build + Merge SOP — and the 2026-07-31 incident (CL, deg 25)CL94 — Pepper — Read Me First (Onboarding & Bootstrap) (CL, deg 5)CL95 — Pepper Setup Runbook — for Dean (CL, deg 1)CL96 — Pepper — Studio Knowledge-Base Sync Setup (CL, deg 4)CL97 — Pepper — Mac Studio Teardown / Rollback (CL, deg 5)CL98 — Per-Service Audit Checklists (CL, deg 10)CL99 — Jim's Personal Assistant — "Pepper" — Build Spec (CL, deg 6)CX16 — 90_Curiosity_Personal — Class Index (CX, deg 7)EN01 — Corporate Structure (EN, deg 33)EN02 — Gravitas → W-2 / EOR Employment Entity (concept) (EN, deg 10)FR01 — NCI Frameworks (FR, deg 80)FR02 — The Art of Impossible — Steven Kotler (Reference Reading) (FR, deg 19)FR03 — Chris Voss — Negotiation Playbook (recap + comms strategy) (FR, deg 4)FR04 — Ethical Attention Design (FR, deg 10)FR05 — NCI Library — Hub (FR, deg 2)FR06 — Authority & Confidence Development Plan (FR, deg 6)FR07 — Behavior Operations Manual (card / router → full text FR99) (FR, deg 16)FR08 — Behavioral Magnetics (FR, deg 6)FR09 — NCI Behavioral Profile — State-Actor Example (BOM Analytical Product) (FR, deg 2)FR10 — The 2026 Tracker (Predictions) (FR, deg 5)FR100 — Get Brilliant on the Basics — FULL TEXT (handwriting; tesseract failed, vision-transcribed, 7 pp.; p.7 partly illegible) (FR, deg 14)FR101 — Name the Script — FULL TEXT (handwriting; tesseract failed, vision-transcribed, 7 pp.) (FR, deg 7)FR102 — 20 Misconceptions — FULL TEXT (handwriting; tesseract failed, vision-transcribed, all 20 items, 8 pp.) (FR, deg 10)FR103 — NLP Hypnotic Language Patterns — FULL TEXT (real OCR, tesseract LSTM, 14 pp., ~21.8k chars; body pp.3–13 clean) (FR, deg 7)FR104 — Media-to-Revenue Play — FULL TEXT ATTEMPT (handwritten map; tesseract ~0 chars, legible nodes vision-transcribed — PARTIAL/low-quality, needs manual pass) (FR, deg 20)FR109 — Diagnostic Cockpit — handwritten worksheet body (annotated B-17 cockpit photo + 4 deployment scenarios) — FULL TEXT (handwriting; tesseract failed, vision-transcribed, 2 pp.; CLEAN, one [?]) (FR, deg 5)FR11 — Black Course §5–7 — Confusion / Command Training (FR, deg 7)FR113 — Chase Hughes — Persuasion & Compliance Frameworks (Primary-Source Video Research) (FR, deg 56)FR114 — Chase Hughes — Profiling, Elicitation & Interrogation Techniques (Primary-Source Video Research) (FR, deg 51)FR115 — Chase Hughes — Frame, Identity & Compliance Techniques (Extended Primary-Source Research) (FR, deg 47)FR116 — Chase Hughes — Profiling & Behavioral Diagnostic Extensions (Primary-Source Video Research) (FR, deg 50)FR117 — Chase Hughes — Speculative, Societal & Philosophical Content (Non-Technique, Primary-Source Video Research) (FR, deg 54)FR118 — Chase Hughes — YouTube Body of Work, Credibility & Epistemic Calibration (FR, deg 11)FR119 — KAPTOR Sequence Mechanics (FR, deg 22)FR12 — BLACK (Course Deck) → see [[black-course]] (FR, deg 13)FR120 — NCI — Personality System & Six-Axis Model (diagnostic-layer overview) (FR, deg 22)FR13 — BLACK Course — Operator Script Library (summaries pending verbatim extraction) (FR, deg 8)FR14 — The Black Course — Course Map (FR, deg 23)FR15 — Black Course §3 — Escalating Deviance (FR, deg 10)FR16 — Black Course §12 — The Executive Analysis Framework (FR, deg 7)FR17 — Black Course §2 — Linguistics Reference Card (N/D/V) (FR, deg 7)FR18 — Black Course §18 — The Model Stack (FR, deg 8)FR19 — Black Course §4 — Cognitive Dissonance, the PCP Model & Identity Formation (FR, deg 11)FR20 — Black Course §1 — Powerful Words (FR, deg 5)FR21 — Black Course §8–10 — Rapid Theta Programming & Clinical Hypnosis (FR, deg 7)FR22 — Boundaries Work (Worksheet) (FR, deg 4)FR23 — CAPTURE — Psychological Overclock (90-Second Nervous System Capture) (FR, deg 6)FR24 — Categories of Reality (FR, deg 8)FR25 — Category Cages (FR, deg 5)FR26 — Chase Hughes Coaching — Components Overview (FR, deg 4)FR27 — Cognitive Virology & the Cognitive Viral Engine (FR, deg 9)FR28 — Context-Activated Personas (CAP) Assessment (FR, deg 5)FR29 — Core Values Inventory (FR, deg 5)FR30 — Crossfade Application Playbook (FR, deg 24)FR31 — CROSSFADE — Operative Guide (actual stage definitions) (FR, deg 8)FR32 — Crossfade (FR, deg 10)FR33 — Diagnostic Cockpit (FR, deg 8)FR34 — Flight Plan — Master (FR, deg 12)FR35 — Frame Hack Tools (FR, deg 8)FR36 — Get Brilliant on the Basics (FR, deg 12)FR37 — NCI Grad School — Mandatory NDA (Signed) (FR, deg 5)FR38 — Grad School — General Recommended Viewing Order (FR, deg 7)FR39 — Guest Lecture — Dr. Richard Nongard (FR, deg 6)FR40 — KAPTOR — Operative Guide (actual stage definitions) (FR, deg 8)FR41 — KAPTOR Script Audit — "James" (Black Course Example) (FR, deg 5)FR42 — Language Is a Cognitive Hazard (Student Guide) (FR, deg 7)FR43 — Media-to-Revenue Play (Brainstorm Map) (FR, deg 6)FR44 — The Milton Model (Erickson via Bandler & Grinder) — and how it threads under NCI (FR, deg 6)FR45 — Name the Script (NCI Exercise) (FR, deg 6)FR46 — NCI "Black" — Private Home Visit Confidentiality / NDA (FR, deg 3)FR47 — NCI Grad School Training Bible (Black Course Highlight) (FR, deg 10)FR48 — NCI Memory Map (JD) (FR, deg 7)FR49 — NCI Operator Principles — the layer beneath the scripts (FR, deg 10)FR50 — NCI University (Bookmark) (FR, deg 0)FR51 — NCI-2 Behavior Profiler — Study Guide (FR, deg 5)FR52 — NCI-4 Concierge Coaching Call Recap — Keith Ray Mackie (2025-09-03) (FR, deg 2)FR53 — NLP Hypnotic Language Patterns (Reference Book) (FR, deg 8)FR54 — The Operator Self-Development Workbook (Categories & Metaphors Edition) (FR, deg 9)FR55 — The Permission Protocol (Handout) (FR, deg 10)FR56 — NCI Sections 2–4: Authority, Influence & Behavioral Escalation (FR, deg 2)FR57 — JD Seven Minute Avery (Session Transcript) (FR, deg 8)FR58 — The 17 Sentences (FR, deg 11)FR59 — Shame Concealment (Handout + Worksheet) (FR, deg 7)FR60 — 6MX Behavior Compass Breakdown (FR, deg 21)FR61 — 20 Misconceptions (Running Your Brain) (FR, deg 6)FR62 — The Art of Impossible — Steven Kotler — FULL TEXT (265pp ebook) (FR, deg 34)FR63 — The Permission Protocol (Handout) — FULL TEXT (FR, deg 34)FR64 — The Permission Protocol (27APR25, 18pp) — FULL TEXT (FR, deg 34)FR65 — The Operator Self-Development Workbook — FULL TEXT (FR, deg 34)FR66 — Frame Hack Tools — FULL TEXT (FR, deg 34)FR67 — NCI Sections 2/3/4 Handout — FULL TEXT (FR, deg 34)FR68 — NCI Grad School Training Bible — FULL TEXT (FR, deg 34)FR69 — Grad School Training Bible (BLACK Course Highlight) — FULL TEXT (FR, deg 34)FR70 — The 17 Sentences — FULL TEXT (FR, deg 34)FR71 — CAPTURE Handout (Psychological Overclock) — FULL TEXT (FR, deg 34)FR72 — 6MX Behavior Compass Breakdown — FULL TEXT (FR, deg 34)FR73 — JD Seven Minute Avery (Session Transcript) — FULL TEXT (FR, deg 34)FR74 — Language Is a Cognitive Hazard (Student Guide) — FULL TEXT (FR, deg 34)FR75 — Cognitive Virology — FULL TEXT (FR, deg 34)FR76 — The Cognitive Viral Engine — FULL TEXT (FR, deg 34)FR77 — Context-Activated Personas (CAP) Assessment — FULL TEXT (FR, deg 34)FR78 — Boundaries Work (Worksheet) — FULL TEXT (FR, deg 34)FR80 — NCI-2 Exam Study Guide — FULL TEXT (FR, deg 34)FR81 — Behavioral Magnetics — FULL TEXT (FR, deg 34)FR82 — NCI Behavioral Profile IRL-07 — FULL TEXT (FR, deg 34)FR83 — Category Cages — FULL TEXT (FR, deg 34)FR84 — Categories of Reality (Grad School Handout) — FULL TEXT (FR, deg 34)FR85 — Shame Concealment (Handout) — FULL TEXT (FR, deg 34)FR86 — Shame Concealment (Worksheet) — FULL TEXT (FR, deg 34)FR88 — 2026 Predictions (The Tracker) — FULL TEXT (FR, deg 34)FR89 — Grad School General Recommended Viewing Order — FULL TEXT (FR, deg 34)FR90 — NCI BLACK Privacy / Home-Visit Confidentiality — FULL TEXT (FR, deg 34)FR91 — NCI-4 Concierge Coaching Recap — Keith Ray Mackie — FULL TEXT (FR, deg 34)FR93 — Authority & Confidence Development Plan — FULL TEXT (FR, deg 34)FR94 — Core Values Inventory — FULL TEXT (FR, deg 34)FR95 — Flight Plan — Master — FULL TEXT (FR, deg 34)FR96 — Crossfade — FULL TEXT (FR, deg 34)FR97 — Guest Lecture — Dr. Richard Nongard — FULL TEXT (FR, deg 34)FR98 — The Black Course (NCI-4, 2026) — FULL TEXT (real OCR, 176 pp., 306,494 chars) (FR, deg 55)FR99 — Behavior Operations Manual — FULL TEXT (real OCR, 1,027 pp., 2,122,602 chars / 351,562 words) (FR, deg 26)GG248 — Minigame Suite — Fix Report for Dean (GG, deg 53)GG249 — Cooking Mama Gameplay Mechanics — Research Brief (GG, deg 16)GG250 — Narrative Flavor — The Words on the Walls (GG, deg 6)GG251 — Pre-Login Entry Game — play your way in (GG, deg 9)GG252 — Game Design Best Practices — applied to the open Gravitas tasks (GG, deg 29)GG253 — Gravitas Gameplay — Bartender + Server Tracks (F&B Front-of-House) (GG, deg 37)GG254 — Gravitas Gameplay — Career Tracks, Antagonist Design & Personality Branching (GG22) (GG, deg 45)GG255 — Gravitas Gameplay Design — Jim + Dean Session Transcript (2026-07-06) (GG, deg 38)GG256 — GRAVITAS — Scene/Scenario Repository v1.0 (GG, deg 31)GG257 — Gravitas Gameplay — The Shift (Core Loop) (GG, deg 31)GG258 — Gravitas Gameplay — UI Primitive Library (v4) (GG, deg 33)GG259 — Gravitas Characters — Nano Banana Expression Prompt Library (GG, deg 44)GG260 — Gravitas Minigame — Global Design Principles (GG, deg 17)GG261 — Branching Narrative Engine Architecture — Coding the Telltale Model (GG23) (GG, deg 19)GG262 — Narrative-Model Research — Gamebooks & Telltale Games (Dean, 2026-07-06) (GG, deg 2)GG263 — Gravitas Minigame v3 — Family Build Specifications (GG, deg 46)GG264 — Gravitas v2 Minigame — Full Play-Test Log (GG, deg 31)GG265 — Minigame Suite — Live Scenario Map (GG, deg 66)GG266 — Gravitas Minigame Test Bay — Living Status (GG, deg 21)GG267 — Minigame Scenarios — v2 Revision Spec (GG, deg 34)GG268 — Gravitas Character Emotion System — Standard v1.0 (GG, deg 45)GG269 — First Shift — Session Handoff (GG, deg 0)GG270 — Character Art — drop PNGs here (GG, deg 3)GG271 — Cooking Mama food art — drop Nano Banana PNGs here (GG, deg 0)GG272 — ⚑ Flag for Dean — LUX pronoun fix (Gate Worker Track) (GG, deg 0)GG273 — ⚑ For Dean — refined Gate VO spine (Jim's words, locked 2026-06-23) (GG, deg 2)GG274 — Gate Worker Track — Asset Manifest (GG, deg 0)GG275 — Gate Worker Track — Audio Slots + SFX Audit (GG, deg 0)GG276 — Gate Worker Track — Asset Manifest (GG, deg 0)GG277 — Gate Worker Track — Audio Slots + SFX Audit (GG, deg 0)GG278 — Worker-Side Game Mechanics — Build Brief for Dean (GG, deg 81)GG279 — Gravitas OCEAN Personality Branching — Locked Architecture (Dean code GG30) (GG, deg 31)GG280 — Six-Axis Engagement, NDV Needs Model & Monetization/Liability Framing (Dean code GG33) (GG, deg 27)GG281 — Gravitas NDV — Adaptive Personalization Architecture (Dean code GG34) (GG, deg 39)GG282 — Gravitas NDV — Combinatorial Taxonomy & Track Architecture (Dean code GG36) (GG, deg 42)GG283 — Gravitas NDV — Personalization Engine Model Spec & Design Authority (Dean code GG37) (GG, deg 22)GG284 — Gravitas Game Build Handoff — NDV Data Contract & Signal Taxonomy (Dean code GG38) (GG, deg 26)GG285 — Gravitas NDV — Consumption Layer & Taxonomy Reconciliation (Dean code GG40) (GG, deg 23)GG286 — First Contact VN Rebuild — Telltale Branching + OCEAN/Six-Axis Measurement (Dean code GG31) (GG, deg 30)GG287 — Gravitas Scenario Completion SOP — Visual Branching Map (Dean code GG32) (GG, deg 47)GG288 — Gravitas Universe — AI Content Generation Pipeline (Dean code GG19) (GG, deg 23)GG289 — Dialogue Craft Research — Film, Television, and Interactive Narrative (Dean code GG219) (GG, deg 51)GG290 — Interactive Dialogue & Branching Decision Design (Dean code GG220) (GG, deg 32)GG291 — Gravitas 4K Portrait Recovery — Unified Checkerboard-Key + Magenta-Key Pipeline (Dean code GG216) (GG, deg 10)GG292 — Minigame Competitive Arcade Hub — Phase 1 (Build) (Dean code GG175) (GG, deg 31)GG293 — Odalys Ferreira — Gravitas Banquet Captain Mentor, Events Manager (Dean code GG188) (GG, deg 18)GG294 — Banquet Captain Track — Build (Dean code GG189) (GG, deg 21)GG295 — Marisol Cuadra — Gravitas Bartender Mentor, Head Bartender (Dean code GG178) (GG, deg 22)GG296 — Bartender Track — Build (Dean code GG186) (GG, deg 25)GG297 — Callum Fitzgerald — Gravitas Bellman/Valet Mentor, Bell Captain (Dean code GG179) (GG, deg 21)GG298 — Bellman/Valet Track — Build (Dean code GG187) (GG, deg 24)GG299 — Branching Narrative & Dialogue Systems Craft — GDC/Interactive Fiction Research (GG234) (Dean code GG234) (GG, deg 10)GG300 — Candidate Mechanic — Attention Scan (proposed QT family sub-type) (Dean code GG205) (GG, deg 4)GG301 — Candidate Mechanic — Rush Hour (proposed CM family extension) (Dean code GG202) (GG, deg 11)GG302 — Candidate Mechanic — Tube Sort (proposed INV family extension) (Dean code GG203) (GG, deg 1)GG303 — Candidate Mechanic — Pipe Route (proposed MNT family) (Dean code GG201) (GG, deg 6)GG304 — Candidate Structural Pattern — Rank-Framed Retrieval Puzzle (Dean code GG207) (GG, deg 3)GG305 — Candidate Mechanic — Sequential Extraction (proposed Bellman/Valet logistics puzzle) (Dean code GG204) (GG, deg 5)GG306 — Candidate Structural Pattern — Vigilance Wrapper (antagonist tension layer) (Dean code GG206) (GG, deg 3)GG307 — Gravitas Universe — Capstone Engine: BOSSFIGHT_LOGIC (Escalating-Phase Pressure) (Dean code GG242) (GG, deg 40)GG308 — Gravitas Universe — Capstone Engine: CROSSEXAM_LOGIC (Decisive Dialogue Contradiction) (Dean code GG243) (GG, deg 15)GG309 — Gravitas Universe — Capstone Engine: DINERDASH_LOGIC (Simultaneous Multi-Customer Rush) (Dean code GG241) (GG, deg 21)GG310 — Gravitas Universe — Capstone Minigame Track-to-Engine Mapping (Reference Hub) (Dean code GG244) (GG, deg 10)GG311 — Gravitas Care System — Personality-Conditioned Rapport Growth & Decay (Dean code GG79) (GG, deg 48)GG312 — Gravitas Career Track Roadmap (Dean code GG170) (GG, deg 42)GG313 — Gravitas Character Reference Factory — Priority Queue (Dean code GG171) (GG, deg 57)GG314 — Character Wiki Authoring Framework — Hub / Tier / Individual, Respect Ceiling, Citation Discipline (Dean code GG78) (GG, deg 60)GG315 — Gravitas Dossier — Cross-Track/Cross-Session Persistence Layer (Dean code GG176) (GG, deg 31)GG316 — Kwame Boateng — Gravitas Dishwasher Mentor, Steward Supervisor (Dean code GG192) (GG, deg 23)GG317 — Dishwasher Track — Build (Dean code GG193) (GG, deg 25)GG318 — Gravitas Scenario Engine — Unification Architecture (Dean code GG209) (GG, deg 48)GG319 — External Minigame Research — Portal Scrape & Candidate Mechanics (2026-07-23) (Dean code GG200) (GG, deg 8)GG320 — Fabian Achterberg — Gravitas F&B Mentor, General Manager (Dean code GG161) (GG, deg 22)GG321 — Food & Beverage Track — Build (Dean code GG172) (GG, deg 23)GG322 — Feedback-Loop Craft — Where Minigame "Juice" and Narrative "Barks" Share One Design Principle (GG237) (Dean code GG237) (GG, deg 18)GG323 — Gravitas Food/Prop Asset Background-Removal SOP — What Doesn't Work, What Does (Dean code GG218) (GG, deg 27)GG324 — Ivy Delgado — Gravitas Front Desk Mentor, Front Desk Lead (Dean code GG211) (GG, deg 18)GG325 — Gravitas Front Desk Career Track — Build (GG41 Pipeline Applied, Second Full Career-Track Code, First Track Built with GG79 In From the Start) (Dean code GG110) (GG, deg 33)GG326 — Gameplay Coding & Implementation — YouTube Research (GG223) (Dean code GG223) (GG, deg 10)GG327 — Gravitas Universe — Gameplay Design Canon (Dean code GG07) (GG, deg 51)GG328 — Gridlock Extraction Module — Shared Prototype (GG204/GG207 Convergence, Built) (Dean code GG208) (GG, deg 25)GG329 — Adaora Bright — Gravitas Guest Character (Dean code GG66) (GG, deg 39)GG330 — Beatrix Colefax — Gravitas Guest Character (Dean code GG64) (GG, deg 39)GG331 — Coraline Vantage — Gravitas Guest Character (Dean code GG59) (GG, deg 45)GG332 — Dalton Reyes-Marsh — Gravitas Guest Character (Dean code GG61) (GG, deg 39)GG333 — Desmond Okafor — Gravitas Guest Character (Dean code GG51) (GG, deg 40)GG334 — Ezra Kettleman — Gravitas Guest Character (Dean code GG60) (GG, deg 39)GG335 — Harlan Whitcombe — Gravitas Guest Character (Dean code GG55) (GG, deg 40)GG336 — Imre Tóth — Gravitas Guest Character (Dean code GG57) (GG, deg 41)GG337 — Ingrid Solberg — Gravitas Guest Character (Dean code GG169) (GG, deg 40)GG338 — Julian Osei — Gravitas Guest Character (Dean code GG165) (GG, deg 42)GG339 — Marguerite Fennimore — Gravitas Guest Character (Dean code GG52) (GG, deg 39)GG340 — Nadia Kessler-Amundsen — Gravitas Guest Character (Dean code GG164) (GG, deg 41)GG341 — Odalys Marchetti — Gravitas Guest Character (Dean code GG56) (GG, deg 41)GG342 — Percival Ashdown-Reeve — Gravitas Guest Character (Dean code GG58) (GG, deg 40)GG343 — Priya Anand-Kell — Gravitas Guest Character (Dean code GG50) (GG, deg 39)GG344 — Renata Solis-Vance — Gravitas Guest Character (Dean code GG54) (GG, deg 39)GG345 — Renée Castellanos — Gravitas Guest Character (Dean code GG166) (GG, deg 41)GG346 — Guest, Room 214 Incident — Gravitas Guest Character (Dean code GG62) (GG, deg 42)GG347 — Background Tier — Ambient Guests (Dean code GG163) (GG, deg 12)GG348 — Gravitas Guest Roster — Capstone: Dame Corvina Ashworth (Dean code GG48) (GG, deg 36)GG349 — Gravitas Difficult Guest Roster — Wiki Hub (Dean code GG44) (GG, deg 50)GG350 — Gravitas Guest Roster — Silent Tier (Martyr / Passive-Aggressive) (Dean code GG47) (GG, deg 39)GG351 — Sympathetic Tier — Care Beat Guests (Dean code GG162) (GG, deg 13)GG352 — Gravitas Guest Roster — Tier 1: Standoff Guests (De-Escalation Puzzles) (Dean code GG45) (GG, deg 40)GG353 — Gravitas Guest Roster — Tier 2: Safety-Critical Guests (Jaycustomer / Aggressor) (Dean code GG46) (GG, deg 39)GG354 — Soren Lindqvist — Gravitas Guest Character (Dean code GG65) (GG, deg 39)GG355 — Guest, Table 9 Incident — Gravitas Guest Character (Dean code GG63) (GG, deg 42)GG356 — Tyce Bellamy — Gravitas Guest Character (Dean code GG53) (GG, deg 39)GG357 — Walter Prine — Gravitas Guest Character (Dean code GG168) (GG, deg 41)GG358 — Warrick Thorne-Abelard — Gravitas Guest Character (Dean code GG49) (GG, deg 39)GG359 — Priya & Marcus Whitfield-Ansah — Gravitas Guest Characters (Dean code GG167) (GG, deg 32)GG360 — Guided Procedure Grading Revision — Flourish Phase Removed, Fleet-Wide (Dean code GG173) (GG, deg 11)GG361 — Gravitas Housekeeper Career Track — Build (GG41 Pipeline Applied, First Full Career-Track Code) (Dean code GG43) (GG, deg 46)GG362 — Thaddeus Rourke — Gravitas Houseman Antagonist (Dean code GG180) (GG, deg 31)GG363 — Rafa Santiago — Gravitas Houseman Mentor (Dean code GG182) (GG, deg 25)GG364 — Houseman Track — Build (Dean code GG183) (GG, deg 29)GG365 — Gravitas Dialogue Localization Architecture — Locale-Aware PHRASING_LIBRARY (Dean code GG177) (GG, deg 28)GG366 — Writing Large, Consistent Character Casts — Craft Research (GG235) (Dean code GG235) (GG, deg 9)GG367 — Gravitas Legal Exposure — the "Not Employer of Record" Liability Theory Against US Law (Dean code GG35) (GG, deg 27)GG368 — Gravitas Line Cook Career Track — Build (GG160) (Dean code GG160) (GG, deg 29)GG369 — Denise Okafor — Gravitas Maintenance Antagonist, Facilities Operations Manager (Dean code GG196) (GG, deg 26)GG370 — Pat Kessler — Gravitas Maintenance Mentor, Maintenance Specialist (Dean code GG195) (GG, deg 16)GG371 — Maintenance Track — Design & Implementation Spec (Dean code GG198) (GG, deg 39)GG372 — Writing Convincing Manipulation & Persuasion in Antagonist/Guest Dialogue — Cross-Reference to Chase Hughes' Real-World Techniques (GG236) (Dean code GG236) (GG, deg 12)GG373 — CM-01 — Dice the Potatoes (Dean code GG139) (GG, deg 1)GG374 — CM-02 — Whisk the Eggs (Dean code GG140) (GG, deg 1)GG375 — CM-03 — Pour-to-Line (Dean code GG141) (GG, deg 5)GG376 — CM-04 — Sanitize the Surface (Dean code GG142) (GG, deg 1)GG377 — CM-05 — Sequence Steps (Dean code GG143) (GG, deg 8)GG378 — CM-06 — Drag-and-Place (Dean code GG144) (GG, deg 2)GG379 — CM-07 — Flip the Pan (Dean code GG145) (GG, deg 1)GG380 — CM-08 — Season Evenly (Dean code GG146) (GG, deg 1)GG381 — CM-09 — Peel the Potato (Dean code GG147) (GG, deg 1)GG382 — CM-10 — Crack the Egg (Dean code GG148) (GG, deg 1)GG383 — CM-11 — Grate (Dean code GG149) (GG, deg 1)GG384 — CM-12 — Grill the Bacon (Dean code GG150) (GG, deg 2)GG385 — CM-13 — Plate the Order (Dean code GG151) (GG, deg 1)GG386 — Cooking Mama (CM) — Authenticity Gap Analysis & Build Backlog (Dean code GG126) (GG, deg 12)GG387 — Cooking Mama (CM) — Proposed Primitive Extensions: Tilt-to-Pour & Flick-to-Flip (Dean code GG127) (GG, deg 8)GG388 — Cooking Mama (CM) — Visual Modernization Plan (Real Art + State-Change Animation) (Dean code GG217) (GG, deg 24)GG389 — Gravitas Minigame Design & Documentation SOP (Dean code GG80) (GG, deg 51)GG390 — Gravitas Minigame Family — CM (Cooking Mama) (Dean code GG87) (GG, deg 25)GG391 — Gravitas Minigame Family — INV (Investigate) (Dean code GG83) (GG, deg 35)GG392 — Gravitas Minigame Family — OTH (Control Bay) (Dean code GG85) (GG, deg 25)GG393 — Gravitas Minigame Family — QT (Quick Time) (Dean code GG82) (GG, deg 24)GG394 — Gravitas Minigame Family — RHY (Rhythm) (Dean code GG86) (GG, deg 37)GG395 — Gravitas Minigame Family — VN (Visual Novel) (Dean code GG88) (GG, deg 21)GG396 — Gravitas Minigame Family — WRK (Work Sim) (Dean code GG84) (GG, deg 31)GG397 — Gravitas Universe — Minigame Feel, Coding Patterns, and Player Hook Mechanics (Dean code GG20) (GG, deg 39)GG398 — Minigame Fun Research — Cooking Mama (CM) — GG230 (Dean code GG230) (GG, deg 15)GG399 — Minigame Fun Research — Gridlock Extraction (GG208 prototype) — GG233 (Dean code GG233) (GG, deg 9)GG400 — Minigame Fun Research — Investigate (INV) — GG227 (Dean code GG227) (GG, deg 14)GG401 — Minigame Fun Research — Control Bay (OTH) — GG229 (Dean code GG229) (GG, deg 6)GG402 — Minigame Fun Research — Pipe Route (GG201 prototype) — GG231 (Dean code GG231) (GG, deg 6)GG403 — Minigame Fun Research — Quick Time (QT) — GG225 (Dean code GG225) (GG, deg 11)GG404 — Minigame Fun Research — Rhythm (RHY) — GG226 (Dean code GG226) (GG, deg 16)GG405 — Minigame Fun Research — Rush Hour (GG202 prototype) — GG232 (Dean code GG232) (GG, deg 9)GG406 — Minigame Fun Research — Work Sim (WRK) — GG228 (Dean code GG228) (GG, deg 12)GG407 — INV-01 — Spot the Difference (Dean code GG102) (GG, deg 11)GG408 — INV-02 — Nonogram (Dean code GG99) (GG, deg 12)GG409 — INV-03 — Odd One Out (Dean code GG103) (GG, deg 11)GG410 — INV-04 — Pattern Match (Dean code GG104) (GG, deg 12)GG411 — INV-05 — Sort by Rule (Dean code GG105) (GG, deg 13)GG412 — INV-06 — Trace the Path (Dean code GG100) (GG, deg 16)GG413 — INV-07 — Memory Pairs (Dean code GG106) (GG, deg 17)GG414 — INV-08 — Spot the Outlier (Dean code GG107) (GG, deg 11)GG415 — INV-09 — Sequence Echo (Dean code GG108) (GG, deg 17)GG416 — INV-10 — Word Scramble (Dean code GG109) (GG, deg 13)GG417 — Gravitas Landscape-Mobile Fix Set — Minigame Visibility, Embed-End Navigation, Portrait Sizing, Full-Screen Choices (Dean code GG213) (GG, deg 33)GG418 — Gravitas Minigame Library — Hub (Dean code GG81) (GG, deg 29)GG419 — OTH-01 — Steady Hand (Balance) (Dean code GG101) (GG, deg 8)GG420 — OTH-02 — Lock-Pick (Dean code GG121) (GG, deg 8)GG421 — OTH-TS-A — Trace A: Path Overlay (Dean code GG122) (GG, deg 10)GG422 — OTH-TS-B — Trace B: Resource Bar (Dean code GG123) (GG, deg 8)GG423 — OTH-TS-C — Trace C: Combined (Dean code GG124) (GG, deg 8)GG424 — QT-01 — Tap (Dean code GG89) (GG, deg 3)GG425 — QT-02 — Swipe (drag-to-goal) (Dean code GG90) (GG, deg 3)GG426 — QT-03 — Spin-to-Charge (Dean code GG91) (GG, deg 1)GG427 — QT-04 — Hold-to-Fill (Dean code GG92) (GG, deg 1)GG428 — QT-05 — Mash (Dean code GG93) (GG, deg 1)GG429 — QT-06 — Go/No-Go (Dean code GG94) (GG, deg 1)GG430 — QT-07 — Ring (pulse-to-align) (Dean code GG95) (GG, deg 1)GG431 — QT-08 — Arc Trace (Dean code GG96) (GG, deg 7)GG432 — QT-09 — Arrow Swipe Sequence (Dean code GG97) (GG, deg 8)GG433 — QT-10 — Multi-tap Sequence (Dean code GG98) (GG, deg 11)GG434 — RHY-01 — Approach Circles (Dean code GG128) (GG, deg 15)GG435 — RHY-02 — Slider (Dean code GG129) (GG, deg 16)GG436 — RHY-03 — Reverse Slider (Dean code GG130) (GG, deg 16)GG437 — RHY-04 — Spinner (Dean code GG131) (GG, deg 15)GG438 — RHY-05 — Stream · Zigzag (Dean code GG132) (GG, deg 25)GG439 — RHY-06 — Stream · Arc (Dean code GG133) (GG, deg 27)GG440 — RHY-07 — Multi-Lane (Dean code GG134) (GG, deg 19)GG441 — RHY-08 — Freeform Combo (Dean code GG135) (GG, deg 15)GG442 — RHY-09 — Piano Tiles (Dean code GG136) (GG, deg 15)GG443 — RHY-10 — Taiko (Dean code GG137) (GG, deg 17)GG444 — RHY-11 — Guitar Hero (Dean code GG138) (GG, deg 15)GG445 — Gravitas Minigame → Career Track Integration Standard (Dean code GG125) (GG, deg 45)GG446 — VN-01 — Dialogue + Branch (Dean code GG152) (GG, deg 10)GG447 — VN-02 — Timed Choice (Dean code GG153) (GG, deg 2)GG448 — VN-03 — Expression Read (Dean code GG154) (GG, deg 4)GG449 — VN-04 — Relationship Meter (Dean code GG155) (GG, deg 1)GG450 — VN-05 — Typewriter (Dean code GG156) (GG, deg 1)GG451 — VN-06 — Multi-Character (Dean code GG157) (GG, deg 35)GG452 — VN-07 — Tone Pick (Dean code GG158) (GG, deg 2)GG453 — VN-08 — Knowledge Check (Dean code GG159) (GG, deg 3)GG454 — WRK-01 — Conveyor Sort (Dean code GG111) (GG, deg 13)GG455 — WRK-02 — Scan / Checkout (Dean code GG112) (GG, deg 11)GG456 — WRK-03 — Screw / Torque (Dean code GG113) (GG, deg 12)GG457 — WRK-04 — Power-Wash (Dean code GG114) (GG, deg 11)GG458 — WRK-05 — Stock the Shelf (Dean code GG115) (GG, deg 12)GG459 — WRK-06 — Make the Bed (Dean code GG116) (GG, deg 11)GG460 — WRK-07 — Fold Towels (Dean code GG117) (GG, deg 11)GG461 — WRK-08 — Key-Card Encode (Dean code GG118) (GG, deg 13)GG462 — WRK-09 — Vacuum Room (Dean code GG119) (GG, deg 13)GG463 — WRK-10 — Mop the Floor (Dean code GG120) (GG, deg 12)GG464 — Gravitas NDV Session Log — 2026-07-08 Source Doc Filing & Recency-Rule Resolution (Dean code GG39) (GG, deg 45)GG465 — The NDV Standard — Guiding SOP for Personality Signal Across Gravitas Universe (Dean code GG210) (GG, deg 38)GG466 — Gravitas Universe — Playability Craft, QA/Playtesting Tactics, Gaming Landscape & Comparable Titles Research (Dean code GG240) (GG, deg 16)GG467 — Teodoro "Teo" Vasquez — Gravitas Prep Cook Mentor, Sous Chef (Dean code GG190) (GG, deg 15)GG468 — Prep Cook Track — Build (Dean code GG191) (GG, deg 19)GG469 — Gravitas Universe — Retention Benchmarks & Design Targets (Dean code GG21) (GG, deg 34)GG470 — Gravitas Universe — RHY Family (Rhythm Drills) (Dean code GG17) (GG, deg 39)GG471 — Silas Draper — Gravitas Security Antagonist (Dean code GG181) (GG, deg 31)GG472 — Andre Hale — Gravitas Security Mentor (Dean code GG184) (GG, deg 25)GG473 — Security Track — Build (Dean code GG185) (GG, deg 28)GG474 — Anjali Rao — Gravitas Server Mentor, Service Captain (Dean code GG194) (GG, deg 18)GG475 — Server Track — Design & Implementation Spec (Dean code GG197) (GG, deg 39)GG476 — Gravitas Sprite Dead-Space Normalization & Final Sizing Spec (Dean code GG215) (GG, deg 14)GG477 — Sprite-Size Comparison Renderer (GG32 Verification Tool) (Dean code GG214) (GG, deg 11)GG478 — Staff Antagonist Roster — Institutional Tier (Dean code GG68) (GG, deg 29)GG479 — Imogen Kade — Gravitas Staff Antagonist (Dean code GG71) (GG, deg 25)GG480 — Koa Kalama — Gravitas Staff Antagonist (Dean code GG76) (GG, deg 20)GG481 — Mallory Wright — Gravitas Staff Antagonist (Dean code GG77) (GG, deg 35)GG482 — Maxim Soklov — Gravitas Staff Antagonist Capstone (Dean code GG70) (GG, deg 20)GG483 — Oke Dlamini — Gravitas Staff Antagonist (Dean code GG72) (GG, deg 19)GG484 — Oso Lopez — Gravitas Staff Antagonist (Dean code GG75) (GG, deg 18)GG485 — Staff Antagonist Roster — Peer Tier (Dean code GG69) (GG, deg 28)GG486 — Gravitas Staff Antagonist Roster — Wiki Hub (Dean code GG67) (GG, deg 36)GG487 — Trúc Lê — Gravitas Staff Antagonist (Dean code GG74) (GG, deg 19)GG488 — Wszebora Nowak — Gravitas Staff Antagonist (Dean code GG73) (GG, deg 20)GG489 — Gravitas Track Authoring Framework — From Design to NDV-Tagged, Dialogue-Crafted Build (Dean code GG41) (GG, deg 68)GG490 — Career Track Expansion — Design & Implementation Specs (Bellman/Valet, Banquet Captain, Bartender, Prep Cook, Dishwasher, Houseman, Security) (Dean code GG174) (GG, deg 43)GG491 — Gravitas Universe — Audit & Evolution Roadmap (2026-08-06) (GG224) (Dean code GG224) (GG, deg 26)GG492 — Visual Appeal & Art Direction for 2D Sprite-Based Mobile VNs — YouTube Research (GG238) (Dean code GG238) (GG, deg 11)GG493 — Gravitas VN Engine & Scenario Authoring (Dean code GG18) (GG, deg 40)GG494 — Visual Novel Genre Specifics — YouTube Research (GG222) (Dean code GG222) (GG, deg 17)GG495 — Gravitas VN Shell Standard — Presentation & Layout Canon (Dean code GG42) (GG, deg 33)GU219 — Dean — In-game avatar art brief (for Thursday 2026-07-16) (GU, deg 8)GU220 — Dean — Bartender + Server tracks (for Thursday 2026-07-16) (GU, deg 10)GU221 — ⚑ For Dean — Import the Gate VO (do it the overwrite-safe way) (GU, deg 28)GU222 — GRAVITAS HOTEL — EP2 WRITING CONTEXT PACKAGE (GU, deg 16)GU223 — Gravitas Gate — Worker Track — Handoff & Pending Tasks (2026-06-24) (GU, deg 53)GU224 — Gravitas Universe — Scenario Development SOP (GU, deg 28)GU225 — Gravitas Universe — App Store Readiness (GU, deg 25)GU226 — The Ascend — Rocket Components Reference (GU, deg 3)GU227 — Spacesuit references — SOURCE NOTE (GU, deg 11)GU228 — CM — American Breakfast Recipe Arc (GU, deg 8)GU229 — CM Family — 100 Recipes Ranked by Complexity (GU, deg 13)GU230 — CM — Cooking Mama Recipe Structure Research (GU, deg 20)GU231 — Cooking Mama Walkthrough — Design Reference for the Gravitas CM Section (GU, deg 39)GU232 — Competitive Research — Employment Platforms (GU, deg 8)GU233 — Gravitas Universe — Honesty-Compliance Audit (GU, deg 32)GU234 — Daily Challenges — Clearance Checks (GU, deg 16)GU235 — GRAVITAS HOTEL — Episode 2: "LOAD-BEARING" (GU, deg 13)GU236 — GRAVITAS HOTEL — PILOT S1E1 "Opportunity of a Lifetime" — Master Transcript (GU, deg 7)GU237 — The Two-Voice Mentor Engine — LUX & KINDNESS (GU, deg 4)GU238 — Project Invisible — The Question Bank (GU, deg 3)GU239 — Gravitas Game → Personalization — Build Handoff for Dean (GU, deg 23)GU240 — Gravitas — Defensibility Doctrine (GU, deg 9)GU241 — Early-Access Modal — Build Spec (GU, deg 35)GU242 — Employer Account — Build-Ready Spec (Two-Layer Org/Person Model) (GU, deg 12)GU243 — Gravitas Universe — Employer Account Model (LOCKED spec) (GU, deg 29)GU244 — Employer Dashboard — "What the Employer Sees" (build-ready spec v1) (GU, deg 17)GU245 — Gravitas Universe as an Employment Platform — Module Roadmap (GU, deg 8)GU246 — Employment Platform QA Supplement (GU, deg 17)GU247 — Employment Platform — Spec-only modules (need Jim's design call) (GU, deg 1)GU248 — Flare Booster + Employer-Side Engagement (PROPOSAL) (GU, deg 67)GU249 — Gate Back-End Wiring Plan (GU, deg 45)GU250 — The Gate — Cinematic Scripts (GU, deg 18)GU251 — Gravitas Gate — Employer Track Handoff (GU, deg 40)GU252 — Gate Employer Track — Player + /[locale]/employer-gate Route Build Spec (GU, deg 33)GU253 — GRAVITAS — Employer Gate Cinematic (GU, deg 15)GU254 — Gate Full Pre-Login Flow Redesign — Build Spec (GU, deg 24)GU255 — The Gate — Gravitas Universe Pre-Login Onboarding Flow (GU, deg 10)GU256 — Gate Sign-In Link — Re-Apply & Reconciliation Runbook (GU, deg 1)GU257 — Gate Cinematic — Vertical (Portrait) Experience Guide (GU, deg 56)GU258 — Gate Worker Track — Audio Integration + /[locale]/worker Route Build Spec (GU, deg 43)GU259 — Gravitas Universe — GDPR / PII / Stripe Build Checklist (DRAFT) (GU, deg 25)GU260 — Gravitas — Adaptive Personalization from Gameplay (NCI 6-need engine) (GU, deg 30)GU261 — Gravitas Universe — The Billion-Dollar Thesis (GU, deg 6)GU262 — Gravitas Universe — Build Status (GU, deg 31)GU263 — Compliance & Legal Surface Map — the build gate (GU, deg 14)GU264 — Gravitas Universe — Counsel Briefing (GU, deg 3)GU265 — Defensibility, IP & Speed — beating the big fish (GU, deg 5)GU266 — Gravitas Universe — Dependency & Security Audit Framework (GU, deg 30)GU267 — Gate Worker Track — Cinematic Player Build Log (GU, deg 59)GU268 — gravitas-hotel-canon-decision-log (GU, deg 36)GU269 — gravitas-hotel-canon-detail-bank (GU, deg 37)GU270 — gravitas-hotel-canon-open-questions (GU, deg 28)GU271 — gravitas-hotel-canon-ruled-out (GU, deg 34)GU272 — gravitas-hotel-canon-settled-but-missing (GU, deg 31)GU273 — Gravitas Hotel — Launch Punchlist (GU, deg 39)GU274 — GRAVITAS HOTEL — MASTER CANON (single source) (GU, deg 46)GU275 — Gravitas Hotel — Training Track System (GU, deg 29)GU276 — Gravitas Hotel — Virtual Cast (trading-card roster) (GU, deg 36)GU277 — Gravitas — How We Take Over (GU, deg 5)GU278 — The Gravitas Movement — Mission Thesis (GU, deg 6)GU279 — Gravitas NDV Signal Taxonomy (v1 draft) (GU, deg 20)GU280 — Gravitas Platform — Layered Build Plan (GU, deg 18)GU281 — Gravitas Two-Sided Flood — 10 GTM Strategies (GU, deg 15)GU282 — Gravitas UI Handoff — Dean's Asks for Jim (GU, deg 39)GU283 — Gravitas Universe — UI / Navigation Structure (IA proposal v1) (GU, deg 10)GU284 — Gravitas Universe — Phase 2: The Skilled-Trades Expansion (GU, deg 71)GU285 — Gravitas Universe (GU, deg 410)GU286 — Gravitas Value Proposition (working draft) (GU, deg 14)GU287 — Gravitas Universe — What We're Actually Building (GU, deg 8)GU288 — Gravitas Visual Series Bible (GU, deg 29)GU289 — gravitashotel.com — Conversion Redesign (GU, deg 4)GU290 — ⛔ RETIRED 2026-06-23 — DO NOT USE / DO NOT SEND TO DEAN (GU, deg 6)GU291 — Gravitas Hotel Site — Cinematic Rebuild Spec (gravitashotel.com) (GU, deg 44)GU292 — Grilled Cheese — Nano Banana Asset Prompt List (GU, deg 14)GU293 — i18n Architecture — LOCKED DECISION (2026-06-12) (GU, deg 6)GU294 — i18n Batch Fix — Build Spec (2026-06-23) (GU, deg 41)GU295 — Gravitas Universe — i18n Holes (Jim's Chinese walkthrough, 2026-06-22) (GU, deg 42)GU296 — KINDNESS Assistant — Help, Guidance & Feedback (Build Spec) (GU, deg 47)GU297 — KINDNESS — Operations Spec (requirements) (GU, deg 30)GU298 — KINDNESS — Character Render Prompts (selection set) (GU, deg 1)GU299 — Gravitas Universe — Launch Plan (v1, 2026-06-22) (GU, deg 40)GU300 — Gravitas Universe — Launch QA Protocol (§A-5) (GU, deg 36)GU301 — Gravitas Universe — Cookie Consent Banner Copy (DRAFT) (GU, deg 13)GU302 — Gravitas Universe — Privacy Policy (DRAFT) (GU, deg 24)GU303 — Gravitas Universe — Terms of Service (DRAFT) (GU, deg 14)GU304 — Gravitas Universe — Live-Site Build-Ready Queue (GU, deg 22)GU305 — Lux Onboarding Explainer — Real-Site Overlay Demo (GU, deg 6)GU306 — How This Was Built — Real-Site Overlay Technique (GU, deg 0)GU307 — Lux Onboarding Explainer — Demo (GU, deg 0)GU308 — Lux Sprite Production Notes (GU, deg 1)GU309 — Module B — Paywall Pricing / Credit Unlocks (Build-Ready Spec) (GU, deg 50)GU310 — Gravitas Universe — Module D Phase 1: AI Resume Redaction (Build Spec) (GU, deg 76)GU311 — Gravitas Universe — Module D Phase 2: AI Video Screening Pipeline (Build Spec) (GU, deg 50)GU312 — Mutual Ratings — Build Spec (GU, deg 11)GU313 — NanoBanana Sprite Production Guide (GU, deg 1)GU314 — Simplified Navigation — Build-Ready Spec v1 (GU, deg 18)GU315 — Gravitas Universe — 4-Step Onboarding Assessment (BUILD-READY v1) (GU, deg 79)GU316 — Placements + Stripe Billing — Build-Ready Spec (Module A) (GU, deg 43)GU317 — Gravitas — Positioning: Oppositeland & Working-Class Empowerment (GU, deg 19)GU318 — Project Invisible — Video Module Spec (GU, deg 7)GU319 — Proximity — Build A: Talent-Density Map (Technical Build Spec) (GU, deg 41)GU320 — Gravitas — Proximity Matching & Notifications (spec v1) (GU, deg 14)GU321 — Responsive Full‑Viewport UI + Duplicate Nav — the proper fix (GU, deg 43)GU322 — Rhythm Game Legal Landscape — IP & Copyright Reference (GU, deg 33)GU323 — RHY — Rhythm Game Platform Research (GU, deg 17)GU324 — Gravitas Universe — Rocket-as-Spine Progression Spec (v1) (GU, deg 27)GU325 — The Rocketship Metaphor — Gravitas Universe's core progression (GU, deg 9)GU326 — Gravitas — Seedance 2.0 Production Guide → MOVED (GU, deg 2)GU327 — Share-to-Flare — Technical Build Spec (GU, deg 39)GU328 — The Ascend — Spacesuit Components Reference (GU, deg 1)GU329 — Gravitas Minigame Suite — Master Review Index (GU, deg 28)GU330 — Housekeeper Track — Full Review (GU, deg 30)GU331 — Front Desk Track — Full Review (GU, deg 26)GU332 — Line Cook Track — Full Review (GU, deg 28)GU333 — Food & Beverage Track — Full Review (GU, deg 27)GU334 — Houseman Track — Full Review (GU, deg 33)GU335 — Security Track — Full Review (GU, deg 31)GU336 — Bartender Track — Full Review (GU, deg 33)GU337 — Bellman/Valet Track — Full Review (GU, deg 29)GU338 — Banquet Captain Track — Full Review (GU, deg 27)GU339 — Prep Cook Track — Full Review (GU, deg 26)GU340 — Dishwasher Track — Full Review (GU, deg 34)GU341 — Server Track — Full Review (GU, deg 26)GU342 — Verify-a-Position — Technical Build Spec (GU, deg 37)GU343 — Gravitas Universe — Video Screening & Approval Pipeline (v1) (GU, deg 57)GU344 — Gravitas Universe — Walkthrough Refinements (Jim, 2026-06-22) (GU, deg 34)GU345 — Walkthrough UI Quick-Fixes Bundle (GU, deg 33)GU346 — Worker-Thread Beachhead — Build-Ready Spec v1 (GU, deg 20)GU347 — Worker-Side Thread — the Gathering Place (spec v1) (GU, deg 14)GU348 — WRK — Work Simulator UI Research (GU, deg 4)GU349 — The Gate — Production-Audio VO Transcript (from Archive.zip) (GU, deg 33)GU350 — Archive.zip — Gravitas Gate Media Asset Index (video/image/audio catalog) (GU, deg 36)GU351 — Gravitas Print Cards — Copy Record (worker EN/ES + employer front/back) (GU, deg 3)GU352 — Gravitas Universe — UI Coding Guide (Dean dev reference; Dean code GU49) (GU, deg 16)GU353 — Gravitas Prompt Library — INDEX ONLY (corpus 526 prompts / 2,677 gens / 533 images NOT received; Dean code GU06) (GU, deg 41)GU354 — Gravitas Universe — UI File Manifest — MANIFEST ONLY (208 UI source files NOT received; Dean code GU22) (GU, deg 1)GU355 — Higgsfield & Google Labs — Complete Model Guide (Dean code GU19) (GU, deg 25)GU356 — The Gate — Implementation Plan & Production Robot (Dean code GU12) (GU, deg 48)GU357 — The Gate — Visual Asset Production Log (Dean code GU13) (GU, deg 36)GU358 — Gravitas Gate — VO Wiring Guide (Dean code GU47) (GU, deg 37)GU359 — The Gate — Worker Track: Storyboard & Visual Spec (Dean code GU11) (GU, deg 38)GU360 — Visual Asset Factory — Character Reference SOP (Dean code GU17) (GU, deg 77)GU361 — Gravitas Universe — Character Gesture System (Dean code GU18) (GU, deg 11)GU362 — Gravitas Character Portrait — Magenta Extraction Pipeline (Dean code GU20) (GU, deg 14)GU363 — Gravitas VN — Narrative Choice Architecture & Perceived Agency (Dean code GU56) (GU, deg 25)GU364 — Gravitas Build — Technical Lessons Learned (Dean code GU48) (GU, deg 14)GU365 — Gamification & Workforce Retention — What Actually Works (Dean code GU16) (GU, deg 21)GU366 — 12-Track Deep Playtest Audit — Live vs. Local Source, Real-Input Testing (2026-08-26) (Dean code GU189) (GU, deg 28)GU367 — AI Video Direction Techniques — Hand-Drawn Paths & Master-Shot Coverage (GU57) (Dean code GU57) (GU, deg 25)GU368 — Gravitas Antagonist Craft Standing Rule (Dean code GU82) (GU, deg 28)GU369 — Gravitas Asset-Optimization Pathway — Primary Deploy Build (GU190) (Dean code GU190) (GU, deg 5)GU370 — Gravitas Beat-Level Content Review Mechanism (Non-Playthrough QC) (Dean code GU116) (GU, deg 10)GU371 — Best Visual Novel Games — Design Research Digest (Dean code GU177) (GU, deg 11)GU372 — Boss-Minigame Code Prefix Standardization Fix (2026-08-21) (Dean code GU148) (GU, deg 24)GU373 — Build Incident & Lessons-Learned Documentation Standard — Every Minigame and Game-Clone, Going Forward and Backfilled (GU, deg 31)GU374 — Gravitas Universe — Capstone Minigame Research Process & Discovery Log (2026-08-13) (Dean code GU106) (GU, deg 26)GU375 — Character Factory — Biggest Lessons Audit (2026-07-20 to 2026-07-27) (Dean code GU76) (GU, deg 69)GU376 — Gravitas Character Factory Tool Registry (Dean code GU63) (GU, deg 40)GU377 — Classic Game Architecture — Pong, Tetris, Galaga, Early Zelda (GU, deg 23)GU378 — Galaga Clone — Build Log & Design Deep Dive (GU, deg 19)GU379 — Classic Game Clones — Legal/IP Guidance (Pong, Tetris, Galaga, Zelda-Style) (GU, deg 23)GU380 — Pong Clone — Build Log & Design Deep Dive (GU, deg 21)GU381 — Tetris Clone — Build Log & Design Deep Dive (GU, deg 20)GU382 — Zelda-Style Clone (Quest Shell) — Build Log & Design Deep Dive (GU, deg 21)GU383 — Classic Game Clones — Cooking Game Architecture (Gesture-Sequence, Multi-Station, Order-Ticket Assembly-Line) (GU, deg 32)GU384 — Classic Game Clones — Legal/IP Guidance for Cooking Games (Gesture-Sequence, Multi-Station, Order-Ticket) (GU, deg 38)GU385 — Classic Game Clones — Master Tracker & Lessons Learned (GU, deg 23)GU386 — Classic Game Clones — Puzzle Game Architecture (Tile-Merge, Grid-Logic, Block-Pushing) (GU, deg 20)GU387 — Classic Game Clones — Legal/IP Guidance for Puzzle Games (Tile-Merge, Grid-Logic, Block-Pushing) (GU, deg 24)GU388 — Classic Game Clones — Rhythm Game Architecture (Note-Highway, Tap-Timing, Call-and-Response) (GU, deg 25)GU389 — Classic Game Clones — Legal/IP Guidance for Rhythm Games (Note-Highway, Tap-Timing, Call-and-Response) (GU, deg 28)GU390 — Shared cm.html Scoring-Bug Attribution — Corrected, Root Cause Not Located (2026-08-21) (Dean code GU141) (GU, deg 4)GU391 — Cohesive, Tileable Environment Art Design — Research Digest (Dean code GU218) (GU, deg 6)GU392 — Craft Lesson — Character Stakes Over Worldbuilding Density (Dean code GU70) (GU, deg 7)GU393 — Creative Writing Craft — General Structure, Character, Dialogue & Editing — YouTube Research (GU95) (Dean code GU95) (GU, deg 6)GU394 — Gravitas Cultural Expression Calibration (Dean code GU59) (GU, deg 8)GU395 — Deltarune/Undertale Character & Lore Analysis — Research Digest (Dean code GU172) (GU, deg 5)GU396 — Deltarune/Undertale Code Architecture & Implementation — Research Digest (Dean code GU170) (GU, deg 13)GU397 — Deltarune/Undertale Combat & ACT-Menu Mechanics — Research Digest (Dean code GU169) (GU, deg 7)GU398 — Deltarune/Undertale Diegetic-Player & Thematic Design — Research Digest (Dean code GU171) (GU, deg 7)GU399 — Deltarune/Undertale Sprite, Gameplay & Design Research — Methodology & Scope (2026-08-25) (Dean code GU167) (GU, deg 13)GU400 — Deltarune/Undertale Sprite & Animation Technique — Research Digest (Dean code GU168) (GU, deg 11)GU401 — Gravitas Universe — Dialogue Text Sizing & Box Readability (GU120) (Dean code GU120) (GU, deg 5)GU402 — Gravitas Dialogue Writing Style Guide (Dean code GU65) (GU, deg 28)GU403 — Dishwasher 3-vs-4 Component Discrepancy — Investigated, Likely Testing Artifact (2026-08-21) (Dean code GU143) (GU, deg 9)GU404 — The Divergence Sequence — Implementation Spec (Dean code GU71) (GU, deg 39)GU405 — Duplicate "Back to Menu" Button Fix — Shared Track-Completion Template (2026-08-21) (Dean code GU137) (GU, deg 12)GU406 — E9 Credential Verification Scene — Full Generation Attempt Log (Prompts, Reasoning, Outcomes) (Dean code GU89) (GU, deg 17)GU407 — Gravitas Universe — Employment Platform Design (Dean code GU26) (GU, deg 28)GU408 — Gravitas Engagement Mechanics — Core Loop, Comeback & the Ethical Line (Dean code GU55) (GU, deg 16)GU409 — Gravitas Universe — Exact-Beat Save Fleet Rollout + Resume Sessions Button (2026-08-21) (Dean code GU145) (GU, deg 7)GU410 — Fleet-Wide Header/Title-Overlap + Grade-Badge Overlap CSS Fix — All 12 Tracks (2026-08-21) (Dean code GU138) (GU, deg 4)GU411 — Gravitas Flow Character-Lock — Verified Working, Housekeeper Proof Unit (2026-08-19) (Dean code GU125) (GU, deg 12)GU412 — Google Flow — Character System for Nano Banana & Veo (Dean code GU60) (GU, deg 51)GU413 — Google Flow Ingredient-Attach Method (Working) & GIF Frame-Density/Smoothing Process (Dean code GU77) (GU, deg 20)GU414 — Google Flow/Veo3 — Exact-Starting-Frame Connector Method (Working Tool) (Dean code GU81) (GU, deg 20)GU415 — Google Flow/Veo3 — VO Lip-Sync Prompting Method (Working Tool) (Dean code GU80) (GU, deg 38)GU416 — Full-Body Emotion & Pose Expression in Pixel-Art Sprites — Research Digest (Dean code GU217) (GU, deg 9)GU417 — Game-Clone Asset Development Roadmap — Images, Backgrounds, Icons, Animation (GU, deg 41)GU418 — Replication Manual — Game-Clone Asset Generation & Wiring (Chroma-Key, Base64-Embed, Cover-Fit Composite) (GU, deg 30)GU419 — Game Design Deepening — Sprites, Interactivity, Playability, Mechanics (Dean code GU180) (GU, deg 15)GU420 — Godot Deep Dive — Engine Evaluation for Gravitas Minigames (GU, deg 20)GU421 — Phaser 3 Deep Dive — Engine Evaluation for Gravitas Minigames (GU, deg 19)GU422 — Game-Dev Engines & Tools Research — Phaser, Godot, Construct 3, GameMaker, PixiJS (GU, deg 20)GU423 — Game Intro Design & Propaganda Technique — Helldivers 2 Case Study + Comparative Framework (Dean code 40_Gravitas_Universe) (GU, deg 22)GU424 — The Gate Cinematic Player — Technical Architecture Deep Dive & Story-Slideshow Baseline (Dean code GU73) (GU, deg 39)GU425 — The Gate — Gravitas Universe Onboarding Spec (Dean code GU24) (GU, deg 42)GU426 — Gate/Divergence Trailer — Full Redo History Across All Scenes (Every Attempt, Every Correction) (Dean code GU84) (GU, deg 26)GU427 — GDBG Automated Fast-Sweep Method — Optimization Log & Reusable Script (Dean code GU131) (GU, deg 36)GU428 — GDBG Beat-Review / Debug-Jump Tool — Usage SOP (Dean code GU118) (GU, deg 28)GU429 — Utility AI/GOAP Implementation Feasibility + Player-Onboarding Accessibility — Research Digest (Dean code GU173) (GU, deg 14)GU430 — Google Labs / Veo3 — Unexplored Capabilities Audit (2026-07-31) (Dean code GU87) (GU, deg 19)GU431 — Why the Unified Script Is "Great But Not Grabbing" — Diagnosis + Restructuring Proposal (Dean code 40_Gravitas_Universe) (GU, deg 45)GU432 — Gridlock Engine — Mouse-Input Gap + Canon-Terminology Regression Fix (2026-08-21) (Dean code GU136) (GU, deg 22)GU433 — GU91 Marisol Layering Pilot — Full Attempt Log (Part 3 Validation) (Dean code GU99) (GU, deg 8)GU434 — Gravitas Hell Grind Production Upgrade — Handoff Review & KB Cross-Check (GU219) (Dean code GU219) (GU, deg 41)GU435 — Helldivers 2 Propaganda, Satire Craft & In-Character Marketing — YouTube Video-Essay Research (GU94) (Dean code GU94) (GU, deg 11)GU436 — Gravitas Hotel — Series Production (Dean code GU04) (GU, deg 35)GU437 — Gravitas Hotel/Universe Narrative Sync — 2026-07-23 (Dean code GU66) (GU, deg 48)GU438 — Houseman Gridlock "Non-Interactivity" — Corrected Finding, Testing-Methodology Gap (2026-08-21) (Dean code GU140) (GU, deg 15)GU439 — HTML5 Coding & App-Store Deployment — YouTube Deepening Research (Dean code GU179) (GU, deg 9)GU440 — HTML5 Game Coding Best Practices + App Store/Play Store Deployment — Research Digest (Dean code GU176) (GU, deg 9)GU441 — Gravitas Universe — Full 12-Track es-MX LINE_I18N Coverage (GU146) (Dean code GU146) (GU, deg 16)GU442 — Gravitas Universe — i18n Live Audit, Both Properties (2026-08-29) (Dean code GU220) (GU, deg 15)GU443 — Indie VN/Game Community-Building & Launch Marketing — YouTube Research (GU, deg 20)GU444 — Institutional-Satire Deadpan Discipline + Mandatory Crack Beat — Reconciled (GU98) (Dean code GU98) (GU, deg 9)GU445 — JUGGLE_LOGIC Sprite/Icon Asset List — Production Scope (2026-08-25) (Dean code GU166) (GU, deg 19)GU446 — Layered Development & Scope Discipline — Word Play Postmortem Deep-Dive (GU, deg 9)GU447 — Legally-Cloneable HTML5 Game Patterns — Survey for Gravitas (GU, deg 19)GU448 — Gravitas Universe — Live Build State (Dean code GU50) (GU, deg 24)GU449 — Gravitas Live Playtest Verification Standard (Dean code GU101) (GU, deg 26)GU450 — Gravitas Live-Site Overlay Embed Technique — Real-Site Walkthroughs via Cross-Origin Iframe (GU, deg 19)GU451 — Live vs. Local-Source Deploy Discrepancy Audit — gravitasuniverseui.netlify.app vs. raw/scenarios/ (2026-08-26) (Dean code GU185) (GU, deg 32)GU452 — Lux — Character Canon (Personality, Expression & Gesture Standard) (Dean code GU61) (GU, deg 78)GU453 — Lux Mobile-Landscape Sizing Fix — ck.html Engine (2026-08-21) (Dean code GU139) (GU, deg 24)GU454 — Gravitas Magenta Border Process (Dean code GU64) (GU, deg 17)GU455 — Gravitas Main-Site Push Process (Scenarios Tab) (GU, deg 17)GU456 — MDA Framework Original Source + Papers Please Rule-Scheduling — Research Digest (Dean code GU174) (GU, deg 11)GU457 — Metroidbrainia Knowledge-Gating Examples + Celeste Assist Mode Postmortem — Research Digest (Dean code GU175) (GU, deg 6)GU458 — Gravitas Minigame Accessibility — YouTube Practitioner Research (RHY/QT/OTH) (GU, deg 77)GU459 — Gravitas Minigame Design Lesson Digest — Active/Passive Spectrum, Memory-Discipline Analogy, Gating Principles (Manifest Complete) (GU, deg 54)GU460 — Gravitas Minigame Design Lesson Digest — Emergent Narrative & Procedural/Designed Tension (2026-08-24) (Dean code GU154) (GU, deg 13)GU461 — Gravitas Minigame Design Lesson Digest — Information Design, Utility AI & Borrowed Mechanics (2026-08-24) (Dean code GU157) (GU, deg 11)GU462 — Gravitas Minigame Design Lesson Digest — Jam Survey, Restriction-Driven Creativity, Knowledge-as-Progression (GU, deg 49)GU463 — Gravitas Minigame Design Lesson Digest — Prototyping, Difficulty & Ideation (2026-08-24) (Dean code GU152) (GU, deg 17)GU464 — Gravitas Minigame Design Lesson Digest — Shipping Discipline, Mechanics-First Design & Scalable Architecture (2026-08-24) (Dean code GU155) (GU, deg 13)GU465 — Gravitas Minigame Design Lesson Digest — Layered Development, Showcase Forcing Functions, Vision-Filtered Feedback, Jam Patterns, Destruction-as-Design-Tool (GU, deg 52)GU466 — Gravitas Minigame Suite Expansion — External Mechanics Research, Gap Analysis & Prototypes (2026-08-23) (Dean code GU150) (GU, deg 31)GU467 — AAR — Why gmtk-028 Was Wrongly Flagged Unverifiable (Search/Verification Methodology Failure, 2026-08-24) (Dean code GU156) (GU, deg 20)GU468 — GMTK-Informed Research Deepening Plan (2026-08-25) (Dean code GU164) (GU, deg 21)GU469 — Gravitas Minigame Suite Modernization Roadmap (2026-08-25) (Dean code GU163) (GU, deg 29)GU470 — AAR — Why GU150's Gap Analysis Missed the QT Family (Methodology Failure) (Dean code GU153) (GU, deg 14)GU471 — Gravitas Minigame Suite — Quiz-Heaviness Rebalancing Plan (2026-08-26) (Dean code GU186) (GU, deg 16)GU472 — WarioWare Tempo, Serious-Games Alternate-Path, DK Bananza Alternation, Live-Service FOMO, Prototyping Literature — Closeout Digest (Dean code GU181) (GU, deg 6)GU473 — Gravitas Minigame Design Research — Methodology, Scope & Roadmap (2026-08-24) (Dean code GU151) (GU, deg 30)GU474 — Gravitas Minigame Suite — Consolidated Roadmap & Fun-Editing Guide (2026-08-26) (Dean code GU187) (GU, deg 14)GU475 — Minigame Suite Deep Audit — Beyond Clark's GDBG Review (2026-08-21) (Dean code GU149) (GU, deg 59)GU476 — Minigame Suite Fix Report — Clark's 12-Track GDBG Review (2026-08-21) (Dean code GU147) (GU, deg 40)GU477 — Mobile Game Design Fundamentals — YouTube Research (GU92) (Dean code GU92) (GU, deg 22)GU478 — Mobile Game Ad Deception — Dark Patterns, Whale Economics & the AI Acceleration Risk (GU58) (Dean code GU58) (GU, deg 16)GU479 — Mobile VN-Specific UX Patterns — YouTube Research (GU93) (Dean code GU93) (GU, deg 8)GU480 — Gravitas — Nano Banana Pro / Gemini Image Quota Research (GU104) (Dean code GU104) (GU, deg 13)GU481 — Nano Banana 2 Fallback — Track 3 Quota-Exhaustion Usage Guide (Dean code GU107) (GU, deg 12)GU482 — Gravitas Universe — Near-Term Sci-Fi Orbital Station Research (GU122) (Dean code GU122) (GU, deg 53)GU483 — Gravitas Universe — Netlify CLI Incremental Deploy How-To (Dean code GU103) (GU, deg 11)GU484 — OTH-02 Lock-Pick — Embed-Nav-Escape + Hold-Mechanic Fix (2026-08-21) (Dean code GU134) (GU, deg 6)GU485 — Gravitas Universe — Pending Tasks (GU62) (Dean code GU62) (GU, deg 79)GU486 — Pixel-Art Sprite & Walk-Cycle Animation Design — Research Digest (Old-Zelda / NES-Style Character Sprites) (GU, deg 6)GU487 — Gravitas Portrait — Chroma-Key Matte Pipeline (v16–v18) (Dean code GU54) (GU, deg 27)GU488 — Gravitas Track Posters — Deep Character-Likeness Audit + Method Correction (2026-08-19) (Dean code GU124) (GU, deg 9)GU489 — Gravitas Track Posters — Defect / Causing-Language / Fix Log (2026-08-19) (Dean code GU128) (GU, deg 9)GU490 — Gravitas QA Bug-Fix Session — Process Lessons (2026-08-17) (Dean code GU113 (proposed, see library-lanes)) (GU, deg 12)GU491 — Gravitas Universe — Session Lessons & Process Optimizations (2026-08-21) (Dean code GU-lessons) (GU, deg 27)GU492 — Gravitas QA Screenshot Evidence Standard (Dean code GU112) (GU, deg 6)GU493 — Gravitas Quiz-Asset Batch — Defect Root Causes (2026-08-19) (Dean code GU120) (GU, deg 7)GU494 — Ren'Py Deep-Dive & VN-Builder Tooling Landscape — Mechanics, Progression, Naming, and Lessons for Gravitas (Dean code GU117) (GU, deg 10)GU495 — Replication Manual — Arcade/Action Genre (Pong, Tetris, Galaga, Zelda-Style) (GU, deg 11)GU496 — Replication Manual — Cooking Genre (Recipe Steps, Kitchen Rush, Pizza Ticket) (GU, deg 11)GU497 — Replication Manual — Puzzle Genre (2048, Minesweeper, Sokoban) (GU, deg 7)GU498 — Replication Manual — Rhythm Genre (Note Highway, Tap Timing, Call and Response) (GU, deg 13)GU499 — Research vs. Live Deploy — What's Actually in gravitasuniverseui.netlify.app (Dean code GU183) (GU, deg 13)GU500 — Gravitas Responsive Viewport QA Sweep — Methodology & Findings (2026-08-18) (Dean code GU119) (GU, deg 25)GU501 — RHY-07 Multi-Lane — Animation-Freeze + Embed-Nav-Escape Fix (2026-08-21) (Dean code GU133) (GU, deg 7)GU502 — Rhythm Game Timing Windows, Calibration & Beat-Visualization Deep Dive (GU, deg 22)GU503 — Gravitas Universe — Save/Resume System, External Research (2026-08-21) (Dean code GU144) (GU, deg 6)GU504 — Gravitas Universe — Space-Station Canon Rules (GU121) (Dean code GU121) (GU, deg 27)GU505 — Gravitas Sprites — Bust-Crop vs. Full-Body Defect (2026-08-20) (Dean code GU132) (GU, deg 11)GU506 — Gravitas Sprite Evolution Process — Layered Expression Art (Dean code GU91) (GU, deg 9)GU507 — Sprite-During-Dialogue Presentation Gap Audit — All 12 Career Tracks (2026-08-26) (Dean code GU188) (GU, deg 14)GU508 — Gravitas Track Poster — Accent-Rule Strikethrough Bug + Fix (2026-08-19) (Dean code GU122) (GU, deg 8)GU509 — Gravitas Track Poster — Character-Consistency Audit + Fix (2026-08-19) (Dean code GU123) (GU, deg 9)GU510 — Gravitas Track Poster Design Research (2026-08-19) (Dean code GU121) (GU, deg 10)GU511 — Gravitas Universe — Traffic-Source Onboarding Personalization (PROPOSED, not locked) (Dean code GU79) (GU, deg 31)GU512 — Gravitas Universe — UI Improvement Research (Dean code GU51) (GU, deg 58)GU513 — The Unfolding Drama System — Cross-Track Arc Architecture (Dean code GU72) (GU, deg 25)GU514 — Gravitas Universe — Dev-Value Index vs. Claude Max Cost (GU, deg 53)GU515 — Gravitas Universe — Master Roadmap (2026-08-25, re-sequenced 2026-08-26 — originally "Master Roadmap to AHLA Miami") (Dean code GU184) (GU, deg 9)GU516 — Gravitas Universe — State of the Union & Action Menu (2026-08-25) (Dean code GU182) (GU, deg 13)GU517 — Veo3 Content-Policy Block Troubleshooting — Lux Spanish Lip-Sync Incident (2026-07-30) (Dean code GU86) (GU, deg 38)GU518 — Veo3 Credit Effectiveness Report — Where Credits Went, What Worked, What Didn't (Dean code GU90) (GU, deg 16)GU519 — Veo3 Prompt-Language Effectiveness Matrix (Framework + Populated Reference) (Dean code GU85) (GU, deg 26)GU520 — VERIFY_LOGIC Document/Credential Asset List — Production Scope (2026-08-25) (Dean code GU165) (GU, deg 18)GU521 — Gravitas Version-Diff & QA Report Standard (Dean code GU111) (GU, deg 8)GU522 — Gravitas Visual Canon (written from sight) (Dean code GU10) (GU, deg 21)GU523 — VN/Minigame-Integration Examples — Design Research Digest (Dean code GU178) (GU, deg 6)GU524 — VN Voice-Direction Craft — Casting, Line-Reading Direction, Emotional & Non-Verbal Performance — YouTube Research (GU, deg 18)GU525 — W6 Skills-Runway Scene — Full Generation Attempt Log (Prompts, Reasoning, Outcomes) (Dean code GU88) (GU, deg 15)GU526 — W9→W10 Connector Scene — Full Generation Attempt Log (Prompts, Reasoning, Outcomes) (Dean code GU83) (GU, deg 18)GU527 — Word Play Vision-Filtered Feedback — MDA Framework Case Study (GU, deg 18)GU528 — Worldbuilding Reference — 2312 (Kim Stanley Robinson) (Dean code GU67) (GU, deg 5)GU529 — Worldbuilding Reference — Cyberpunk Lineage (Neuromancer / Cyberpunk 2077 / Blade Runner) (Dean code GU69) (GU, deg 6)GU530 — Worldbuilding Reference — Eon (Greg Bear) (Dean code GU68) (GU, deg 4)GU531 — WRK-01 RED-Bin + "Full Room" Table-Shuffle Fix — F&B Track, Applied but Not Root-Cause-Confirmed (2026-08-21) (Dean code GU142) (GU, deg 9)GU532 — WRK-03 QC-Code Collision Fix — Line Cook Track (2026-08-21) (Dean code GU135) (GU, deg 9)GU533 — Higgsfield Audio — Voice Generation SOP (Dean code GU114) (GU, deg 43)GU534 — TTS Emotional-Control Syntax — Verification Methodology (Reusable) (Dean code GU115) (GU, deg 14)GU535 — Gravitas Universe — 3-Trailer Campaign (Revised Plan of Record) — canonical synthesis, ingested 2026-09-08 (GU, deg 29)GU536 — Gravitas Ecosystem Manifesto — "Fortune Teller/Prophet" Pitch Copy (Dean brand-voice canon, verbatim) (GU, deg 6)KB01 — Citation System — 5-Type Taxonomy (KB, deg 14)KB02 — Raw Capture & Asset Metadata SOP (KB, deg 25)KB03 — KB Synthesis Hub Protocol (KB, deg 12)KB04 — Per-Chapter KB Update SOP (KB, deg 24)KB05 — KB Deletion Queue SOP (KB, deg 19)KB06 — Mega-File Audit & Split Protocol (KB, deg 9)KB07 — Wiki Authoring Security — MCP Risk Classification & Injection Awareness (KB, deg 23)KB08 — KB Structure & Connection Review — Standing SOP (KB, deg 32)KB09 — Live-Expanding Long-Horizon-Harness Batches & Dual-Source Research Methodology (KB, deg 48)KB10 — Knowledge Graph Visualization & System Concept Map — Best Practices + Defined Process (KB, deg 34)KB11 — KB Concept Graph — Chronological Growth Slideshow (KB, deg 5)KB12 — wiki/index.md — Update History Archive (KB, deg 6)KB13 — Dean's Wiki Creation & Organization Standards — reference (cross-owner) (KB, deg 28)LI07 — DRAFT — FOR JIM REVIEW. NOT IN SMARTLEAD. NOTHING SENT. (LI, deg 53)LI08 — DRAFT — FOR JIM REVIEW. NOTHING SENT. (LI, deg 61)LI09 — DRAFT — Olivia Forge Cold-Email Sequences (for Jim's review) (LI, deg 23)LI10 — Bird Dog Cold Open — "Check-Ins" Sequence (v2) (LI, deg 2)LI11 — Bird Dog — Hub (LI, deg 3)LI12 — Bird Dog — Cold Email Sequence Copy (FINAL, media-first 5-touch) (LI, deg 0)LI13 — Bird Dog — Outbound BD Machine (LI, deg 29)LI14 — Bird Dog Outbound Engine — Master Punchlist (LI, deg 0)LI15 — Bird Dog — Daily Hiring-Signal Research & Debrief (LI, deg 22)LI16 — Bird Dog — ICP & Target-Metro Priority (v1) (LI, deg 3)LI17 — Bird Dog — Media-First Outreach Engine (Strategy) (LI, deg 43)LI18 — Bird Dog — Outreach Playbook & Asset Kit (v1) (LI, deg 18)LI19 — Bird Dog — Pipedrive Pipeline Spec (v1) (LI, deg 0)LI20 — Bird Dog Signal Feed List (LI, deg 15)LI21 — Bird Dog — Smartlead Import & Sequence Config (v1) (LI, deg 0)LI22 — Bird Dog — Staged Outreach Pipeline — 2026-06-27 (LI, deg 7)LI23 — Bird Dog Suppression List v1 — ⚠️ SUPERSEDED 2026-07-01 (LI, deg 4)LI24 — Bird Dog — Phase-1 Target Account List (v1) (LI, deg 12)LI25 — Bird Dog Target List v1 — NE PA Corridor (companion to birddog-target-list-v1.csv) (LI, deg 8)LI26 — Bird Dog Target List v2 — Mid-Atlantic Corridor (DE / MD / NJ) (LI, deg 8)LI27 — Bird Dog — Warm Outbound Sequences (DRAFT, for approval) (LI, deg 22)LI28 — The Check-Ins / Spotlight Outreach Machine (LI, deg 5)LI29 — Client Reactivation Framework (LI, deg 10)LI30 — Cold Email Deliverability SOP (LI, deg 9)LI31 — Outbound Email Engine — State (2026-06-28) (LI, deg 14)LI32 — Email Warmup + Sending Plan — Owned Domains (LI, deg 5)LI33 — Hall of Fame Outreach Machine — Master Plan (LI, deg 2)LI34 — HotelStaff Email Engine — Launch Pack (Phase 1) (LI, deg 1)LI35 — Lead Model — Media Flywheel + Platform/Staffing Spillover (LI, deg 15)LI36 — LinkedIn Network (LI, deg 7)LI37 — ListKit List-Build SOP (LI, deg 0)LI38 — Localized SEO Keyword Research — Gravitas Multilingual Sites (LI, deg 0)LI39 — Mailbox Setup Runbook — Cold-Email Send Domains (LI, deg 3)LI40 — Media-First 5-Touch Sequence — Staged Draft (ready to load) (LI, deg 23)LI41 — Media to Revenue Play → see canonical article (LI, deg 2)LI42 — Outbound + Data-Engine Vision (Jim, 2026-06-11) (LI, deg 6)LI43 — Outreach Arsenal — Ranked Menu (LI, deg 3)LI44 — Pipedrive "Bird Dog" Pipeline — Design Draft (on paper) (LI, deg 41)LI45 — Pipedrive Proposal / Contract Template System (LI, deg 18)LI46 — Pipedrive Reactivation — BizDev's Standing Job (NCI-architected) (LI, deg 37)LI47 — Pipedrive SOP — Living (context-efficient navigation) (LI, deg 35)LI48 — String A — Property Highlight (Email Blast) (LI, deg 0)LI49 — Suppression / Do-Not-Contact — Policy & Canonical Index (LI, deg 13)LI50 — Trigger-Event Monitoring Playbook (LI, deg 5)LI51 — Speed-to-Lead — Disclosed Instant Responder (external capture + eval) (LI, deg 0)LI52 — Meta Ads — Creative & Scaling Playbook (Suby; external capture + eval) (LI, deg 0)LI53 — LinkedIn Distribution Under the AI Algorithm (external capture + eval) (LI, deg 0)LI54 — HotelStaff.TV × Bird Dog — Engine Explainer (LI, deg 16)LI55 — Hospitality Metrics Reference — the C-suite's own vocabulary (pitches/scripts/content) (LI, deg 18)LI56 — Heavy Hitters Interview Campaign — PARKED note (build after Check-Ins is live) (LI, deg 7)MD100 — HSTV Episode Metadata Process (MD, deg 32)MD101 — HSTV Native Shorts Playbook (MD, deg 29)MD102 — Industry Intelligence (MD, deg 9)MD103 — Instagram Reels Posting, Metadata & Algorithm Best Practices (2026) (MD, deg 39)MD104 — Long-Form Editorial Standards — HotelStaff.TV (MD, deg 12)MD105 — Media Performance — Weekly Log (MD, deg 18)MD106 — Media-Staffing Flywheel (MD, deg 11)MD107 — Narrative-First Brand Building (MD, deg 9)MD108 — Oil Episode Release Architecture (MD, deg 22)MD109 — Opus Clip — Shorts Generation Process (MD, deg 33)MD110 — Organic Share & Virality Benchmarks — Short-Form Video (2026) (MD, deg 37)MD111 — Pageproof Review Process (MD, deg 21)MD112 — Sequential/Serialized Shorts Release Strategy & Shift-Worker Posting-Time Research (2026) (MD, deg 85)MD113 — Sweepstakes / Illegal-Lottery Law — Prize, Chance, Consideration (U.S.) (MD, deg 3)MD114 — TikTok New/Unverified-Account Nickname Restrictions — Not a Capitalization Issue (MD, deg 8)MD115 — TikTok Posting, Metadata & Algorithm Best Practices (2026) (MD, deg 39)MD116 — Upper Hand Creative — Social Scheduling Platform (MD, deg 15)MD117 — UTM / Campaign-Tracking Best Practices — Multi-Platform, Multi-Variant (2026) (MD, deg 27)MD118 — YouTube Channel Banner — Safe-Zone Dimensions & Cross-Device Best Practices (2026) (MD, deg 31)MD119 — YouTube Shorts Strategy — 2026 Consensus (MD, deg 50)MD120 — YouTube Thumbnail Best Practices — Evidence-Based Findings (2026) (MD, deg 65)MD121 — YouTube Thumbnail Example Library — 24 Documented Case Studies (MD, deg 7)MD122 — Landing Page & Qualifying-Funnel Conversion Rate Benchmarks (2026) (MD, deg 27)MD60 — AI Video — Camera-Movement Prompt Library (MD, deg 4)MD61 — Autelligence.AI — Logo Generation Brief (MD, deg 1)MD62 — Broad-Reach Top-of-Funnel (MD, deg 33)MD63 — The Content Growth Machine (MD, deg 54)MD64 — Content Machine — Production Pipeline & Ownership Map (MD, deg 36)MD65 — Content Growth Machine — Phased Rollout (MD, deg 21)MD66 — Dancing on a Volcano — YouTube Channel Profile (MD, deg 8)MD67 — Dancing on a Volcano (MD, deg 10)MD68 — Dean DiNardo — Anti-AI Writing Blocklist (MD, deg 0)MD69 — Gravitas Episode Production — Instructions for Dean (MD, deg 9)MD70 — Dean DiNardo — Voice Profile (MD, deg 2)MD71 — Footer Credit Lockup — autelligence.ai + Attention Forge (MD, deg 4)MD72 — Gravitas Hotel Launch — Research & Benchmarks (MD, deg 7)MD73 — Gravitas — Offense Plan (MD, deg 8)MD74 — HotelStaff.TV — YouTube Channel Profile (MD, deg 15)MD75 — HotelStaff.TV (MD, deg 36)MD76 — HotelStaff.TV & Dancing on a Volcano — Media Campaign Management Process (MD, deg 31)MD77 — Platforms — Quick Reference (MD, deg 20)MD78 — Provocative-but-On-Brand Content Drivers (MD, deg 27)MD79 — Short-Form Script Library (MD, deg 41)MD80 — Social Media Strategy — REDIRECT (MD, deg 5)MD81 — Social Media Posting Times — HotelStaff.TV Shorts Distribution (MD, deg 39)MD82 — Social Media Strategy (MD, deg 3)MD83 — The Bottom Line (MD, deg 6)MD84 — The Stakes (MD, deg 3)MD85 — YouTube Analytics: How to Read Your Numbers (MD, deg 5)MD86 — YouTube Performance Log (MD, deg 6)MD87 — YouTube Strategy (MD, deg 26)MD88 — Content Library Automation — Bulk Draft Creation (MD, deg 33)MD89 — Content Machine & Clawdbot — Media Automation Initiative (2026-07-23) (MD, deg 31)MD90 — DOAV Meta for Business — Facebook Reels Upload & Scheduling SOP (MD, deg 31)MD91 — DOAV Episode Metadata & Production Workflow (MD, deg 28)MD92 — DOAV Platform Playbook (MD, deg 12)MD93 — DOAV Shorts Metadata & Scheduling SOP (MD, deg 45)MD94 — Facebook Page-Creation Signup Silently Blocked in an Automation-Extension Browser (MD, deg 10)MD95 — Facebook Reels Posting, Metadata & Algorithm Best Practices (2026) (MD, deg 40)MD96 — Faceless Short-Form Content Strategy — Niche Workplace Channels (2026) (MD, deg 50)MD97 — Front Desk — Operator Feature Format (Production SOP) (MD, deg 34)MD98 — In-Character Marketing Case Study — Helldivers 2 Lessons for HSTV Media Strategy (MD, deg 48)MD99 — HotelStaff.TV Website — Episode Publishing SOP (MD, deg 30)OP40 — The Biz Wheel — Operating Model (CANON) (OP, deg 1)OP41 — Contractor Acquisition (OP, deg 7)OP42 — HotelStaff Operations (OP, deg 17)OP43 — Jim DiNardo (OP, deg 12)OP44 — Phone Number Registry — Patriot USA local tracking numbers + both brands' main lines (OP, deg 5)OP45 — Patriot USA — Company Profile (OP, deg 7)OP46 — Pending Web Builds (backlog — DO NOT build yet) (OP, deg 18)OP47 — Subscriptions register (OP, deg 5)OP48 — Team & Key People (OP, deg 12)OP49 — Website Redesign — Concepts & Direction (OP, deg 2)OP50 — Hospitality Workforce Turnover — Root Causes (OP, deg 15)OP51 — Team & Key People — Dean Roster (kept SEPARATE from OP48 per Jim) (OP, deg 40)OP52 — Patriot USA — Contractor Introduction Briefing (supply-side recruitment script, full transcript) (OP, deg 9)RF13 — Dean — the anti-AI-writing standard (RF, deg 29)RF14 — Build Standards — sub-library router (RF, deg 0)RF15 — Asset-Optimization Pathway — Fast-Load Sweep (portable SOP) (RF, deg 29)RF16 — Gravitas Production Recipe — Organization Standard (RF, deg 12)RF17 — Gravitas Production Recipe (RF, deg 6)RF18 — Negative-Constraint Bank (the proven "do not" clauses) (RF, deg 2)RF19 — Seedance 2.0 — Prompt Engineering for Gravitas (RF, deg 14)RF20 — Flagship Seedance 2.0 Prompt — Lux ↔ Lena Arboleda (character-continuity dialogue) (RF, deg 71)RF21 — Shot-Type Prompt Templates (Seedance 2.0) (RF, deg 12)RF22 — Gravitas — Seedance 2.0 Test Findings & Action Items (RF, deg 64)RF23 — HotelStaff.TV Site Rebuild — AI Workflow Pilot (RF, deg 5)RF24 — Higgsfield "Hell Grind" — Open-Source AI Feature-Film Production Recipe (RF, deg 32)RF25 — Platform Map — AI Media-Tool Routing (which tool makes which look) ⚠ tool-stack conflict vs RF24/reference_media_tooling, flagged to Jim (RF, deg 20)RF26 — AI Video-Generation-for-Marketing Technique — YouTube Practitioner Research (RF, deg 45)RF27 — DOAV/HSTV Episode Editing & Production Craft — YouTube Practitioner Research (RF, deg 52)RF28 — DOAV/HSTV Interview-Hosting Craft — YouTube Practitioner Research (RF, deg 45)RF29 — Faceless/Niche Channel Day-to-Day Operating Practice — YouTube Practitioner Research (RF, deg 46)RF30 — YouTube Deep-Research Methodology (RF, deg 38)SEC02 — Fleet Security Posture — always-on Macs (SEC, deg 32)SEC03 — Security Audit — Credential Inventory + Dependency Map (SEC, deg 12)SEC04 — Security Hardening — Master Log & Continuation Tracker (SEC, deg 9)SEC05 — Machine Security Hardening Runbook (SEC, deg 8)SEC06 — ⚠️ PLANNED SECURITY ROTATION — Change-Window Advisory (SEC, deg 8)SEC07 — Dean's Prompt-Injection-Defense Rules — reference (cross-owner) (SEC, deg 24)ST01 — Competitive Landscape (ST, deg 11)ST02 — Owner Strategy & North Star (CANON) (ST, deg 0)ST03 — Patriot USA — Market Positioning (NATIONAL) (ST, deg 8)ST04 — Focus & Growth Through Subtraction (Hormozi principles, distilled) (ST, deg 0)ST05 — Making Money With AI — The Levels (Martell; external capture + eval) (ST, deg 0)ST06 — AI-Assisted Ebook Publishing — The Demand-First Model (external capture + eval) (ST, deg 1)ST07 — Camelback Resort — Review & Ratings Analysis (Apr 1–Jul 22 window, 2023–2026) (ST, deg 31)ST08 — Camelback Resort — Financial Health Assessment from Public Data (ST, deg 8)ST09 — Camelback Resort — Employee Sentiment Analysis (Glassdoor, Indeed) (ST, deg 6)ST10 — James DiNardo — Business Ecosystem Master Map (2026-07-21 Pivot) (ST, deg 16)SYS11 — Dean — Admin + Controller Mini Setup, One Sitting (Thursday 2026-07-16) (SYS, deg 3)SYS12 — Data/Trigger Mini — Setup Sheet (SYS, deg 1)SYS13 — Fleet Setup — Handoff for Dean (SYS, deg 1)SYS14 — AI Infrastructure (SYS, deg 22)SYS15 — Bookkeeper mini — Forensic Capture Plan (SYS, deg 27)SYS16 — Build mini → Headless Build Machine — Setup Log (SYS, deg 26)SYS17 — Autelligence Command Dashboard — Daily Auto-Refresh (SYS, deg 5)SYS18 — How to Build a Dashboard Like "Autelligence.AI Mission Control" — Guide for Dean (SYS, deg 39)SYS19 — >>> DATA IMMEDIATE <<< — Data/Trigger Mini: Finish the Wiki Sync (SYS, deg 2)SYS20 — Switch 2 — rclone KB Re-Sync Runbook (for Dean) (SYS, deg 0)SYS21 — Fleet Task (Dean) — keep 80_Operating_System Main-only (SYS, deg 35)SYS22 — Fleet Auto-Login Policy (SYS, deg 37)SYS23 — Fleet Bus — Operations & Lessons (CANON) (SYS, deg 28)SYS24 — Fleet KB Health Monitor (SYS, deg 13)SYS25 — Fleet Lane-Equipping + Action-Tier Standard (SYS, deg 11)SYS26 — Fleet Machine Registry & Lane Assignments (SYS, deg 13)SYS27 — Fleet Onboarding — Complete Runbook (SYS, deg 35)SYS28 — Fleet Rack Build-Out Spec — one cabinet (v1) (SYS, deg 19)SYS29 — Fleet Remote Execution & Deployment Standard (CANON) (SYS, deg 13)SYS30 — Fleet Target Architecture (SYS, deg 12)SYS31 — Dean — Fleet Setup, One Sitting (Thursday 2026-07-16) (SYS, deg 3)SYS32 — Fleet Worker Service — Install Runbook (SYS, deg 17)SYS33 — Fleet Worker Service (SYS, deg 14)SYS34 — bizdev-mini — Connections & Setup (SYS, deg 7)SYS35 — build-mini — Connections & Setup (SYS, deg 10)SYS36 — data-mini — Connections & Setup (SYS, deg 9)SYS37 — Memory & Operating System (SYS, deg 3)SYS38 — n8n Automation (SYS, deg 20)SYS39 — YouTube Transcript Capture — clark-yt-transcript (one-command pull → raw/ + ingestion log; replaces tactiq copy-paste) (SYS, deg 15)SYS40 — Claude System Architecture (SYS, deg 59)SYS41 — System Redundancy Framework (SYS, deg 20)SYS42 — Scheduled Tasks Inventory (SYS, deg 12)SYS43 — Scheduled-Task Ownership Registry & New-Task Gate (SYS, deg 32)SYS44 — Dean's Command — Living Dashboard & Benchmark System (SYS, deg 37)SYS45 — Network Infrastructure Troubleshooting — Managed vs. Unmanaged Switches (SYS, deg 6)WB02 — JSON-LD Schema Templates (WB, deg 7)WB03 — Website Build & Redesign Standard (WB, deg 37)WB04 — HotelStaff.TV — YouTube SEO Refresh Routine (WB, deg 5)
Hover or click a node for its article name